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  #71  
Old 03-15-2017, 04:53 PM
fastboy21 fastboy21 is offline
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Originally Posted by zati [You must be logged in to view images. Log in or Register.]
does this apply only to SF island? what about other zones for example Karnors Castle?
Its people like this that keep the guides busy...

Learn to share. Put your rule book down.
  #72  
Old 03-15-2017, 05:00 PM
loramin loramin is offline
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Originally Posted by zati [You must be logged in to view images. Log in or Register.]
does this apply only to SF island? what about other zones for example Karnors Castle?
I believe outdoor zones default to FTE, with the exception being that someone can camp a single spawn point. In dungeons (eg. Karnors) you can camp as many spawn points as you want, but if someone else wants one you either have to let them have it or make it your sole camp.

But until someone actually writes down all the server rules in one place please take anything I or anyone else says with a massive pile of salt (except when a GM/guide says something, although as this thread showed even they can be misunderstood).
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Last edited by loramin; 03-15-2017 at 05:08 PM..
  #73  
Old 03-15-2017, 05:02 PM
Zemus Zemus is offline
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Those are the signs of a failing HDD. The best thing you can do is to recover your important data as fast as possible, because your windows partition will fail soon and you will not be able to boot anymore after a while. I know this from my experience, as i had a failing drive too (the same signs). Try not to use it at all as it will short it's lifespan with every move.

Try the following recovery programs (or copy it manually) to get yor most important data out of your laptop to any external HDD or a few USB flashdrives to match the size of your data.
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  #74  
Old 03-15-2017, 05:04 PM
loramin loramin is offline
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Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
Its people like this that keep the guides busy...

Learn to share. Put your rule book down.
What's wrong with someone wanting to know the rules of the game they're playing?

Honestly I'd think that if more people knew and abided by the server rules we'd have a better server with less work for GMs, not more.
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Last edited by loramin; 03-15-2017 at 05:09 PM..
  #75  
Old 03-15-2017, 05:14 PM
Ravager Ravager is offline
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I only partition when Windows has the yips and I need to reformat and reinstall.
  #76  
Old 03-15-2017, 05:15 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
What's wrong with someone wanting to know the rules of the game they're playing?

Honestly I'd think that if more people knew and abided by the server rules we'd have a better server with less work for GMs, not more.
Because it is a loaded question.

Some fool is going to misunderstand/interpret the "stated" rule, play rule lawyer, and go and sit in the middle of somebody's camp in KC and claim that he can take any single spawn in the game if he is willing to sit there.

If everyone knew and abided by all the rules, as you put it, then the server would be a better place. Welcome to reality where some folks (jerks) read the rules through the lens of what is good for them and ignore the obvious: that this is a game and you already know how to play nice.

I can already see someone "camping" a single warlord spawn in the well room. LCY will say it is their camp. The newly armed rules lawyer will then make KC the wonderful place it already is on a daily basis...
Last edited by fastboy21; 03-15-2017 at 05:19 PM..
  #77  
Old 03-15-2017, 05:53 PM
loramin loramin is offline
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
Because it is a loaded question.

Some fool is going to misunderstand/interpret the "stated" rule, play rule lawyer, and go and sit in the middle of somebody's camp in KC and claim that he can take any single spawn in the game if he is willing to sit there.
And this anti-social miscreant you're talking about ... do you honestly think they're going to behave like an angel just because they don't know the rules? People who behave badly are going to behave badly whether or not they understand the server rules. But if more of the server knew the rules they'd be able to call the rule-breakers out instead of (as often is the case with the newer folks) thinking this server is full of jerks with nothing to stop them from being jerks.

I don't understand why the rules have to be some secret document that's spread across hundreds of forum posts and made up of GM messages, people claiming that a GM said something, people who have no idea what they're about (but that doesn't stop them), etc. all just because a few people might try to game the system. I can't speak for GMs, but I'd be willing to bet rules lawyers aren't even a quarter of as much of a problem as rule-breakers are, and I really doubt that they care if someone tries to lawyer them (they'll just allocate the punishment they see fit regardless).

The whole server should know and play by the rules, and the fastest way to get the later is to make the former happen, IMHO.

P.S. And there's nothing at all wrong with stating rules like "You can take a single camp in the outdoors, or multiple camps indoors until someone wants one ... and the GMs can and will override this whenever they damn well feel like it if they feel someone is abusing this rule." Simple solution even if you think laywers are a real problem.
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Last edited by loramin; 03-15-2017 at 05:57 PM..
  #78  
Old 03-15-2017, 06:04 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
And this anti-social miscreant you're talking about ... do you honestly think they're going to behave like an angel just because they don't know the rules? People who behave badly are going to behave badly whether or not they understand the server rules. But if more of the server knew the rules they'd be able to call the rule-breakers out instead of (as often is the case with the newer folks) thinking this server is full of jerks with nothing to stop them from being jerks.

