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  #71  
Old Today, 12:23 PM
Reiwa Reiwa is offline
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Originally Posted by BlackBellamy [You must be logged in to view images. Log in or Register.]
Here is a screenshot of Grim giving away Stormfeather to anyone interested. Happy now? It's totally real, just like the logs and other screenshots and videos that are absolutely incapable of being faked due to how smart and perceptive we all are.

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Where have I see those flagella before?
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  #72  
Old Today, 12:35 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by red_demonman [You must be logged in to view images. Log in or Register.]
I think in general people should get the loot for their character and move on and stop being an unnecessary stepping stone for others. Just put an account lockout of like 6 months or something idk.
I prefer competition, so banning loot rights would make things more interesting for sure.

There are multiple issues with doing that though:

1. Account lockouts don't work too well, because people can make multiple accounts for free. Many people make one account per character. Stormfeather is like level 34, so you can make a couple of level ~40 characters on different accounts and switch between them. Leveling from 1-40 doesn't take long with good twink gear.

2. The staff have to do a lot more work when it comes to tracking people who try to sell loot rights. They have the information of who's looting what of course, but you would need to prove each instance of looting was a sale, rather than one player helping another player get an item. You can move all of the loot right sale messages into discord, so it won't be as obvious as someone doing /auction in EC. With Rogean working on EQ Legends, I doubt they have time to enforce that. The staff are stretched thin as is.

3. You are locking some players out of items. People who don't have the time to camp SF may only have buying loot rights as an option. Personally I don't mind this, as item rarity is one of the motivations on a non-instanced server. But remember that this thread is a complaint about not getting the item OP wants.

While I do prefer competition, I don't see a reasonable way to ban the sales of loot rights.
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  #73  
Old Today, 12:47 PM
tiger32kw tiger32kw is online now
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Originally Posted by grims [You must be logged in to view images. Log in or Register.]
The camp has not been open for 4 months is complete bull btw. Guy never once asked for a TOD and rarely checked if it was even open.
This is exactly the point. You are almost always there. Why should someone need to check with you about the camp? It's not your camp lol.

The three times I have done this camp I had to get in line after you. As soon as you killed Stormfeather you asked me to get put back on the list all three times. Then you talked to me nonstop to check in as I was waiting for my turn to see if maybe I was going to leave. It's annoying and worsens the player experience for everyone. Go do something else.

If you like logs so much, please search through all your characters and post the number of times you have killed Stormfeather. That would be a fun number to see.
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  #74  
Old Today, 12:48 PM
tiger32kw tiger32kw is online now
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Originally Posted by Defo [You must be logged in to view images. Log in or Register.]
It's already an extremely tedious camp, something that I always dreaded having to finish - but I agree here. I've decided to completely bypass this quest because I see the auctions for loot rights constantly. I assume there is always someone there camping it.
There is always someone there. His name is Grims and he is there constantly. If you don't see him actively there he is on the list waiting because someone was rude enough to get on the list at his camp.
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  #75  
Old Today, 01:17 PM
red_demonman red_demonman is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I prefer competition, so banning loot rights would make things more interesting for sure.

There are multiple issues with doing that though:

1. Account lockouts don't work too well, because people can make multiple accounts for free. Many people make one account per character. Stormfeather is like level 34, so you can make a couple of level ~40 characters on different accounts and switch between them. Leveling from 1-40 doesn't take long with good twink gear.

2. The staff have to do a lot more work when it comes to tracking people who try to sell loot rights. They have the information of who's looting what of course, but you would need to prove each instance of looting was a sale, rather than one player helping another player get an item. You can move all of the loot right sale messages into discord, so it won't be as obvious as someone doing /auction in EC. With Rogean working on EQ Legends, I doubt they have time to enforce that. The staff are stretched thin as is.

3. You are locking some players out of items. People who don't have the time to camp SF may only have buying loot rights as an option. Personally I don't mind this, as item rarity is one of the motivations on a non-instanced server. But remember that this thread is a complaint about not getting the item OP wants.

