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  #1  
Old 03-02-2022, 11:38 PM
Fawqueue Fawqueue is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
But like why? What’s the point of damaging your health like that for an emulated server of a 23 year old game?
Honestly, that's a hard question to answer that a lot of people playing here have to face. I mean, what's the point of playing this emulated project at all when it's just recreating an experience we've already done? Not really sure. But what I do know is that it's satisfying regardless if not ridiculous, and if you're already going to do something ridiculous you might as well go all-in and get the cool legacy shit.
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  #2  
Old 03-02-2022, 10:54 PM
Ooloo Ooloo is offline
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Reminder that camping a manastone for three days would be no less sad or unhealthy if everquest just came out yesterday and this wasn't an emu.

And I'd still probably consider doing it, but then say nope fuck that cause I only have ankle length socks.
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  #3  
Old 03-02-2022, 11:38 PM
CrazyPro CrazyPro is offline
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Thank you my potato friend.
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  #4  
Old 03-03-2022, 12:43 AM
cd288 cd288 is offline
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Allowing account sharing while on a list defeats the point of the list system that was implemented
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  #5  
Old 03-03-2022, 01:05 AM
Ooloo Ooloo is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Allowing account sharing while on a list defeats the point of the list system that was implemented
Of course it does but there's really no good solution to it I can think of. Even if somebody is just taking turns irl with a different person playing their computer.

The list camps were definitely grueling but without them those items would just be even more unattainable for most people because ST or whoever would just completely monopolize the camps. For better or worse, the system did at least work to prevent that.
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  #6  
Old 03-03-2022, 04:28 PM
OuterChimp OuterChimp is offline
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Couldn't you use multiple computers with different IPs, all up on a different character to hold multiple spots on the /list?
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  #7  
Old 03-03-2022, 04:35 PM
Ooloo Ooloo is offline
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Originally Posted by OuterChimp [You must be logged in to view images. Log in or Register.]
Couldn't you use multiple computers with different IPs, all up on a different character to hold multiple spots on the /list?
Yes there are many ways to abuse the /lists. But their presence is still better than their absence on balance, unless:

-You don't think legacy items should exist at all (which would be lame)
or
-You think legacy items should exist forever and never be taken out, which would remove a huge amount of the appeal of them, and also be lame.
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  #8  
Old 03-03-2022, 05:25 PM
JDAm0nk JDAm0nk is offline
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Quote:
Originally Posted by Ooloo [You must be logged in to view images. Log in or Register.]
-You think legacy items should exist forever and never be taken out, which would remove a huge amount of the appeal of them, and also be lame.
The only way I can really interpret this is similar to if someone was arguing for the need to keep Kronos on TLP servers. Yeah, they bring in a good number of players and help to make the environment more "competitive" - but it also becomes the foundation for the server's economy and community. Not always in a good way.

Why would a server be "more broken" or "less competitive" if some legacy items continued to drop? Does anyone give a @%8@ if more Guises were running around or if Rubicite Armor continued to drop? What about Beads, OVP, CoS? The majority of players on Green who participate in "end-game" EQ likely have those items or the plat for 'em anyways. And my perception is that the majority of the people who are sitting through these legacy camps are hardcore players (like Fawqueue) who have been playing P99 for a decade plus...

There are also plenty of in-demand items and spells that continually drop on these servers yet still fetch lots of plat, so it's not like "no legacy items = welfare pixels for all."
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  #9  
Old 03-03-2022, 06:03 PM
Ooloo Ooloo is offline
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Quote:
Originally Posted by JDAm0nk [You must be logged in to view images. Log in or Register.]
The only way I can really interpret this is similar to if someone was arguing for the need to keep Kronos on TLP servers. Yeah, they bring in a good number of players and help to make the environment more "competitive" - but it also becomes the foundation for the server's economy and community. Not always in a good way.

Why would a server be "more broken" or "less competitive" if some legacy items continued to drop? Does anyone give a @%8@ if more Guises were running around or if Rubicite Armor continued to drop? What about Beads, OVP, CoS? The majority of players on Green who participate in "end-game" EQ likely have those items or the plat for 'em anyways. And my perception is that the majority of the people who are sitting through these legacy camps are hardcore players (like Fawqueue) who have been playing P99 for a decade plus...

There are also plenty of in-demand items and spells that continually drop on these servers yet still fetch lots of plat, so it's not like "no legacy items = welfare pixels for all."
I get what you're saying, but those items are so fundamental to early EQ, and the reason they were taken out back in 1999 is because they were considered game breaking, not just sought-after. The appeal of them *is* that they are finite, and limited, unlike many other aspects of the game which naturally just continue forever.

I have been playing p99 for a decade, but I'm really not a hardcore raider or anything. I just really enjoy classic EQ, and a fundamental part of it is high highs and low lows. It's a much higher high to loot a legacy item because you know they're limited, and it's also a much lower low to not get one because you know they're limited. It's a big part of the appeal of the game for me, having played many later mmo's like EQ2 and WoW and Lotro, specifically.

Guises, specifically, are just really cool to have. They don't screw with the economy at all because they're nodrop, and it's kind of a status symbol that you've both been around since the early server and also sat through that damn camp. I honestly enjoyed that camp, felt like an old grindy classic group where people were pretty chatty because you're all just stuck in this room together. Sounds weird on paper but I really liked it.
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  #10  
Old 03-03-2022, 05:08 PM
zaneosak zaneosak is offline
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How do we get every player only gets 1 account and no accounts can be shared or logged in by another user other than the owner? When's that server exist? Only in my dreams?
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