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#1
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![]() Having extra content planned seems to have been Mcquaid&Co's modus operandi. They did the same thing with Vanguard, planned out quite a bit more landmasses than they actually launched with. Just the latter game failed commercially so none of the extra stuff was ever built for it.
Working on some stuff prior to launch doesn't preclude the possibility that said work was chucked in the trashcan when work on the expansion started in earnest. We could see some of that with Warcraft (a different studio, obviously, but same industry) since some of the un-used assets for original hellfire penninsula and zangarmarsh did actually make it into the release installation, albeit never used in-game. I would have liked to see "original Kunark." One of my complaints with the Kunark we got was it deviated too much from the style of the pre-expansion game. | ||
#2
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Haven't heard any of them say they didn't consider it as a possibility, which is why McPherson was asked to get something together early on, but they don't sound like they were really expecting to need it, either. Most sound like it was a bit of a surprise that they did and it was, evidently, a complete surprise to Sony.
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#3
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![]() Yeah I think I’ve watched that channel before it’s pretty good.
Yeah unless that guy is talking about the very beginning of the EQ planning stage he can’t possibly be being honest. Because they references kunark from the beginning so it definitely wasn’t something a junior dev came up with for an expansion later unless were talking like the first year of development before anything was even disclosed to the public | ||
#4
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No no, the junior dev is the guy who has the channel. If you watch the Kevin McPherson interview (might recognize the name from Halas) he gets into all of this. Said he came up with Kunark entirely fron scratch because he just did that kind of thing as a pen and paper gamer. Then it just sat in his desk for a year until they decided they were going to need more content. He also said this surprised everyone. They thought they were going to get 75k players for a year then make a new game. Then when they made Kunark they thought that would be the expansion then they would make a new game. Someone in one of the other interviews said something about that, too but I forget which. Jeff Butler maybe.
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#5
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![]() Fresh pure classic red w/item loot and RZ rules imo.
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#6
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![]() I don’t think people want Lublin itself. I think people would be fine with AAs being added. Or like PoP raids being added without PoK. I highly doubt anyone would want 100% of Luclin. Not to mention the population can barely support 5 continents with ghost towns everywhere, much less a full expansion’s worth of zones lol
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#7
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#8
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Hey CSR When Will PNP Rule 14 Be Enforced?
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#9
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#10
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