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#71
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Yo Null, gotta be the most down to Earf dev. can u hack my girlfriends hotmail?
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#72
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Quote:
The way pvp worked in classic EQ was perfectly fine as it was. I played casters and melees, my main being a monk and was content with the way things were. To this day, I've never played a pvp game I enjoyed more. Its certainly not nearly as good on r99 as it was on live so.... If somethings not broken, why fix it?
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#73
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i always thought vanilla wow had best pvp. massive open world faction based pvp. too bad blizzard trashed it. one thing i hate about eq pvp that can/will never change is zones. zones allow people to escape pvp, makes most engagements meaningless. i hate fighting near zonelines cuz you know loser gonna plug unless they legit like me.
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#74
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Quote:
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#75
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Last edited by Wolfgang; 05-18-2012 at 12:22 AM..
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#76
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#77
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#78
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Quote:
The resists on the raid encounter do not match classic, and more importantly encourage the use of pets due to easier charming here than classic. I mean its fine if this is the intended effect, but somehow I think the resist values are encouraging non-classic approaches to raid mobs. Is this what we want? or do we want dragons to be raided with the right numbers with resists, instead of the now encouraged 4x rooted pets brought up from the backdoor? I think you've been playing p99 too long and have forgotten what live used to be like. There are differences, and they encourage certain types of approaches. On Pvp resists, I think they are fine as they are now, but fix the mage bolt and reintroduce dual line of sight requirement for casting.
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Phantom <Azrael>
Former good times with <Red Dawn><Neriak Chess Club><Vae Victus><Founding Fathers><Los Banditos><Blood Money> fighting the Zerg. ![]() | |||
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#79
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Quote:
Anyone remember a pvp tactic called jousting??? Obvously Null DID NOT. | |||
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Last edited by bamzal; 05-18-2012 at 04:23 PM..
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