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Old 09-26-2011, 06:12 PM
Autotune Autotune is offline
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Quote:
Originally Posted by Mardur [You must be logged in to view images. Log in or Register.]
Not to mention kicking trolls out of Grobb was duuuumb. And they didn't even get that right, there was a troll prisoner near the bank with like 10 hp that would give max exp every kill. Exploited the shit out of that for hours until the servers came down for an emergency hot fix right after LoY launch.

So the best thing about LoY was an exp exploit in Grobb that existed for like 6 hours [You must be logged in to view images. Log in or Register.]

To be honest, LoY was the first MMO expansion available via direct download... which was great. Unfortunately none of the positives of LoY were really content/gameplay related.
Yeah I didn't like trolls getting kicked out of Grobb either.

I'd rather just get Frogs, don't care if they start out in OoT fresh off a slave boat. Long as I could play one.


also <3 amelinda every time she turns me into one [You must be logged in to view images. Log in or Register.]
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  #2  
Old 09-27-2011, 04:28 AM
Sslaesha Sslaesha is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Yeah I didn't like trolls getting kicked out of Grobb either.

I'd rather just get Frogs, don't care if they start out in OoT fresh off a slave boat. Long as I could play one.


also <3 amelinda every time she turns me into one [You must be logged in to view images. Log in or Register.]
I'm pretty sure Amelinda is the best, ever... period
  #3  
Old 09-26-2011, 06:28 PM
Cujoy Cujoy is offline
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I seem to remember one thing about Luclin, that was it was the most buggy launch of the expansions. I seem to remember hot patch after hot patch after hot patch. I think that pretty much killed it for me. But On the plus side I agree with whoever brought up rangers and wizards coming into their own during this time. But more importantly there were some worn effects from high end items I found pretty desirable. Other than that the whole expansion was pretty forgettable if you ask me.
  #4  
Old 09-26-2011, 06:58 PM
valithteezee valithteezee is offline
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I remember we tried killing some of the boss mobs in Griegs End and ended up wiping at like 5%. Some of the lewts thre were pretty good, but overall is seemed like the zone wasn't really utilized like it should have been. I agree though it was a pretty creepy zone, very unique feel to it.
  #5  
Old 09-27-2011, 08:29 AM
Athosblack Athosblack is offline
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I like this thread.
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  #6  
Old 09-27-2011, 09:41 AM
insertname insertname is offline
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Here's a though, just nix the cats & zones - period. Keep BL & AA, .DLL kill the new models like was done with maps and spell sets however, easier said then done I'm sure.

What would be ideal to keep Velious the top tier content and such, though perhaps cherry picking zones like original Grieg's End, Ssra ECT.

On an off note, there was one zone I pretty much lived in on my BL, it was one where you had three faction vying for control. You as the PC would be the facilitator and have to help defend (or was it attack I forget). I did the whole thing multiple times and had a blast.. sided with all three factions (that took work) and it was actually some of the best fun I had in EQ - cause and effect... an impact in / on the game world and watching the NPC faction wars was fun [You must be logged in to view images. Log in or Register.] I forget the name... Owls where a faction I think...and some goblin things - kind of fuzzy - this was a long time ago... Because of the play time in this zone is why I have such fond memories of my Barb BL.
Last edited by insertname; 09-27-2011 at 09:52 AM..
  #7  
Old 09-27-2011, 12:49 PM
Lagaidh Lagaidh is offline
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Quote:
Originally Posted by insertname [You must be logged in to view images. Log in or Register.]
Here's a though, just nix the cats & zones - period. Keep BL & AA, .DLL kill the new models like was done with maps and spell sets however, easier said then done I'm sure.

What would be ideal to keep Velious the top tier content and such, though perhaps cherry picking zones like original Grieg's End, Ssra ECT.

On an off note, there was one zone I pretty much lived in on my BL, it was one where you had three faction vying for control. You as the PC would be the facilitator and have to help defend (or was it attack I forget). I did the whole thing multiple times and had a blast.. sided with all three factions (that took work) and it was actually some of the best fun I had in EQ - cause and effect... an impact in / on the game world and watching the NPC faction wars was fun [You must be logged in to view images. Log in or Register.] I forget the name... Owls where a faction I think...and some goblin things - kind of fuzzy - this was a long time ago... Because of the play time in this zone is why I have such fond memories of my Barb BL.
Oh every smith that tried to get through the low 200s of skill knew that zone very well. The Owlbear, Grimling, Sonic wolf war in (I think) Grimling Mountains. Gotdayum those shadowscream armor components being no drop. You'd be farming the Owlbear item and hope to hell that you could head off the attack from the grimlings or wolves. Then if you zoned in and the grimlings were up you'd have to wait for the right attack party to spawn and head over. Ugh.

