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#71
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The answer is we are years away from AI being a significant development partner in the creation of complex video games like Everquest. AI will be coding assistants watched over by experienced programmers at best in the next few years, unless we get a new breakthrough in AI. AI will not be able to level up newbies to the point where they can make a game at the quality of Everquest in 100 hours. Quote:
The one game that is released has 1 review. These are not good examples.
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#72
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You made up your mind zero seconds in and are engaging with social media at this point just to talk to people. Which is fine sort of, just don't get all haughty over it. If your point was "can someone with no programming experience talk to AI a bunch to learn how to do this?" I'd say probably, yeah. The debatable part beyond that would be scrutinizing the project and dealing with the hard parts of game development, especially multi-player persistent world. It would be really challenging, particularly due to the lack of idempotency--which basically means it doesn't produce a consistent result. If you ask it A, it does not always respond with B. Because fundamentally that's just not really how they work, right. And so the biggest hurdles will be anytime you need to revisit things, or append things, or expand on a thing you've already built, it's not necessarily going to "know" that and give you back what it thinks you want and how that not really being specifically what you're trying to do, and then trying to figure out how to get it to do what you actually wanted. Honestly what I would expect to see happen, what I think is far more likely, is that AI would get someone like that far enough through the project to have that person begin to understand what it is they need to actually do and then rely less and less on the AI as they just simply aren't that helpful. But yeah, at the end of the day, building an MMO isn't a secret, it's a pretty well known thing how to do it's just a huge pain in the ass. So like if you asked AI about it it should be able to tell you these concepts and what is generally considered best practice (although even that is suspect, remember, AI can't think, it isn't intelligent, it doesn't really understand things, so it's just going to say whatever it sees enough people saying is a best practice). | |||
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#73
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So now, it's possible now. Quote:
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Last edited by BradZax; Yesterday at 03:45 PM..
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#74
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Is it possible for monkeys banging on typewriters to generate Shakespeare? Yes. Is it probable? No. The games examples you provided all look terrible, and are a farcry from the quality and scope of Everquest. If your point is simply that AI can generate slop that nobody wants to play, then I agree with you.
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#75
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It's possible because Brad declares it to be so, based on no programming background and (poor) inferences from a few YouTube videos.
Nevermind that reality disagrees ... Brad has declared it to be true! Do I have the substance of your argument more or less correct?
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#76
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Like I could say, its possible the world is flat because I haven't seen the world, and that would not be probable because of the amount of other people who have seen or navigated the world. Just like learning how to make 1990s video games there are many examples of indi projects and developers doing it successfully, countless hobby projects, open source unity versions of everquest, downloadable VR mods, emulation servers etc, that it would indicate that what I am saying, IS more probable than not. And the bet isn't: "what are the odds that someone does this in 3 years?" it's, "how long until someone CAN do it." The answer is right now. | |||
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Last edited by BradZax; Yesterday at 03:58 PM..
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#77
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If a single newbie developer were to create Everquest from scratch using the current AI tools, what percentage of the work would be done by AI, and what percentage of the work would be done by the developer? Is it 80% AI and 20% 1 newbie developer? Is it 50% AI and 50% 1 newbie developer? Some other percentage?
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#78
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Idk, that is a weird question. So i asked chat gpt your question and it said: Quote:
It said: Quote:
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Last edited by BradZax; Yesterday at 04:04 PM..
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#79
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#80
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