While I do prefer competition, I don't see a reasonable way to ban the sales of loot rights.
Yeah I don't care what the mechanism is but this server badly needs something to stop the neckbeards from turning scarce spawns/no-drops into their own piggybanks. This problem exists all over (earth staff, angry goblin, ring 7+ MQs etc) and it is a detriment to the server in general.
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  #76  
Old Today, 01:39 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by red_demonman [You must be logged in to view images. Log in or Register.]
Yeah I don't care what the mechanism is but this server badly needs something to stop the neckbeards from turning scarce spawns/no-drops into their own piggybanks. This problem exists all over (earth staff, angry goblin, ring 7+ MQs etc) and it is a detriment to the server in general.
You do need to care about the mechanism, as we are constrained by what the devs are willing/legally able to do on P99.

As a simple example, if you had to pay for accounts on P99, that would naturally make it more difficult to have shared accounts, individual accounts that could get around an account lockout, etc. This would also enable the devs to pay support staff to enforce the rules better.

But legally the devs cannot do this, even though it is a good idea.

This is one reason why there aren't many solutuons that P99 can actually apply to solve these kinds of issues.
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  #77  
Old Today, 01:39 PM
Goliathan Goliathan is offline
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Quote:
Originally Posted by red_demonman [You must be logged in to view images. Log in or Register.]
Yeah I don't care what the mechanism is but this server badly needs something to stop the neckbeards from turning scarce spawns/no-drops into their own piggybanks. This problem exists all over (earth staff, angry goblin, ring 7+ MQs etc) and it is a detriment to the server in general.
The curse of this era being the only era that will ever be.
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  #78  
Old Today, 02:23 PM
cd288 cd288 is offline
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Originally Posted by tiger32kw [You must be logged in to view images. Log in or Register.]
Then you talked to me nonstop to check in as I was waiting for my turn to see if maybe I was going to leave.
That's massively annoying and would piss me off. It's like getting follow up emails at work...like no it's not done yet if you haven't received a message from me. Just STFU and wait.

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You do need to care about the mechanism, as we are constrained by what the devs are willing/legally able to do on P99.

As a simple example, if you had to pay for accounts on P99, that would naturally make it more difficult to have shared accounts, individual accounts that could get around an account lockout, etc. This would also enable the devs to pay support staff to enforce the rules better.

But legally the devs cannot do this, even though it is a good idea.

This is one reason why there aren't many solutuons that P99 can actually apply to solve these kinds of issues.
Bro, relax lol
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  #79  
Old Today, 02:37 PM
BradZax BradZax is offline
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Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
this is what the tranix camp looks like on red:

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  #80  
Old Today, 02:42 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Bro, relax lol
I am relaxed. Not sure why you think otherwise.

The reality is there aren't that many solutions available when you think about it logically. Here are the constraints:

1. P99 will never have paid subscriptions.
2. P99 will never be instanced.
3. P99 will never have paid staff. They will always be volunteer.
4. P99 uses classic long respawn timers rather than custom respawn timers that are faster.
5. P99 allows you to make a lot of free accounts.
6. P99 devs are not willing to force the /list system they created on a large number of camps. There is no reason to assume they will make another automated system like /list that will do things such as prevent specific accounts from looting specific items for a period of time.

Those constraints heavily reduce the available solutions. These are the solutions that would be viable:

1. FTE
2. DPS race
3. Roll Off
4. Rotations
5. Player enforced lists (not the /list mechanic)
6. Free for all (no rules, can train people, ninja loot, etc.)

None of these solutions will make everybody happy. Rotations are hard to enforce, as the staff has to do it. This is why rotations are generally limited to something like Plane of Sky, where it makes sense. The key system unique to that zone makes it difficult to go though the entire zone without changing the mechanics or enforcing a rotation.
Last edited by DeathsSilkyMist; Today at 03:09 PM..
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