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  #71  
Old 07-21-2011, 02:44 PM
Fazlazen Fazlazen is offline
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Originally Posted by Nedala [You must be logged in to view images. Log in or Register.]
No you dumbfuck you should get a leadership thats not actually retarded so you have a chance to win one or another mob without camping it's spawnpoint. Seriously you have a huge zergforce aviable and still can't compete other than poopsocking, its just sad.

I agree with whoever said make all raidmobs 100% random tho, that would be epic. Also WTB more full server repops like in the first few months of kunark.
You are so cute!
  #72  
Old 07-21-2011, 02:50 PM
Hasbinbad Hasbinbad is offline
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I know you're just trolling me, and that I probably shouldn't answer.. Oh well.
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Originally Posted by Anger [You must be logged in to view images. Log in or Register.]
Dude, look at the tags. Most people tagging are thinking you're an idiot
Not really, and anyway, I don't care. That's the point.
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Hasbin. I respect you for sticking up for your guild and trying to tell shit like it is, but you're horribly wrong.
Not really, I was there. Where were you?
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Originally Posted by Anger [You must be logged in to view images. Log in or Register.]
It's like Zereh said, you paint IB/TR to be the golden child never done anything wrong ever guild on the server.
Actually, I went out of my way to say the opposite. Instead of skimming through the post and assuming you know what it says, try reading it.
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Originally Posted by Anger [You must be logged in to view images. Log in or Register.]
Get your head out of your ass man. I heard alot of shit about "Dark Suspension", but alot more about the asshattery of IB. Where's your proof of your accusations? Any screenshots? Or are we all just supposed to take you for your word because you have a huge post count (read: e-peen)
L2Search function if you really care; much of the evidence I refer to has been posted on these forums at one time or another. Also ask around for a link to the old forums where even more evidence was posted. Also you can ask the GM's to provide you with the evidence we've provided them over the years as opposed to making an RnF post about it (you know, like they ask you to), but I doubt they will give enough shits to show you.
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Originally Posted by Anger [You must be logged in to view images. Log in or Register.]
You're trolling. You have to be. This can't be serious, right?
Not trolling. While my OP may be biased as Miro so astutely pointed out, the details are all factual unless otherwise indicated.
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  #73  
Old 07-21-2011, 02:58 PM
Ele Ele is offline
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Originally Posted by Nedala [You must be logged in to view images. Log in or Register.]
No, its competition to actually mobilize for a mob. You guys forced us to do the camp thing, now you start the poopsocking.
"Forced us to do the camp thing" meaning "before anyone else started killing Trakanon we didn't have to worry about anyone staking a claim to him so we could kill him at our leisure". No one is forcing you to do anything, you are making the choice to camp out [or stay bound] on the ledge, if you believe that "competition" is in mobilization efforts then by all means camp out at random places across Norrath that aren't the ledge and have your guild run to the zone once he spawns from now on.


On a side note:
How would you propose a "competition" of mobilization, when both sides essentially stay logged in killing near the spawn or stay camped out at the spawn waiting for a batphone? A race from a random zone to the boss? Instancing each guild having a boss to engage and the first one dead gets the prize?
  #74  
Old 07-21-2011, 03:01 PM
Daldolma Daldolma is offline
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Quote:
Originally Posted by Nedala [You must be logged in to view images. Log in or Register.]
I agree with whoever said make all raidmobs 100% random tho, that would be epic. Also WTB more full server repops like in the first few months of kunark.
That'd be me.

I honestly don't see what the issue would be. Are that many people really going to bitch and moan about 2 Trak spawns in 2 days, and no Sathir for a week? Get over it. At least you know that if you're in a capable guild and a mob pops prime time, you've got as good a shot as anyone at the mob. You just need to haul ass. As things currently stand, unless you've got 40 unemployed guildies that can park one toon and wait for a batphone at any time of day, you're fucked.

