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Old 04-19-2020, 07:11 AM
Ennewi Ennewi is offline
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Originally Posted by keen [You must be logged in to view images. Log in or Register.]
All these people in here praising these changes when they have never tanked a mob, or ripped a pull, or are even able to begin to comprehend what these clickies even do or why they are necessary. These changes won't even effect you, and yet you are happy that they were made. Can someone explain why they are so happy about these changes? Give me an example of how your "classic" experience was wronged by an instant or rechargeable click item?
Disclaimer: The guild I'm in, which essentially carries the dead weight of my mains (knights), stood to benefit a lot from soulfires and other recently nerfed items as well, to a greater extent than the largest guilds.

Regardless, the concept of a no-fail instant backup heal was a Paladin-only perk and the original devs made certain it was not a true complete heal because they foresaw raid exploits. Perhaps compensate for this, they put charges of cheal on the SoulFire though I've read that initially it only had Superior Heal. Paladins don't get any other side rewards tied in with their epic, whereas other classes do, but SoulFire perhaps was intended for that purpose.

If every class gets access to better than Lay Hands x5, they benefit in ways similar to those who would two-box. Class synergy is less relevant when an item will allow DIY. With less of those items, more interdependence exists and class identity is not made ambiguous. Enchanters safeguarded by Clerics, Monks amplified by Shamans, etc.

Clickies give spells to melee classes, turning them into hybrids, except the power of those effects is not offset with a cast time or mana requirement, making them superior. There are no clickies that give access to sneak/hide, backstab, defensive disc, track, etc. And for good reason. The versions of Feign Death that casters get have a cast time and mana requirement and none of the FD clickies are instant. Again, for good reason.

Always there are trade-off between classes.

Clerics get the best heals and more of them; Paladins get the fastest (Lay Hands, SoulFire), instant. Shadow Knights get slower Feign Deaths but more of them; Monks get the fastest, instant.
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Last edited by Ennewi; 04-19-2020 at 07:33 AM..
  #2  
Old 04-19-2020, 02:39 PM
arkile arkile is offline
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Originally Posted by Ennewi [You must be logged in to view images. Log in or Register.]
The versions of Feign Death that casters get have a cast time and mana requirement and none of the FD clickies are instant. Again, for good reason.
My shaman has a clickie fd ring, no cast time
  #3  
Old 04-19-2020, 02:42 PM
jacobar jacobar is offline
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Originally Posted by arkile [You must be logged in to view images. Log in or Register.]
My shaman has a clickie fd ring, no cast time
You better be careful buddie if you know whats good for you. Inc 10 sec cast time. . . in 3. 2. 1
  #4  
Old 04-20-2020, 06:10 AM
Ennewi Ennewi is offline
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My shaman has a clickie fd ring, no cast time
https://youtu.be/25fauJh53Ro
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  #5  
Old 04-22-2020, 09:01 PM
Vheran Vheran is offline
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Originally Posted by Ennewi [You must be logged in to view images. Log in or Register.]
Disclaimer: The guild I'm in, which essentially carries the dead weight of my mains (knights), stood to benefit a lot from soulfires and other recently nerfed items as well, to a greater extent than the largest guilds.

Regardless, the concept of a no-fail instant backup heal was a Paladin-only perk and the original devs made certain it was not a true complete heal because they foresaw raid exploits. Perhaps compensate for this, they put charges of cheal on the SoulFire though I've read that initially it only had Superior Heal. Paladins don't get any other side rewards tied in with their epic, whereas other classes do, but SoulFire perhaps was intended for that purpose.

If every class gets access to better than Lay Hands x5, they benefit in ways similar to those who would two-box. Class synergy is less relevant when an item will allow DIY. With less of those items, more interdependence exists and class identity is not made ambiguous. Enchanters safeguarded by Clerics, Monks amplified by Shamans, etc.

Clickies give spells to melee classes, turning them into hybrids, except the power of those effects is not offset with a cast time or mana requirement, making them superior. There are no clickies that give access to sneak/hide, backstab, defensive disc, track, etc. And for good reason. The versions of Feign Death that casters get have a cast time and mana requirement and none of the FD clickies are instant. Again, for good reason.

Always there are trade-off between classes.

Clerics get the best heals and more of them; Paladins get the fastest (Lay Hands, SoulFire), instant. Shadow Knights get slower Feign Deaths but more of them; Monks get the fastest, instant.
Well said! also, miss your videos man!
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  #6  
Old 04-19-2020, 07:27 AM
zaneosak zaneosak is offline
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Originally Posted by keen [You must be logged in to view images. Log in or Register.]
All these people in here praising these changes when they have never tanked a mob, or ripped a pull, or are even able to begin to comprehend what these clickies even do or why they are necessary. These changes won't even effect you, and yet you are happy that they were made. Can someone explain why they are so happy about these changes? Give me an example of how your "classic" experience was wronged by an instant or rechargeable click item?

