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  #71  
Old 08-23-2011, 01:21 PM
Kope Kope is offline
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Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
8 is no where near enough.

this is a pvp server right? you want pvp to happen right?

why not just make it + or - 1 blue bubble so that no one has to fight someone tougher than themselves?

Server already sounding like a blue server.

If there isn't enough pvp, people will quit.

+ or - 8 is not enough.
Macken they're trying to keep it so level 60s don't stomp newbie zones. We need to facilitate people joining the server and wanting to continue playing the server, not the hardcore pvpers.
  #72  
Old 08-23-2011, 01:22 PM
lethdar lethdar is offline
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Flagging isn't going to solve oor issues, it will help them a bit, but you're still going to be fucked when a cleric sits there until its time to start healing once you've had to tackle your target solo for such as period of time as they'll need a heal.

Flagging won't deal with any of the other oor issues, you're just as dead in pve when the lvl 43 who is oor decides to dispell all of your mezzes and roots in lguk.
  #73  
Old 08-23-2011, 01:23 PM
Bardalicious Bardalicious is offline
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Macken still thinks people value his opinion. How cute.
  #74  
Old 08-23-2011, 01:23 PM
Harrison Harrison is offline
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Quote:
Originally Posted by lethdar [You must be logged in to view images. Log in or Register.]
Flagging isn't going to solve oor issues, it will help them a bit, but you're still going to be fucked when a cleric sits there until its time to start healing once you've had to tackle your target solo for such as period of time as they'll need a heal.

Flagging won't deal with any of the other oor issues, you're just as dead in pve when the lvl 43 who is oor decides to dispell all of your mezzes and roots in lguk.
It helps. It isn't perfect, of course.
  #75  
Old 08-23-2011, 01:26 PM
lethdar lethdar is offline
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A range of 6 allows a 53 cleric to sit unharassed until they determine the best time to start dropping divine lights, whereas 8 means you can at least attack them before they have the opportunity to start dropping the biggest non complete heal on targets. (for level 60s)
  #76  
Old 08-23-2011, 01:28 PM
Kope Kope is offline
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Originally Posted by lethdar [You must be logged in to view images. Log in or Register.]
A range of 6 allows a 53 cleric to sit unharassed until they determine the best time to start dropping divine lights, whereas 8 means you can at least attack them before they have the opportunity to start dropping the biggest non complete heal on targets. (for level 60s)
Also 8 levels allows 60s to kill 52s (vox/naggy max level i think...)
  #77  
Old 08-23-2011, 01:31 PM
lethdar lethdar is offline
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It allows lvl 52s to try and stop 60s from training them while prepping, instead of having an immortal character train all of sol b onto them. (on the assumption gms decide to make training legal).
  #78  
Old 08-23-2011, 01:34 PM
Bardalicious Bardalicious is offline
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Quote:
Originally Posted by lethdar [You must be logged in to view images. Log in or Register.]
A range of 6 allows a 53 cleric to sit unharassed until they determine the best time to start dropping divine lights, whereas 8 means you can at least attack them before they have the opportunity to start dropping the biggest non complete heal on targets. (for level 60s)
On a PVP server where the xp is so unforgiving and you only have the ability to play a single box, why would anyone elect to stay as a level 53 cleric when higher levels = higher raid survival? You are also assuming that PVP will only occur between max level toons to make them powerless to a cleric just out of level range. Chances are there will be a pretty good level spread, especially in raid scenarios, in which that cleric is still going to be attacked.

This isn't VZTZ where people will be max in 2 days. I just don't see it being as big of a problem as people are making it out to be.
  #79  
Old 08-23-2011, 01:38 PM
Kope Kope is offline
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Quote:
Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
why would anyone elect to stay as a level 53 cleric when higher levels = higher raid survival?
Bard this happened a lot on TZ. People had mains, but their alts would be level'd to 1 level under the cap so they could have the raid force char, and the uber just under level char.
  #80  
Old 08-23-2011, 01:40 PM
lethdar lethdar is offline
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Many people on blue99 have lvl 52 alts for killing naggy. The only differences between a lvl 52 naggy cleric alt and a 53 oor healer one is killing a kobold to ding 53 or dying the day before to get back into naggy range
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