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#1
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Quote:
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#2
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Reminder that camping a manastone for three days would be no less sad or unhealthy if everquest just came out yesterday and this wasn't an emu.
And I'd still probably consider doing it, but then say nope fuck that cause I only have ankle length socks. | ||
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#3
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Thank you my potato friend.
__________________
Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 54 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | ||
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#4
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Allowing account sharing while on a list defeats the point of the list system that was implemented
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#5
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The list camps were definitely grueling but without them those items would just be even more unattainable for most people because ST or whoever would just completely monopolize the camps. For better or worse, the system did at least work to prevent that. | |||
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#6
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Couldn't you use multiple computers with different IPs, all up on a different character to hold multiple spots on the /list?
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#7
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-You don't think legacy items should exist at all (which would be lame) or -You think legacy items should exist forever and never be taken out, which would remove a huge amount of the appeal of them, and also be lame. | |||
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#8
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Why would a server be "more broken" or "less competitive" if some legacy items continued to drop? Does anyone give a @%8@ if more Guises were running around or if Rubicite Armor continued to drop? What about Beads, OVP, CoS? The majority of players on Green who participate in "end-game" EQ likely have those items or the plat for 'em anyways. And my perception is that the majority of the people who are sitting through these legacy camps are hardcore players (like Fawqueue) who have been playing P99 for a decade plus... There are also plenty of in-demand items and spells that continually drop on these servers yet still fetch lots of plat, so it's not like "no legacy items = welfare pixels for all." | |||
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#9
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I have been playing p99 for a decade, but I'm really not a hardcore raider or anything. I just really enjoy classic EQ, and a fundamental part of it is high highs and low lows. It's a much higher high to loot a legacy item because you know they're limited, and it's also a much lower low to not get one because you know they're limited. It's a big part of the appeal of the game for me, having played many later mmo's like EQ2 and WoW and Lotro, specifically. Guises, specifically, are just really cool to have. They don't screw with the economy at all because they're nodrop, and it's kind of a status symbol that you've both been around since the early server and also sat through that damn camp. I honestly enjoyed that camp, felt like an old grindy classic group where people were pretty chatty because you're all just stuck in this room together. Sounds weird on paper but I really liked it. | |||
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#10
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How do we get every player only gets 1 account and no accounts can be shared or logged in by another user other than the owner? When's that server exist? Only in my dreams?
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