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View Poll Results: Yes or No to the proposal
Yes 41 50.62%
No 40 49.38%
Voters: 81. You may not vote on this poll

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  #1  
Old 08-07-2024, 08:58 AM
berbax berbax is offline
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Quote:
Originally Posted by Ripqozko [You must be logged in to view images. Log in or Register.]
read the thread there is more than one telling you no, thats enough to move to resolved.
Thank you for your time. As I mentioned before you do not speak for the server, but I appreciate your input.
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  #2  
Old 08-07-2024, 08:59 AM
Ripqozko Ripqozko is offline
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ah you only want things your way, not the way the server feels, got it.
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  #3  
Old 08-07-2024, 09:00 AM
berbax berbax is offline
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Originally Posted by Ripqozko [You must be logged in to view images. Log in or Register.]
ah you only want things your way, not the way the server feels, got it.
Thank you for your time, you're not the server, you are Ripqozko. Appreciate your feedback
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  #4  
Old 08-07-2024, 09:16 AM
Surkk Surkk is offline
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Big surprise, the people profiting from the current system who have the means to maintain a round the clock sock don't want any changes. DS should be brought in line with other quest bottlenecks like ring 8/10, scout and shady/angry.
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  #5  
Old 08-07-2024, 11:08 AM
fullmetalcoxman fullmetalcoxman is offline
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Quote:
Originally Posted by Surkk [You must be logged in to view images. Log in or Register.]
Big surprise, the people profiting from the current system who have the means to maintain a round the clock sock don't want any changes. DS should be brought in line with other quest bottlenecks like ring 8/10, scout and shady/angry.
Agreed, /random, while not perfect, at least eliminates some of the insanity
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  #6  
Old 08-07-2024, 11:52 AM
fortior fortior is offline
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Quote:
Originally Posted by Surkk [You must be logged in to view images. Log in or Register.]
Big surprise, the people profiting from the current system who have the means to maintain a round the clock sock don't want any changes. DS should be brought in line with other quest bottlenecks like ring 8/10, scout and shady/angry.
Ring 8, scout, and shady/angry are rolls because of clickfests sucking (due to autofire/cheating), not because they’re quest bottlenecks. Lodi is a bottleneck and FTE. Stormfeather is a bottleneck and not a random roll but a camp. Magi is a bottleneck and FTE. Fear golems are bottlenecks and FTE, this was even the case pre fear revamp (when irak could solo one). Spinning DS as some sort of odd one out is either willfully dishonest or done out of ignorance.

This is an attempt by a player uninterested in multiplayer EQ to, through appealing to GMs, remove gameplay from the game.
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  #7  
Old 08-07-2024, 12:08 PM
berbax berbax is offline
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Originally Posted by fortior [You must be logged in to view images. Log in or Register.]
Ring 8, scout, and shady/angry are rolls because of clickfests sucking (due to autofire/cheating), not because they’re quest bottlenecks. Lodi is a bottleneck and FTE. Stormfeather is a bottleneck and not a random roll but a camp. Magi is a bottleneck and FTE. Fear golems are bottlenecks and FTE, this was even the case pre fear revamp (when irak could solo one). Spinning DS as some sort of odd one out is either willfully dishonest or done out of ignorance.

This is an attempt by a player uninterested in multiplayer EQ to, through appealing to GMs, remove gameplay from the game.
Fortior, you’re very vocal on this topic, and I appreciate the engagement. The roll system for camps like Ring 8, scout, and shady/angry was implemented after player agreements due to the difficulties associated with spawn variance and tracking. If you have evidence supporting the claim that it was primarily due to cheating, I’d be interested to see it. However, if cheating was indeed a significant issue, it indicates that certain individuals had an unfair advantage over the rest of the community.

The core issue here isn’t vastly different from the DS camp situation. Specific groups are monopolizing DS, creating a bottleneck by permanently camping it and selling the item. This monopolization is similar to the unfair advantages that led to roll systems in other camps.

Addressing these bottlenecks through a roll system would ensure fairness and provide equitable opportunities for all players. Your concerns about maintaining multiplayer gameplay are valid, but it’s essential to recognize that adapting rules to current game realities can enhance the overall experience for the community.
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  #8  
Old 08-07-2024, 12:18 PM
fortior fortior is offline
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Quote:
Originally Posted by berbax [You must be logged in to view images. Log in or Register.]
Fortior, you’re very vocal on this topic, and I appreciate the engagement. The roll system for camps like Ring 8, scout, and shady/angry was implemented after player agreements due to the difficulties associated with spawn variance and tracking. If you have evidence supporting the claim that it was primarily due to cheating
From the 2017 scout player agreement forum thread (https://www.project1999.com/forums/s...php?t=282447):

"3) IN THE EVENT YOU CLICKFEST. You will be petitioned. You are breaking the playerwide agreement. The entire reason we're doing this is to keep it fair for the people showing up. Clickfest has been proven to be a shit show and I've heard it from a former GM that they are aware people can edit .ini files to insta-turn in. We will not be clickfesting anymore."

This is the umpteenth time you've just asserted something as truth while demanding proof yourself or dismissing any negative message as 'not speaking for the community'. Boiled down to the basics, this is a thread written by a solo enchanter who wants special rules for an expensive item camp because competing for it is too difficult.
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  #9  
Old 08-07-2024, 12:23 PM
berbax berbax is offline
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Quote:
Originally Posted by fortior [You must be logged in to view images. Log in or Register.]
From the 2017 scout player agreement forum thread (https://www.project1999.com/forums/s...php?t=282447):

"3) IN THE EVENT YOU CLICKFEST. You will be petitioned. You are breaking the playerwide agreement. The entire reason we're doing this is to keep it fair for the people showing up. Clickfest has been proven to be a shit show and I've heard it from a former GM that they are aware people can edit .ini files to insta-turn in. We will not be clickfesting anymore."

This is the umpteenth time you've just asserted something as truth while demanding proof yourself or dismissing any negative message as 'not speaking for the community'. Boiled down to the basics, this is a thread written by a solo enchanter who wants special rules for an expensive item camp because competing for it is too difficult.
Hi Fortior, welcome back, and thank you for that link. It appears it has nothing to do with the change for Angry, but for Scout. Although good to know why scout was changed, I'm not certain if that applies to Angry, and I see other articles and comments about the difficulty with the camp (note that Angry is also in the same quest chain as DS). Once again, thank you for your feedback.

I can't really make heads or tails of that last paragraph or what you're talking about, but thank you anyway.
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  #10  
Old 08-07-2024, 12:24 PM
Ripqozko Ripqozko is offline
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Quote:
Originally Posted by fortior [You must be logged in to view images. Log in or Register.]

This is the umpteenth time you've just asserted something as truth while demanding proof yourself or dismissing any negative message as 'not speaking for the community'. Boiled down to the basics, this is a thread written by a solo enchanter who wants special rules for an expensive item camp because competing for it is too difficult.
This, he doesnt want discussion he wants his way, even after several has told him they dont agree.
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