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#1
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Root the bard. Done. (That felt really satisfying btw) IDK what bluebies (greenies?) can do. | |||
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Last edited by Squire; 05-16-2019 at 06:00 PM..
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#2
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I think you're kind of overblowing this. Feel free to correct me and tell me where I'm wrong but I just don't think bard kiting is going to be nearly as bad as you seem to think it is. | |||
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#3
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The bard solution two shot
Druids - http://wiki.project1999.com/Sunbeam Necromancers - http://wiki.project1999.com/Feign_Death 70% of the time it works 100% of the time. But in all seriousness I think we're under estimating the full list of issues the server staff is already aware of that will be faced with a new server launch. Bards will be dealt with. | ||
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#4
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Zone disruption is one thing, so 24 druids have not much to worry about, but 9 bards kiting 6 mobs each? Thats legal and that's an entire noobie zone with no mobs, consistently (my guess). That's qhills, karanas, OASIS lol there is no zone that is going to be safe [You must be logged in to view images. Log in or Register.] MAYBE you can level a necro to 6 on this shit show server thats going to be 99% raiding bards PLing entire guilds, but 24? HAH thats going to take 6 months, untnil the guilds are all level 50 I had a bard kiting along the same level as me not long ago starting from level 1 for fun, and I felt the impact I had basically yeiled zones to him, there no wisps, no decaying skellies, there were no gnolls, and thats on Blue99 at a random time of year, imagine green! Its going to be such a shit show lol | |||
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Last edited by Jibartik; 05-16-2019 at 06:48 PM..
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#5
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In with support for Zuranthiums posts, good stuff, solemnly agree.
As a side note, people railing on the Holiness that is Brad McQuaid(ie Calling him a cokehead) should be instabanned | ||
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#6
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They might as well bite the bullet and change bard AoE to capping at 4 already. Server/internet/Pc hardware/latency never allowed swarm kiting back in classic. You'd die 9 out of 10 times trying it in the off hours. 10 out 10 if you tried it during prime time hours.
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#7
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If they dont do anything like this, Im sure they will for the next recycle server because this is going ot be a shit show lol RE: the FD and Sunbeam, honestly I dont even think this is a viable strat to try to pester them to leave, at these low levels you can get hit a TON while aoe kiting and be fine. Even well into the teens, youd have to really work hard to stop a bard on Pve everquest low levels. I cant come up with any ideas! Im sure there are more, we need them, lay em out! At first I thought, well I'll just pull mobs off their kite, but as I said when this happened to me on blue99 I felt taht was futile, if the bard has the mobs down to 50% that means you're just to all have to wait it out cus you cant KS any of those mobs anymore, it did seem like every time I found him finally, thats how much HP the mobs would have... and even if we're picking from their kites, that will just encourage them to run to the far corners of kelthin lol, leaving the mobs unharmed for 10s to 20s of minuets before they even start damaging them, the zones are gonna be empty lol I cant wait to see this drama. | |||
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Last edited by Jibartik; 05-16-2019 at 07:15 PM..
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#8
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Well, with a couple hours of bard under your belt and as a 2 month veteran of p99, I'm sure your grasp of the issue is adequate to come to some very strong conclusions/predictions.
Not. Certainly entitled to your opinion and all, but I'm pretty sure bards are going to be a problem on green. The rule about being able to pull from bards kiting more than 4 mobs is virtually meaningless. On green, without outside help, only druids/shamans/bards will realistically be able to peel stuff off from a bard who who isn't dumb. And even to peel them off you have to find them first. | ||
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#9
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I made 3 points that you did not refute in this reply so please do so know because I'm genuinely interested in knowing how bards will overcome these 3 things and get out ahead of the crowd in leveling:
I'm not being flippant here, I'd really like to know how bards are going to overcome those three things and outpace everyone else in leveling. For at least one level, bards will be whacking away with their short sword just like everyone else. When they get that PBAE DoT at level 2, it doesn't get much better for them. It's just a minor damage add at that point because the damage it does sucks. You still can't really kite with it until you get Selo's at level 5. I watched one bard recently trying to mass kite fire beetles in the Qeynos newbie yard with the DoT and no Selo's. It did not end well for them. What I have trouble seeing is this: If kiting with that PBAE DoT is such a powerful tactic, how come I don't see more of it on Blue right now? My highest level characters here are in the 20s so I've seen plenty of low level bards xping. I've only seen bards successfully pulling mass groups of mobs twice and both times it was in NK where there is lots of wide open space for them to do it in and plenty of social mobs that would join in the chase just by dragging mobs over them. So please, change my mind. Tell me why I'm wrong. Don't just dismiss what I said by pointing out my lack of time on a bard. Explain to me how bards are going to get out in front of the crowd in xping when they can't even really kite effectively until level 5. By the way, by the time level 5 rolls around, full, balanced groups are going to be able to go into places like CB and BB and xp with better ZEMs and I guarantee there won't be any bards swarm kiting in places like that. | |||
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#10
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I didn't answer those points because I not only didn't make those initial claims, thus had no reason to address them, but I also realized he was exaggerating for effect.
Bard kiting is less of problem on blue for a couple reasons. First, is that there are so many large zones available now with kunark and velious out that they have less of an impact. That's not going to be the case on green. Second,anyone who wanted to play a bard and swarm kites is already close to level 60 or at level 60, so you aren't going to see them swarming. Bard kiting was so problematical on blue that they already nerfed it once and even had to cook up special rules regarding it. This problematical nature is going to be magnified several times over on green. | ||
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