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View Poll Results: What class is your main (the character you play the most)
Bard 31 7.01%
Cleric 39 8.82%
Druid 45 10.18%
Enchanter 34 7.69%
Magician 37 8.37%
Monk 28 6.33%
Necromancer 33 7.47%
Paladin 26 5.88%
Ranger 16 3.62%
Rogue 23 5.20%
Shadow Knight 27 6.11%
Shaman 50 11.31%
Warrior 29 6.56%
Wizard 24 5.43%
Voters: 442. You may not vote on this poll

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  #71  
Old 04-18-2010, 05:33 AM
Olorin Olorin is offline
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Quote:
Originally Posted by stormlord [You must be logged in to view images. Log in or Register.]
Ya. I played ranger in 1999. I didn't know about exp gain back then.

Back then, you played the ranger because you liked it. I'm afraid people will play the ranger, not like it, and focus their dissatisfaction on the slow exp rather than just moving on. I don't think anybody would have noticed that it's slower experience unless they were told so. I never noticed. I just played.

Accept everything that comes with the ranger. Rangers have always been called gimp. In live eq everyone says they got insta gate (die and go to bind). But people who play rangers don't care about being called gimp. I never have. I thought having track and heals and snare and everything else made up for it. People in groups get caught up in thinking Tank + Healer + DPS + CC and so on. I hate that kind of thinking. I like the flexibility of a hybrid class. They're dependable in various circumstances. I guess it matters more that I like to play them. Why? Bottom line, I like to go where I want to go. I don't want to be burdened by lack of versatility.

I got my ranger from 1999 and my 85 ranger on live. Always liked them.
Of course, while there were hybrid penalties in 99, the group ended up sharing the load as hybrids got more exp in group than the non-hybrids.
  #72  
Old 04-19-2010, 09:29 AM
Striiker Striiker is offline
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Quote:
Originally Posted by teews08 [You must be logged in to view images. Log in or Register.]
Out of curiosity, I'm interested in trying a wizard, but really am scared about going oom after 2 spell casts. Seems like I'd pretty much be medding 24/7 with the exception of casting a spell every 5 mins...(maybe not that long, but be honest with me.) My question is, is it really like this? from 1-50?

p.s. I know there are multiple DD spells that wizards can cast, but lets say the best dmg per mana spell.
I played a Wizard to 50 on Live during the classic era (Synge on Fennin Ro) before Kunark. You are not OOM after a couple of blasts from your top damage spell. Wizards get a very large mana pool and I believe their spells are much more efficient mana-wise. You will spend a lot of time meditating (let's be clear on that). The day I no longer had to stare at my spell book to meditate was one of the best.. If you are solo, you will experience a lot of downtime meditating. I was able to solo quite well outdoors (provided I had some form of run speed enhancement such as SOW or Jboots). One thing you will discover as a Wizard... Clarity is worse than crack. I became so addicted to clarity that I would bind in a dungeon with my group, do a "/who enchanter 32 50 all", find one near a Wizard port destination, send a tell asking for Clarity and then port out to meet them, sometimes running a zone or two to get to him/her, then gate back to the group. My addiction was so bad that my next character which I made was an enchanter. [You must be logged in to view images. Log in or Register.] (I quickly fell in love with the enchanter for other reasons and it continues to be my preferred class to play.)
In groups, as a wizard, you will be meditating a lot and pop up once the fight has progressed to drop a nuke on the mob and then again towards the end. You also can save the day by chain-nuking when stuff gets bad, quickly dropping those mobs which would otherwise result in a wipe.
Lastly, let's not forget about Evac. I saved the day many times with this great spell.. I hope this helped you out.
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  #73  
Old 04-23-2010, 04:52 PM
JayFiveAlive JayFiveAlive is offline
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My main is a 17 bard, but I made a alt wizzie to play when my friend doesn't play... your info helped me! I was wondering the same thing.

Can't wait to level the little guy up.
  #74  
Old 04-24-2010, 05:57 AM
stormlord stormlord is offline
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Quote:
Originally Posted by Striiker [You must be logged in to view images. Log in or Register.]
I played a Wizard to 50 on Live during the classic era (Synge on Fennin Ro) before Kunark. You are not OOM after a couple of blasts from your top damage spell. Wizards get a very large mana pool and I believe their spells are much more efficient mana-wise. You will spend a lot of time meditating (let's be clear on that). The day I no longer had to stare at my spell book to meditate was one of the best.. If you are solo, you will experience a lot of downtime meditating. I was able to solo quite well outdoors (provided I had some form of run speed enhancement such as SOW or Jboots). One thing you will discover as a Wizard... Clarity is worse than crack. I became so addicted to clarity that I would bind in a dungeon with my group, do a "/who enchanter 32 50 all", find one near a Wizard port destination, send a tell asking for Clarity and then port out to meet them, sometimes running a zone or two to get to him/her, then gate back to the group. My addiction was so bad that my next character which I made was an enchanter. [You must be logged in to view images. Log in or Register.] (I quickly fell in love with the enchanter for other reasons and it continues to be my preferred class to play.)
In groups, as a wizard, you will be meditating a lot and pop up once the fight has progressed to drop a nuke on the mob and then again towards the end. You also can save the day by chain-nuking when stuff gets bad, quickly dropping those mobs which would otherwise result in a wipe.
Lastly, let's not forget about Evac. I saved the day many times with this great spell.. I hope this helped you out.
True. True. But to save the group by chain nuking you have to play conservatively which usually means sitting down and medding a lot. Right? (at least it's your choice) Melee's don't have this ability until much later when they give us disciplines, but even then it was never comparable to a wizard. I remember playing in crystallos and even with all my discs up i was at best 2x my normal damage - probably 2k dps back then. We had a wizard in our group and with a disc the wizard killed both of the mobs on us (these were heavy hitters) within seconds. It was mighty impressive and I was in awe. But there's an important drawback about chain-nuking. Wizards that're not trigger happy do indeed have this ability, but they might grab aggro. Do you agree?
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Last edited by stormlord; 04-24-2010 at 06:01 AM..
  #75  
Old 04-29-2010, 12:33 PM
Barkingturtle Barkingturtle is offline
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Anyone else curious what the population looks like after the experience bonus week? I am.
  #76  
Old 05-04-2010, 12:40 PM
Ceridain Ceridain is offline
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Quote:
Originally Posted by Barkingturtle [You must be logged in to view images. Log in or Register.]
Anyone else curious what the population looks like after the experience bonus week? I am.
mhmmm. [You must be logged in to view images. Log in or Register.]
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  #77  
Old 05-04-2010, 02:13 PM
Adso Adso is offline
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Ditto ^
  #78  
Old 05-04-2010, 02:15 PM
L2Phantom L2Phantom is offline
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Quote:
Originally Posted by Barkingturtle [You must be logged in to view images. Log in or Register.]
Anyone else curious what the population looks like after the experience bonus week? I am.
Just add 30 bards, druids, and clerics to the list and you should be right on the money. CB is infested with those classes lately.
  #79  
Old 05-04-2010, 05:16 PM
km2783 km2783 is offline
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I have a 12 ranger which is my highest so far. Still experimenting with classes right now, so I haven't really picked a "main".
  #80  
Old 05-04-2010, 05:22 PM
Ripcord Ripcord is offline
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proud to be in the 3% ranger population
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