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Old 11-27-2018, 11:05 AM
fan D fan D is offline
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Originally Posted by Linksfather [You must be logged in to view images. Log in or Register.]
A rotation would kill the server.... Competition is why most high end raid guilds exists. Here in AM..(Before Tempest was immune to being suspended) it became very boring. After 30 days was up, we got excited to finally have something to fight for.

Like always... IMO
how the fuck is the competitive raiding scene fun to you? what on gods green earth makes staring at a wall for an item that won't help you or your guild kill any more difficult monsters fun for you
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Old 11-27-2018, 11:20 AM
rezzie rezzie is offline
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Originally Posted by fan D [You must be logged in to view images. Log in or Register.]
how the fuck is the competitive raiding scene fun to you? what on gods green earth makes staring at a wall for an item that won't help you or your guild kill any more difficult monsters fun for you
Personally, because it is less about the challenge of killing the dragon and more about the challenge of beating another guild to it.

You're no longer competing against the content the original developers put in 20 years ago, you're now competing against modern players with 20 years of optimized tactics derived from an almost complete understanding of game mechanics, with strategies that are still being tuned on a weekly basis.

It's also what makes live pulls so fun, and why FTE lockouts effectively remove the last remaining challenges at the high end.
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Old 11-27-2018, 11:25 AM
fan D fan D is offline
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Originally Posted by rezzie [You must be logged in to view images. Log in or Register.]
Personally, because it is less about the challenge of killing the dragon and more about the challenge of beating another guild to it.

You're no longer competing against the content the original developers put in 20 years ago, you're now competing against modern players with 20 years of optimized tactics derived from an almost complete understanding of game mechanics, with strategies that are still being tuned on a weekly basis.

It's also what makes live pulls so fun, and why FTE lockouts effectively remove the last remaining challenges at the high end.
ive heard this argument from close friends even. what about the 16 hour variance that you have to deal with until the fun? is it worth it
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Old 11-27-2018, 12:31 PM
rezzie rezzie is offline
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Originally Posted by fan D [You must be logged in to view images. Log in or Register.]
ive heard this argument from close friends even. what about the 16 hour variance that you have to deal with until the fun? is it worth it
Well typically there tends to be 15-30 mobs in window simultaneously, and mobs don't all usually spawn within the last minute of their window.

Sure, there are occasional lulls where you're just standing around waiting for something to happen, but we aren't standing there in silence staring at a wall: we have guild chat, a lively Discord/TeamSpeak, and a DJ channel to have a laugh between the chaos.
  #5  
Old 11-27-2018, 12:44 PM
YendorLootmonkey YendorLootmonkey is offline
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Originally Posted by rezzie [You must be logged in to view images. Log in or Register.]
Personally, because it is less about the challenge of killing the dragon and more about the challenge of beating another guild to it.
And therein lies the problem with the playerbase of this server... at any given time, there's 1000 normal, considerate people online who are playing to experience content, and about 100-200 sociopaths who derive their fun from going to extreme lengths to deprive others of that content.
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  #6  
Old 11-27-2018, 11:29 AM
Bbeta Bbeta is offline
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Originally Posted by fan D [You must be logged in to view images. Log in or Register.]
how the fuck is the competitive raiding scene fun to you? what on gods green earth makes staring at a wall for an item that won't help you or your guild kill any more difficult monsters fun for you
Dude you're one to speak, you tracked Inny for 100+ hours straight. Lost your Earth staff then lost your mind and jumped ship to red to join a zerg and slowly and painfully wait your turn for loot and then ran around seb griefing people in seb to make yourself feel good. Take a good look into a mirror bud
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  #7  
Old 11-27-2018, 11:24 AM
Pint Pint is offline
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Quote:
Originally Posted by Linksfather [You must be logged in to view images. Log in or Register.]
A rotation would kill the server.... Competition is why most high end raid guilds exists. Here in AM..(Before Tempest was immune to being suspended) it became very boring. After 30 days was up, we got excited to finally have something to fight for.

Like always... IMO
5000 mana? youre a monster!
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  #8  
Old 11-27-2018, 11:34 AM
loramin loramin is offline
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Quote:
Originally Posted by Linksfather [You must be logged in to view images. Log in or Register.]
A rotation would kill the server.... Competition is why most high end raid guilds exists. Here in AM..(Before Tempest was immune to being suspended) it became very boring. After 30 days was up, we got excited to finally have something to fight for.

Like always... IMO
See, some of us came to play EverQuest, and nothing whatsoever about a rotation would interfere with that. On the contrary, for the vast majority of players on the server, it would result in getting to play more parts of EverQuest that they've rarely or never gotten to see.

There's no wrong way to play a game, but if you really want "competition" I don't think racing for dragons on a 20-year old emulated server is where you belong. I hear there's like 999,999 other games out there with better ways to compete designed into them.
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  #9  
Old 11-27-2018, 11:39 AM
Linksfather Linksfather is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
See, some of us came to play EverQuest, and nothing whatsoever about a rotation would interfere with that. On the contrary, for the vast majority of players on the server, it would result in getting to play more parts of EverQuest that they've rarely or never gotten to see.

There's no wrong way to play a game, but if you really want "competition" I don't think racing for dragons on a 20-year old emulated server is where you belong. I hear there's like 999,999 other games out there with better ways to compete designed into them.
But..but...but.. I like Everquest....

And yes, what Rezzie said, its about beating the other guild.. not the dragon. The dragon is the gravy.
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  #10  
Old 11-27-2018, 11:44 AM
arsenalpow arsenalpow is offline
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I’ll GM alongside Cucs. We can fix it.
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