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#72
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#73
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noted trick to afk xp on dark blue spawn is to pl a friend
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#74
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Well it will officialy be an exploit if this shit gets nerfed after the diaperquesters used it and everyone else gets FUCKED
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#75
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#76
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Nilbog :
The way it works now IS classic and what should be in, it makes the swords a useful item that a mage can summon, cool feature. The proc rate was set on pets too high, and it was thoroughly abused by most everybody that is now high level. Even abused to kill raid mobs. What the problem is, is while the fix is a good idea in theory, it really penalizes the majority of the server who are just hitting level 29 and can just start to use the swords on their own pets. These are the people who reported the bug, not the ones who have abused it for the last 3 weeks. The poopsockers knew it would play out this way, and chose to use it in a way that it will be nerfed when it "trickles down" further disadvantaging the common "Peon". It either needs to stay in for now, or fix it and give something to the non poopsockers (exp bonus maybe?) A server wide bonus for a few days or perhaps some "hotzone" bonuses for all zones under level 40.
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Mourning the Noble
So Immersed ![]() | ||
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#77
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Server is great, I'm not sure how I feel on the matter actually. Since I can use the swords to double my DPS rate, thereby doubling my EXP rate. For me and my group it's great, being able to catch up in levels to the 15 hour a day players that have already used the swords.
I posted this because I think a lot of people don't understand just how broken the DPS for it is, as there was some misinformation of people saying it wasn't that much. Broken mechanic may be classic though, so I am not trying to flame, just bringing this topic up for discussion. I think a fair nerf, if a nerf would be warranted, would be to simply lower the proc rate on the swords to a level where you can't get 8 procs in 14 seconds. It's not uncommon to see 3x procs in a single round, and the way the proc coding works here is that you can "save up" procs, as you tend to use up all your procs allotted for the minute right away. You see a 100+ DPS spike for the first 10 seconds you engage a mob because all the procs blow at once, then it slows down. The problem with that however is that with a few pets, the mob is already dead by the time is slows down, and you only have to way 15 seconds or so for the proc charges to "save up" again for the DPS spike.
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Sharlen - Enchanter
Cagil - Alter-Gate If u want a real good time, holla at me ladies | ||
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#79
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I cannot possibly see how the above would be true... Unless the game forces an exact amount of procs per minute, and seeks to average this out if it thinks you weren't proccing when in reality you just weren't attacking.
Seems like untrue mumbo-jumbo. | ||
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#80
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I don't know the exact coding but I do know that the first two attacks of a pet out of a non combat state you are nearly guaranteed a double or triple proc.
__________________
Sharlen - Enchanter
Cagil - Alter-Gate If u want a real good time, holla at me ladies | ||
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