It'd also disincentivize these massive clusterfucked alliances. With complete random spawns, mobilization would be at a premium -- meaning 60-man raid forces would be too big and slow to compete in most cases. There'd finally be a reason for smaller, quality-based guilds to exist and continue to exist without merging. Obviously some guilds would still dominate, but they'd do it because of skill and speed, not raw numbers. There'd be actual value in being able to do mobs with fewer members, since it'd be faster. Parity would also have people weighing the value of remaining in a dominant guild and being 14th in line for an item or joining/starting a newer, smaller guild where they'd still have a shot at the same mobs, but would be closer to the top of the food chain.

Just sayin'.
  #75  
Old 07-21-2011, 03:02 PM
quido quido is offline
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Everybody wants a set of rules/considerations that benefits them the most.
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  #76  
Old 07-21-2011, 03:09 PM
Nedala Nedala is offline
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What i mean is raids dont camp prebuffed at traks lair, instead everyone just does their grouping or whatever and when trak spawns a race starts. We didn't precamp in traks lair before you started doing it. And it was the same way with the poopsocking. It's just a lame thing to do.

I for one had a lot more fun at the first few trak raids where we had to fight down and be faster than the competition, or at the full server repops where everyone was spread out cause trak wasn't in window.
  #77  
Old 07-21-2011, 03:11 PM
Daldolma Daldolma is offline
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Shrug, it's got nothing to do with benefit. It's got to do with enjoyment. Nobody, including the perpetrators, enjoys camping out at Trak and logging in to sweep the floor with him after a batphone. It's not like I'm sore about losing out on Trak. I haven't had time to play regularly in months. I just don't understand why it's necessary to forewarn everyone when a mob is going to pop. Why give a window? EVERYONE is stuck in this system where you either form a zerg guild and wait on mobs to pop or you miss out entirely. It's worthless to blame someone -- it's just the way it is. And nobody likes it.

So why not fix it in a way that promotes competition and skill? I understand the fact that completely randomized pops would end up fucking over certain timezones and over/under-spawning certain mobs, but at least you'd reinstate the concept of competition.
  #78  
Old 07-21-2011, 03:12 PM
Bruman Bruman is offline
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Originally Posted by quido [You must be logged in to view images. Log in or Register.]
Everybody wants a set of rules/considerations that benefits them the most.
It's like humans are selfish or something, crazy right?
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Leapfrogging is a dick move. It's not about "rules" or "ZOMG IT HAPPENED ON MY SERVER ITS FAIR".
Truth.
  #79  
Old 07-21-2011, 03:16 PM
Molitoth Molitoth is offline
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Originally Posted by Nedala [You must be logged in to view images. Log in or Register.]
And it was the same way with the poopsocking.
We used Wendy's Bags, not socks.
  #80  
Old 07-21-2011, 03:16 PM
Nedala Nedala is offline
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Quote:
Originally Posted by Daldolma [You must be logged in to view images. Log in or Register.]
That'd be me.

I honestly don't see what the issue would be. Are that many people really going to bitch and moan about 2 Trak spawns in 2 days, and no Sathir for a week? Get over it. At least you know that if you're in a capable guild and a mob pops prime time, you've got as good a shot as anyone at the mob. You just need to haul ass. As things currently stand, unless you've got 40 unemployed guildies that can park one toon and wait for a batphone at any time of day, you're fucked.

It'd also disincentivize these massive clusterfucked alliances. With complete random spawns, mobilization would be at a premium -- meaning 60-man raid forces would be too big and slow to compete in most cases. There'd finally be a reason for smaller, quality-based guilds to exist and continue to exist without merging. Obviously some guilds would still dominate, but they'd do it because of skill and speed, not raw numbers. There'd be actual value in being able to do mobs with fewer members, since it'd be faster. Parity would also have people weighing the value of remaining in a dominant guild and being 14th in line for an item or joining/starting a newer, smaller guild where they'd still have a shot at the same mobs, but would be closer to the top of the food chain.

Just sayin'.
The only problem i see with it is you would have to track a lot and all mobs. Simple solution: serverwide message when a raidmob spawns, yess!! imagine the fun!

But not classic, so i doubt it will ever be considered [You must be logged in to view images. Log in or Register.]
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