Project 1999

Go Back   Project 1999 > General Community > Off Topic

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 05-18-2019, 11:48 AM
kotton05 kotton05 is offline
Banned


Join Date: Sep 2012
Posts: 1,728
Default

Whole server is bad and brad doesn’t exist on roz
  #2  
Old 05-19-2019, 04:55 AM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,520
Default

RoZ is fucking awesome and both Merkk and Brad know it.

Know RoZ, Know PvP
No RoZ, No PvP
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
  #3  
Old 05-20-2019, 02:39 AM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,090
Default

Merkk we pvped in kael and wl for 4 hours Saturday and took the target. We could use some merkk trains.
  #4  
Old 05-20-2019, 11:27 AM
Sirlious Mudhbuth Sirlious Mudhbuth is offline
Orc

Sirlious Mudhbuth's Avatar

Join Date: Oct 2014
Location: EURO POWER =)
Posts: 37
Default

Now RoZ has Anti-Train AND Anti-Plug?

Jesus, count me in.
__________________
Sirlious Muhdbuth , 53rd Circle of Arms ~FEnnin RO~

  #5  
Old 05-22-2019, 05:28 AM
Darksinga Darksinga is offline
Fire Giant

Darksinga's Avatar

Join Date: Apr 2011
Posts: 576
Default

RoZ classic was some of the best EQ times I’ve had, even counting live and VZTZ since 2007.

Like any other server, shit gets stale as time goes on.

Rather than working on Luclin, which will definitely not increase population, id just go for a RoZ 2.0 route with a different rule set.

Try race wars, or Sullon Zek deity style.

Also not sure if a troll but no rules was one of the biggest pros to RoZ. Including training.
  #6  
Old 05-22-2019, 05:46 AM
Ignight Ignight is offline
Fire Giant

Ignight's Avatar

Join Date: Mar 2016
Location: North Carolina
Posts: 513
Default

Quote:
Originally Posted by Darksinga [You must be logged in to view images. Log in or Register.]
Like any other server, shit gets stale as time goes on.
Which is exactly why a Red 99 reset won't fix anything for forum questers. When those that wanted it get "bored", they'll quit again. Then come back to the forums and start the campaign to wipe all over again.

Make another server. Do things your way. Be happy.
__________________
Quote:
Originally Posted by Rogean View Post
If you are toxic to my staff, I personally believe you don't have a place here. That includes passive aggressive public comments as well (I happen to think those are worse).
  #7  
Old 05-22-2019, 07:57 AM
Tassador Tassador is offline
Planar Protector


Join Date: Oct 2011
Posts: 3,903
Default

Of course people will get bored of the same game over time and probably want a new reset. Not you cause you’re an insane person. Fucking clown.
  #8  
Old 05-22-2019, 01:08 PM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,090
Default

Things getting stale is exactly why you do a reset, not why you just say fuck it and never reset it because things will eventually get stale again. Who knew servers would need some attention and upkeep to make it fun and fresh for players?

As for RoZ timeline as Darksinga was talking about:

Luclin - first week of June
PoP - Not sure
Goal for RoZ 2.0 - November

Classic, Kunark, Velious, Luclin, PoP - Something like 3 months per expansion going forward, 15 month seasons.

I doubt they will make anything like teams for the next season. Teams wouldn't work well with this neck beard community that tries to cheese content every chance they get. For example what if players from your team raided content and then went and looted on their other char on a different team, to give themselves immune pve chars. Also, teams are only relevant if worn item loot is in. It gives you more of a safety net but on these emulator servers you really want to be able to kill anyone that isn't in your guild. You don't want people you want to kill immune to pvp.
  #9  
Old 05-22-2019, 05:31 AM
Darksinga Darksinga is offline
Fire Giant

Darksinga's Avatar

Join Date: Apr 2011
Posts: 576
Default

I also want to suggest keeping the non Zerg mentality if you guys do another iteration.

Scaling encounters down for Velious was a smart move. Making everything doable with 20 boxed toons (2 per IP,) resulting in 10 total I feel would make zerging unnecessary
  #10  
Old 05-22-2019, 01:10 PM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,090
Default

Just to further explain about the teams... it makes more sense when there are 20 guilds but if there are only 2 real guilds with a couple small niche bullshit guilds teams aren't needed.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:36 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.