I don't understand why the rules have to be some secret document that's spread across hundreds of forum posts and made up of GM messages, people claiming that a GM said something, people who have no idea what they're about (but that doesn't stop them), etc. all just because a few people might try to game the system. I can't speak for GMs, but I'd be willing to bet rules lawyers aren't even a quarter of as much of a problem as rule-breakers are, and I really doubt that they care if someone tries to lawyer them (they'll just allocate the punishment they see fit regardless).

The whole server should know and play by the rules, and the fastest way to get the later is to make the former happen, IMHO.
You talk about the rules as though there is a perfect list somewhere that is being kept hidden.

The rules are a list of principles that the GMs have to interpret from the general to the specific each time they apply them. There is no perfect complete list that can be created and promulgated that will ever change this reality.

This is one of the reasons why EQ is such a great game: the mechanics allow you to be a jerk if you want to be one OR to be a good guy if you want to be one. It will always be the most important thing in an EQ community. Even if there were a list of rules clearly explaining everything there wouldn't be enough GMs to enforce the rules each time someone did something that was against them.

So, while I agree with you in spirit, there is no list in reality that can be made and shared that would address anywhere near the infinite set of scenarios that the rules need to applied to in game. When GMs try to do this they often create more problems for themselves by accidentally arming a rules lawyer with a new argument.

There are some specific rules/rulings for some of the common scenarios that come up. I agree with you in your other posts that the server hasn't done a great job of sharing these in a single place on the website...most of the specific rulings you learn about as you play and talk with other players and GMs. Like how lists work, FTE outdoor nameds, which camps are two camps (Hands/WL in KC, eg.)...its a free server though and I don't fault anyone for not treating it like a full time job.
Last edited by fastboy21; 03-15-2017 at 06:06 PM..
  #79  
Old 03-15-2017, 06:44 PM
loramin loramin is offline
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Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
there is no list in reality that ... would address anywhere near the infinite set of scenarios
Don't let the perfect be the enemy of the good. Let's say our current rules page has 20% (completely made-up number) of the actual rules (ie. not GM interpretations) on it. Saying we can't have 100% of the rules on it doesn't mean we can't shoot for 40% or even 60%.

Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
When GMs try to do this they often create more problems for themselves by accidentally arming a rules lawyer with a new argument.
Pics or it didn't happen [You must be logged in to view images. Log in or Register.] Seriously though, while I don't know your basis for that claim, the forums and the game are very different, so I'd be cautious about assuming that a few ForumQuest lawyers are actually representative of a significant issue for GMs. But if you've got a quote from a GM to the effect of "god I hate dealing with all these rules lawyers in-game; whose idea was it to tell the players what the rules are!?!?" I will happily change my position.

Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
I agree with you in your other posts that the server hasn't done a great job of sharing these in a single place on the website...most of the specific rulings you learn about as you play and talk with other players and GMs. Like how lists work, FTE outdoor nameds, which camps are two camps (Hands/WL in KC, eg.)
I really think we agree more than we disagree. I just feel that "learn[ing] about as you play and talk with other players and GMs" shouldn't be the only way. Based on my experience, it leads to non-ForumQuestors and new folks being in the dark about a lot of things, and just generally leads to the spread of misinformation (as the rules essentially have to go through a game of "telephone" before they get to many players).

Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
I don't fault anyone for not treating it like a full time job.
Neither do I, so please understand that me saying "hey we could make the rules page better" is not me saying "hey staff, you're doing a shitty job of explaining the rules, what is wrong with you people?" (one would hope that would be implicit, but better safe than sorry here).

Also, as a former Literature major and the author of one P99 document (I wrote the installation guide on the wiki for Derubael), I would be more than happy to volunteer with the editing and/or creation of any rules document. I'm not trying to make more work for the staff ... although even if I wrote it I'm sure I'd have to bother some staff to read/verify it, so I guess that's not 100% true.
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Last edited by loramin; 03-15-2017 at 07:12 PM..
  #80  
Old 03-15-2017, 07:37 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]

Pics or it didn't happen [You must be logged in to view images. Log in or Register.] Seriously though, while I don't know your basis for that claim, the forums and the game are very different, so I'd be cautious about assuming that a few ForumQuest lawyers are actually representative of a significant issue for GMs. But if you've got a quote from a GM to the effect of "god I hate dealing with all these rules lawyers in-game; whose idea was it to tell the players what the rules are!?!?" I will happily change my position.
It kind of happened right in this thread. A guide replied with a comment to try and help clarify the rules and accidentally opened the door to what was said being interpreted wrongly.
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