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#1
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Of recent history:
Both Tune and Mirkuls' dripping in BIS Shadowknights had their arses flipped by a Paladin wearing low end ToV gear. This wraps this question up. You are talking SKs that had 3-4 dozker loot, full HoT BP/legs, vuulak lewt including pallidus axe, dain belt, possible let ct brains vrs a toon with a Othmir Prexus Totem, epic, and LTK BP. It's not even a question who wins SK v Paladin in Velious and anyone arguing is just talking shit. | ||
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Last edited by White_knight; 12-18-2020 at 04:59 PM..
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#2
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Quote:
but the fights he is referring to above are not real sanctioned fights, these probably took place in the open world where there were buffs and other factors at play also log on and lets do it now u will actually lose oh no wait you are a coward that talks shit =) i guess u wont
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#3
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I feel like these threads are always packed full of people who have no clue what they're talking about. Pre-nerf CoS? Really? If you are talking about a gear or level imbalance then the subject is kind of pointless. There's also talk about strength disparity which is basically a non-issue after getting high end Velious gear.
First things first, if you have decently geared players forget about debuffs like roots and snares, those immediately go out the window. The SK isn't fearing the paladin and the paladin isn't flash of lighting the SK. (On a side note FoL is pretty OP against a person it would land on). This is going to be the case if you played EQ back in the day or any server where the resists code is similar. The one major question is going to be the effectiveness of lifetap. Is it coded to have the neg 200 modifier and how effective will it be when someone has higher MR? The truth is the only thing people are probably going to cast at each other is dispells. If you are talking about geared 60 players it's really just going to come down to mechanics of efficiency. Paly Celestial Cleansing which can be cast between rounds of jousting. A well played paladin can get 875 hpts out of 225 mana every time. The SK has the benefit that their heal deals damage but the mana efficiency is less, even when talking about heal and damage, and further reduced by PvP 2/3 reduction. This also doesn't even take into account that Paladin's get way better buffs. I don't really play the game much anymore so I don't recall off the top of my head but I could self buff my Paladin to like 5500+ hpts and near 1600 AC. Throw on 14K in healing ability not even considering regen and soulfire. Now if you talk about moving around a dungeon a SK will have superior mobility and will have advantages in breaking up camps. Equally geared their solo ability against one particular tough mob will be pretty similar. If you talk about different points in time, like pre-celestial cleansing I suppose that's a different issue.
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#4
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Heat blood, boil blood are both -100 fr, but dispellable.
Do sk get fire debuff? Like necros? Idk literally can see using HB before velious to force ppl to pell and heal. Pallies will generally stomp SKs, after stomping their manapool. Because the sk is gonna have to joust to 1v1. Not to mention Pallies can dispell. So it's not like they'll run out of pumice and then die in a big protracted battle. High elf pally with max wisdom has the most hp of any melee in game even if they tickle only with 20 dmg bow hits and 40 dmg melee, it's enough to overcome evil �� regen. Think Pallies, clerics, and ranjurs are gonna be deadly on a discord server if ever ;p | ||
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Last edited by magnetaress; 12-18-2020 at 01:18 PM..
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#5
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Quote:
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Delita Hyral, Warrior
Koala Kare, 60 Wizard (retired) | |||
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#6
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I think heat blood has to land, and also doesn't heal the SK.
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#7
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@60 idk. I was a 60 cleric in kunark. I died 1v2 a lot to ppl dotting me, snaring, and running away to med. | |||
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#8
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Nafe90, with his first post, coming out of p99 forum lurker status with some solid intel.
Thanks for contributing friend | ||
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#9
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Try finding sk vs pally equal gear in arena situation.
But hey try explaining eq pvp to a guy who has played eq for 90 years and still talks about lvl 40 gameplay. | ||
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#10
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Well in actual practice the winner of discord was a high elf cleric with his brother playing a wood elf ranger. Since it was a lot about hunting down and killing enemies before they get too strong it was important to have a tracker. The cleric with deep pool of survivability was level 46 if I recall, when the server ended. He was not allowed to be formally ranked because his name was Apostle, which was a pretty dick move by SonyEQ at the time, since there were flagrant policy violations being perpetrated all around the server and that hero didn't get ranked because of a naming policy violation.
I don't know what the rangers name was. This is a different scenario because they were duo'd 100% of the time which compensates for each classes weaknesses. An SK is a better killer than basically anyone, but it can be compensated for by cleric heals and I'd imagine running away and arrow kiting which is easy to do in old world as long as you avoid the like 3 tight dungeons. So yeah there are a lot of different scenarios and it depends on ERA and GEAR and of course skill. Again, Clerics and Pallies arent #1 PVP picks because they don't have any great tools to land kills. They're defensive. This in turn leads the best PVP players to avoid them, because those guys want to secure KILLS not just survive. | ||
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Last edited by Gustoo; 12-18-2020 at 04:24 PM..
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