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  #1  
Old 05-20-2019, 07:59 PM
Jibartik Jibartik is offline
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Hey what about pre-nerf legacy items?

Are we going to see patch histories on green99 like this do you think? Like balancing changes on the scimitar of the mistwalker for example?

When it first dropped, the MW pet was a real pet... just with a low number of hit points. You could /pet back off before he got killed and hang onto him. Then you could buff him up, etc.

Guilds with a number of rangers/druids were passing around the MW until everyone had a buffed up level 45 dog pet prior to attacking big mobs. Since the MW pet can hit for 100-140 (if I remember right) and has double attack, that is a decent pet army for people who didn't normally have pets to be bringing into a fight.

Then the pet was changed so that he attacks for 1 round and then dies. I think he also has 1 hit point as well, and they restricted HP buffs so that they can't be cast on a target with less than 20 hit points.

Finally, the proc rate was lowered, then raised, then lowered again... It definately doesn't proc very often anymore, at least in druidic hands.

Would reaaaaaaally like to see something get killed with a dog army.
Last edited by Jibartik; 05-20-2019 at 08:02 PM..
  #2  
Old 05-20-2019, 08:14 PM
Jibartik Jibartik is offline
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Another good example and question I have is will the Caster Class not have a damage cap for however many days/weeks/months before sony added one cus of this? https://wiki.project1999.com/Rod_of_Annihilation

There were so many exploits that would be awesome to see get taken advantage of for short periods of time for nerds on green but I also understand if that's insane.
  #3  
Old 05-20-2019, 09:26 PM
Jibartik Jibartik is offline
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Quote:
Originally Posted by Tenderizer [You must be logged in to view images. Log in or Register.]
Items like http://wiki.project1999.com/Terror_Forged_Mask are classic and most likely to remain true to their nerf dates. personally going to enjoy the mask myself, no worries there.
Yeah this, among a select few items will be the driving force in my first class choice but, what I speak of perticularly is like, the lesser known changes, fixes like no damage cap on caster melee until like X date or the scimitar of the mistwalker, having so many iterations of its OP behavor.

Im sure there are heaps more of mechanics that change, spawn behaviors of NPCs, etc.. are we going to see those patches on green99?

Tick mechanics on dots? Doing full damage on creatures you are kiting for months or so after launch? IIRC the dev's didnt even know kiting would be a thing when they made this game, it took a while before that change went into effect.

There must be so many, I remember on Rallos Zek, it was 2? 3? months 6? that you could do full damage with spells on other players, until they nerfed it to 60% (obviously not something anyone would need to be concered with on green, unless we wanted classic dueling heh)

Im just curious what level of hard core nerdyness nilgbog is up to these days in his computer tower.
  #4  
Old 05-21-2019, 07:32 AM
Jhaerik Jhaerik is offline
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For the record this whole ridiculous issue is caused by enforcing camp rules, and no KS'ing.

In real EQ you'd just roll into their camp if they were taking too long and take it over. This is literally just a case of private server over policing. Just like they do with multiboxing and other perfectly legit live server play styles.

Where there are laws... there are lawyers... and no one likes lawyers.
Last edited by Jhaerik; 05-21-2019 at 07:37 AM..
  #5  
Old 05-21-2019, 09:25 AM
Jibartik Jibartik is offline
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guys if ur woried about the bitcoin value of your pixel that might be the problem.

im going to have a blast in tattered and will be getting to 50 way before you do because I am better at this game than you are!
  #6  
Old 05-21-2019, 09:28 AM
fortior fortior is offline
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Unironically thinking about a self-found gimmick as enchanter or monk (monk would be better flavor of course)
  #7  
Old 05-21-2019, 10:13 AM
Argh Argh is offline
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The whole point of green is to recreate the classic to velious timeline as accurately as possible. I wouldn’t hold your breath for customizing content.
  #8  
Old 05-21-2019, 01:42 PM
Jibartik Jibartik is offline
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Quote:
Originally Posted by Argh [You must be logged in to view images. Log in or Register.]
The whole point of green is to recreate the classic to velious timeline as accurately as possible. I wouldn’t hold your breath for customizing content.
Hmm but what Im wondering about is specificly related to creating classic to velious timeline as accurately as possible...

So in that case, it would be custom content to NOT raise the damage cap on casters for the first expansion or to allow guilds to raid with Scimitars and dog armies for months.

Which I'm very ok with, but I just dont think that everyone else would be is why I ask heh

Can I expect to do full damage with dots while I kite a mob without rooting it or fearing it? That would be classic, the opposite would be custom content [You must be logged in to view images. Log in or Register.]
  #9  
Old 05-21-2019, 11:02 AM
azeth azeth is offline
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itt Fortior exercises his Economics 201 prowess
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Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
  #10  
Old 05-07-2019, 02:36 PM
loramin loramin is offline
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Quote:
Originally Posted by Tenderizer [You must be logged in to view images. Log in or Register.]
A set time after velious has been out the server wipes and resets progression like a leader board. I don't know why people are speculating so much with crazy ideas.
People are "speculating so much" because the staff has never said the server will just wipe. On the contrary, there has been lots of discussion of the server here on the forums in the past where the assumption was that characters would somehow migrate to Blue.

Obviously if that doesn't happen it will take a lot of pressure off those camps on Green ... but A) the staff hasn't confirmed how it will work one way or the other, so until they do speculation is natural, and B) even without Blue transfer, these camps are still going to be extremely popular.

Based on P99's history (see past Fungi Tunic monopolization, not to mention pretty much the entire history of the raid scene) it does not at all seem impossible that some motivated groups of people might lock those camps down, even without a Blue transfer.
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