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#1
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Thanks for this Mirox, love it so far. I'm having trouble getting my overlay to work in full screen mode. Is this possible?
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-Chubby
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#2
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The only issue right now is that if you then right click the icon on the top left of the Window, you may have your title bar disappear to the top of the screen. You can use windowskey + left or windowskey+right to show it again on Windows 10. I will be changing how windows move due to introducing a new text window that has mouse click through. I will make a note to include a way to properly full-screen a window in this feature. Thanks! | |||
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Last edited by Mirox; 04-24-2020 at 08:45 AM..
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#3
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-Chubby
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#4
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#5
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__________________
-Chubby
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#6
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I love your software, I'm ALWAYS getting lost maps or no maps. But without maps is much harder to play, I'm lost right away [You must be logged in to view images. Log in or Register.] !
Yesterday I was running previous dev version. I'm running nparser inside venv, on Linux MX (GTK3 I believe) Yesterday spell timer (Minor Shielding) for my necro was off. At level 2 and 3, I adjusted level. Times shows some 25 or 26 minutes, but actual time is about half shorter. Today, I downloaded new dev version. It took me a while to figure it out, how to make map window bigger (unlock). Or how to put spells to overly on the game (can't click on window any more to set "always on top"). And something else is wrong, (gtk3?) takes several trials to get spells on the screen, but then it works and it is great! I love this transparent way seeing the spells timer bars all the time. Spell time for Minor Shielding is still too big, count down starts at 26.5 minutes. Actual is some 10 to 13 minutes. I don't have any other spell yet to test. Linux info in case if important: Host: mx Kernel: 5.4.0-3-amd64 x86_64 bits: 64 compiler: gcc v: 8.3.0 Desktop: Xfce 4.14.2 Distro: MX-19.1_ahs_x64 patito feo February 15 2019 python 3.7.3 Venv: $ pip list Package Version -------------- ---------- beautifulsoup4 4.9.0 certifi 2020.4.5.1 chardet 3.0.4 click 7.1.1 gTTS 2.1.1 gTTS-token 1.1.3 idna 2.9 pip 20.0.2 pkg-resources 0.0.0 PyQt5 5.14.2 PyQt5-sip 12.7.2 requests 2.23.0 setuptools 40.8.0 six 1.14.0 soupsieve 2.0 urllib3 1.25.9 | ||
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#7
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Yeah, the dev version is latest, and it usually will include changes that aren't documented. I think I did make the commit message about how to unlock/move windows. Are your windows not automatically on top by default anymore? If they are locked, they should be on top. Also, the dev version currently has no way to change your spell level. Just a heads up. You can change it in the nparse.config.json file. It's under spells: { level: your_level } I will look into Minor shield. I was trying to use the spells_us.txt that is given by Project1999 in the dev branch, so I could drop the 5 MB file from my distro. Maybe that is why it is off. it looks like the Wiki also has 27 minutes for Minor Shielding: https://wiki.project1999.com/Minor_Shielding | |||
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Last edited by Mirox; 04-27-2020 at 08:52 AM..
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#8
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Ahh, I knew I could at some point change level and I was wondering how come I forgot where/how to do it, LOL! will change config file, thanks. You are doing great work, thank you! As beginner with Python programming, I looked at your code, but it is waaaaay over my head, since I'm doing my first baby steps. | |||
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#9
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I see nparse.config.json file don't have different level entries for different toons. So if I switch from one to another, does still the same nparse.config.json file apply, I just change spell level gain, correct? | |||
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#10
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Currently in the dev, yes, you have to change it in the file... it is annoying. This weekend, I am going to be adding profiles into the system. The level will be tied to your character. I'll also start listening for level events to auto increment the number. | |||
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