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Old 04-26-2013, 06:44 PM
Alovia Alovia is offline
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IIRC Alarti has it right. FT would not stay with another one of its type.

FT was orginally coded to be a different effect all together.

FT1 had its own spell code, and FT2 had a completly different one.

There for no 2 alike would stack. However a FT1 WOULD stack with a FT2... I think in Luclin they made it all stack no matter how many of each you had and caped it at 15. before that 6 mana regen was all you could cap, with FT1+Ft2+FT3
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Old 04-26-2013, 07:01 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Alovia [You must be logged in to view images. Log in or Register.]
IIRC Alarti has it right. FT would not stay with another one of its type.

FT was orginally coded to be a different effect all together.

FT1 had its own spell code, and FT2 had a completly different one.

There for no 2 alike would stack. However a FT1 WOULD stack with a FT2... I think in Luclin they made it all stack no matter how many of each you had and caped it at 15. before that 6 mana regen was all you could cap, with FT1+Ft2+FT3
Well FT5 on tunare right before luclin i think.. so you could have FT11.
If that FT1 stack with FT2 etc is accurate.
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Old 04-26-2013, 06:51 PM
Itap Itap is offline
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For the naming of items, I agree with everyone above me. Nilbog's axe of slaughter sounds ridiculous
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  #4  
Old 04-26-2013, 06:56 PM
nilbog nilbog is offline
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Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
For the naming of items, I agree with everyone above me. Nilbog's axe of slaughter sounds ridiculous
Hopefully Palladius felt the same. :P I don't really care, as stated above I'm getting opinions.

People do know that those particular items are named from the devs and gms though?
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Old 04-26-2013, 07:00 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Hopefully Palladius felt the same. :P I don't really care, as stated above I'm getting opinions.

People do know that those particular items are named from the devs and gms though?
I actually did not... haha.


But.... how is FT going to work!!!!!!!!?????
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Old 04-26-2013, 07:03 PM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Hopefully Palladius felt the same. :P I don't really care, as stated above I'm getting opinions.

People do know that those particular items are named from the devs and gms though?
I think the face guard should absolutely be dynamic. It's a one time occurrence whose outcome is determined by the players. It is much like waking the sleeper, just with less drastic results.
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  #7  
Old 04-26-2013, 07:04 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
I think the face guard should absolutely be dynamic. It's a one time occurrence whose outcome is determined by the players. It is much like waking the sleeper, just with less drastic results.
I like the idea of the Faceguard being the first player.... The Vulak weapons.... nooo thanks!. Alovia's Robe of Darkness... ewwww
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Old 04-26-2013, 09:19 PM
Alovia Alovia is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
I like the idea of the Faceguard being the first player.... The Vulak weapons.... nooo thanks!. Alovia's Robe of Darkness... ewwww
lol

But I agree with the others. The fact that the items are dynamic and player controlled gives it a bit of pride.

As for the GM/dev items.... we gotta have our fun to =P
  #9  
Old 04-26-2013, 07:09 PM
kenzar kenzar is offline
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Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
It's a one time occurrence whose outcome is determined by the players.
It was a one time occurrence whose outcome has been determined by the players. It's not as if each individual server had their own unique mask name, if they had I'd totally agree with you, but it's been established already.
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  #10  
Old 04-26-2013, 07:21 PM
Frieza_Prexus Frieza_Prexus is offline
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Originally Posted by kenzar [You must be logged in to view images. Log in or Register.]
It was a one time occurrence whose outcome has been determined by the players. It's not as if each individual server had their own unique mask name, if they had I'd totally agree with you, but it's been established already.
I see your point, and I don't entirely disagree with it. However, I see two counterpoints. First, this server is a complete reset as if classic were launching again. The mask was not named on the day Velious launched, and it should not be named the day this launches. That would keep it within the time line, and one day we'll hit a point where it needs to be named. The BoTB was a one time event on live, yet we still handed out new titles despite many of the original winners playing the same class on P99.

Secondly, happening on only one server does not change much. It simply means it was a race to do it first. Much like Furor was the only one to be the "first level 50" across all servers with Kalaran, and much like any mob kill only one person got to be "first." It just so happens that Bentos had an additional reward beyond bragging rights attached to his unique achievement.

Besides, if Velious launches the same day on Red, it'll be a race between the two servers just as it was on live, and that's even more classic.
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