I.
Hated.
That.

But I was simultaneously pleased with the zone event scripting. It went on ad infinitum.
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  #8  
Old 09-27-2011, 02:12 PM
Charball Charball is offline
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The AA in SoL were the best thing out of that expansion. As for the kitties on the moon and the lore being all strange...so what? It's a fantasy game, if the developers wanted Pugs on Pluto then go for it. The raiding in SoL was great, SSra temple was a blast and had some really great loot. If SoL were to ever come out on p99 it would have to be with out the bazaar because that truly did end trading as we knew and loved it. I also think the bazaar is what lead to the never ending inflation of all prices. Lets get back to the AA: As I walk through EC tunnel right now I see a bunch of warriors/bard/SKs etc all wearing the same top tier gear and they pretty much do all the same dmg. AA led to a whole new level of customization, where if you worked really hard then you got a good payoff. I loved the grind for AA because, like most MMOs, once you have the best gear and the max level, there's nothing left to do but become a sad lonely trader in EC trying to make as much money as possible for your endless twinks. That fucking sucks. Alternate Advancement gave max level characters something to do.

tldr - I'm down with SoL for the AA and the zones....bazaar excluded.
  #9  
Old 09-27-2011, 03:53 PM
Lagaidh Lagaidh is offline
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Quote:
Originally Posted by Kevlar [You must be logged in to view images. Log in or Register.]
LDON put the nail in the coffin though because it killed competitve raiding. People complain about poopsocking, but really competition is what drove EQ. The scarcity of rare spawns and boss mobs made EQ about as competitive as you can get in a non-pvp centric game.
I could understand that perspective from an end game raider, but I always felt like that was the loudest minority. Makes sense, the creme rose to the top, had more personally invest and so made the most noise where content was concerned.

Given only p99 as an example, could you really blame a single game provider at all for taking the dispute of raids out of their daily work?

I certainly don't.
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  #10  
Old 09-27-2011, 04:00 PM
Savard18 Savard18 is offline
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It is very rare to find someone who thinks Velious was terrible. It still may be the single best expansion ever for any MMO - at least for those who experienced it and raided during that time.

You can't go from something that dominant to Luclin. You have an expansion that goes from the fantasy/D&D feel of Dragons, Giants, Dwarfs, and Gods to Cats, Aliens, and Snake people.

EQ was a hard game, Velious was a hard expansion, which is what made it so great. Luclin was what changed the game.

Luclin

Travel:
Nobody is arguing that the Nexus made things easier, cause obviously it did, but making things easier was the beginning of the end for classic EQ. Horses also killed the need for SoW and jboots. This was the start of easy travel in EQ.
My grade: Done differently might have been better, but overall - F.

Bazaar:
Not much else can be said, they should have made the bazaar have NPCs to sell your items for you, everyone was afk anyway. Trading was made easier and more impersonal.
My Grade: F

Zones, Content:
Some decent zones, and some ok ideas, but overall the Moon theme was a horrible idea. The monsters were silly and had tons of HP. Getting your key was death. Raiding scripts were different and not terrible, the bosses themselves were kinda boring. Mentioned in another post, PC killed most old world areas 8-20.
My Grade: D-


Race:
Cats are dumb, but it wasn't game breaking.
My Grade: C

Class:
Beastlords might have been a fun class to play, but they actually are a worthless class. They bring nothing new to the table that another class doesn't already have covered. Filler class, easy to play. From what I hear they are still worthless for raiding on Live.
My grade: F

AAs:
Needed for raiders and powergamers - and it created a gap between casual gamers and the rest. This was a good idea until each expansion had 20000 AAs per class. Not everyone enjoys grinding like that.
My grade: (Luclin Only) A

Overall I give the Expansion an F, which is much better than some of the newer ones that could have easily gotten a Z.

PoP was better than Luclin due to them returning to the killing off Gods thing, even thou PoK crushed old school travel for good and made the game 10x easier. LDoN and LoY on the other hand.... yikes. Not good.
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Last edited by Savard18; 09-27-2011 at 04:03 PM..
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