I know i'm just feeding the trolls at this point, but it's frustrating. Implementing changes that people may think are minor when they are really fucking major. This shit changes the entire raid scene. (In before "the raid scene is toxic anyway, you are the reason this server is shit blah blah" - The raid scene IS toxic, but this sure as shit won't help that.. unless the goal is to have everyone quit that isn't in the top zerg guild on the server, or join it)

Just because you want to casually play EQ, and you think that a wand or a root net is unbalanced, doesn't mean that there aren't thousands of other people in the raid scene who absolutely need aggro clickies, and other items, to succeed and sustain.

I don't usually post about any of this shit, but this one got me worked up.

To the trolls, you are welcome. To the rest, I can only hope my "bitchy" posts actually make a fucking difference.
Plot twist, you're the troll. And you don't need aggro clickies. It just let's you play the game the way you feel entitled to play it. Also using the coronavirus as an excuse to say we need aggro clickies and recharge was one of the saddest things you posted. "thousands are dying and you guys are changing the server, wahhhhhh"

Byeeeeee
  #7  
Old 04-19-2020, 09:15 AM
zangulas zangulas is offline
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Originally Posted by zaneosak [You must be logged in to view images. Log in or Register.]
Plot twist, you're the troll. And you don't need aggro clickies. It just let's you play the game the way you feel entitled to play it. Also using the coronavirus as an excuse to say we need aggro clickies and recharge was one of the saddest things you posted. "thousands are dying and you guys are changing the server, wahhhhhh"

Byeeeeee
Riot Player ^^^
  #8  
Old 04-19-2020, 08:38 AM
sajbert sajbert is offline
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Quote:
Originally Posted by keen [You must be logged in to view images. Log in or Register.]
All these people in here praising these changes when they have never tanked a mob, or ripped a pull, or are even able to begin to comprehend what these clickies even do or why they are necessary. These changes won't even effect you, and yet you are happy that they were made. Can someone explain why they are so happy about these changes? Give me an example of how your "classic" experience was wronged by an instant or rechargeable click item?

I know i'm just feeding the trolls at this point, but it's frustrating. Implementing changes that people may think are minor when they are really fucking major. This shit changes the entire raid scene. (In before "the raid scene is toxic anyway, you are the reason this server is shit blah blah" - The raid scene IS toxic, but this sure as shit won't help that.. unless the goal is to have everyone quit that isn't in the top zerg guild on the server, or join it)

Just because you want to casually play EQ, and you think that a wand or a root net is unbalanced, doesn't mean that there aren't thousands of other people in the raid scene who absolutely need aggro clickies, and other items, to succeed and sustain.

I don't usually post about any of this shit, but this one got me worked up.

To the trolls, you are welcome. To the rest, I can only hope my "bitchy" posts actually make a fucking difference.
So you're saying that raid content can't be cleared anymore with these changes? I highly doubt that.

Will it be more difficult, surely. Isn't that a good thing? You'd think player passionate about EQ would like a challenge and a fresh EQ raid experience instead of insta-clearing it for fast pixels only to return to farm for hours on end to do the same thing next week.

I only feel sorry for people who invested in red wood wands and such and now got burned.
  #9  
Old 04-19-2020, 10:11 AM
BlackBellamy BlackBellamy is offline
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Quote:
Originally Posted by keen [You must be logged in to view images. Log in or Register.]
This shit changes the entire raid scene.

aren't thousands of other people in the raid scene who absolutely need aggro clickies, and other items, to succeed and sustain.
But there aren't THOUSANDS of people who absolutely NEED nerfed bullshit to SUCCEED.

It's literally you and like a dozen others. Maybe 15-20 people altogether. Everybody else, and believe me I am speaking for the vast vast vast majority of players here, we don't give a shit about your min-max strategies and are just happy to be part of some group or raid that does anything fun. And if we don't kill it or wipe or take too long it doesn't matter. It only matters to a small core of hyper-aggressive min-max exploiters. And when I say exploiters I don't mean exploiting mechanics, I mean getting a ton of people to believe your bullshit about success and making them do your boring thing. Click faster maggot!
Last edited by BlackBellamy; 04-19-2020 at 10:16 AM.. Reason: removing some profanity
  #10  
Old 04-19-2020, 10:40 AM
Ashenden Ashenden is offline
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Originally Posted by BlackBellamy [You must be logged in to view images. Log in or Register.]
But there aren't THOUSANDS of people who absolutely NEED nerfed bullshit to SUCCEED.

It's literally you and like a dozen others. Maybe 15-20 people altogether. Everybody else, and believe me I am speaking for the vast vast vast majority of players here, we don't give a shit about your min-max strategies and are just happy to be part of some group or raid that does anything fun. And if we don't kill it or wipe or take too long it doesn't matter. It only matters to a small core of hyper-aggressive min-max exploiters. And when I say exploiters I don't mean exploiting mechanics, I mean getting a ton of people to believe your bullshit about success and making them do your boring thing. Click faster maggot!
Drugs are one hell of a drug, apparently.
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