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  #71  
Old 02-15-2017, 11:12 AM
Lazie Lazie is offline
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The Binds would have never changed anything as far as Pulling. You could (Before leash changes) start a train from entrance or LTK with a KoS person with Elder beads and a CotH mage. You could Pull a dragon to either of those location with a CotH Mage at LTK and the Puller at the Dragon with Elder Beads.... OR Jav and a rez box.
  #72  
Old 02-15-2017, 11:18 AM
Lhancelot Lhancelot is offline
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Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
They will just coth 2 people to each spot that can DA without clickies. This isn't rocket science and takes 10 minutes of thinking to figure out.
Yeah, but I mean not only the DA clickies, but all of them. All the cheese tactics that rely on clickies should be gutted. The complete heal clickies, slow clickies, etc.

I think it's great they are actually altering how raiding is by trying to change mechanics in the game.

They also are doing one change at a time which in my mind means they are trying not to throw too much in just to be sure they don't overdo anything.

I suspect bind points will be removed from NTOV, and that will not be the end of it either.
Last edited by Lhancelot; 02-15-2017 at 11:21 AM..
  #73  
Old 02-15-2017, 12:24 PM
fadetree fadetree is offline
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TL Boxes and Rez boxes problematic too. I know its not classic, but I kind of think they should have a relatively short expiration time, or proximity rules, or something such that you can't just run around constantly with a free get of out jail click.
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Last edited by fadetree; 02-15-2017 at 12:28 PM..
  #74  
Old 02-15-2017, 04:26 PM
Maner Maner is offline
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Quote:
Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
Yeah, but I mean not only the DA clickies, but all of them. All the cheese tactics that rely on clickies should be gutted. The complete heal clickies, slow clickies, etc.

I think it's great they are actually altering how raiding is by trying to change mechanics in the game.

They also are doing one change at a time which in my mind means they are trying not to throw too much in just to be sure they don't overdo anything.

I suspect bind points will be removed from NTOV, and that will not be the end of it either.
Mallets were used on live...

I suspect you haven't even bothered trying to raid and are just talking out of your ass constantly. You clearly didn't even bother to see that everything was still being pulled and trained away literally minutes after the reset...
  #75  
Old 02-15-2017, 05:56 PM
Sancta Sancta is offline
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Quote:
Originally Posted by icedwards [You must be logged in to view images. Log in or Register.]
I haven't seen a single A/A member complain in this thread, or much in any of the other 4+ threads discussing the changes.
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Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
You haven't seen me mention A/A one time in this thread.

I said the "small percentage of players" not once did I mention one member, one player's name, or one guild.
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Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]

They should keep blue up, that way the pixel hoarding neckbeards with five accounts and 20 maxed toons all with epics can bask in their vast collections of pixels forever till they die.

I actually feel like the top blue 99 raiders are worse than the players they love to criticize and look down upon who play on red.

Too bad if the very small percentage of players are salty and buttsore that their meta has been changed and will probably be changed more in the future.
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Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
I look forward to the day when oceans of neckbeard tears wash over the forums because clickies are nerfed into oblivion.

Just gonna let that sit there.

Quote:
Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
Yeah, but I mean not only the DA clickies, but all of them. All the cheese tactics that rely on clickies should be gutted. The complete heal clickies, slow clickies, etc.
You've written more lines of text than everyone in this thread by a huge margin. Reading your responses, pretty sure you're by far the most "salty and buttsore" [<- your words] person in this thread.

Reading their responses, none of the "top blue 99 raiders" look like they are upset at all, they seem to be working around the problem just fine and seem to like the challenge. They are good players that will find new tactics and that's the point you're trying to make, they like the challenge so they take it up. If casual guilds liked the challenge they would be trying to do the same thing, yet they don't?

Have to realize that all those clickies that you so hate (probably b/c you've never had them) are used by everyone that plays Everquest past lvl 50 for more than just raiding. They are far more useful to the casual guilds than they are to the top raiding guilds. Everyone likes clickies obv, top guilds do like them, but the top guilds don't need them as much as casual guilds do.

These changes now make it harder for casual guilds to compete in my opinion. Feel like this gonna spawn even more complaint threads coming from casual players. The sneak memblur monk change hurts casual guilds way way more.
  #76  
Old 02-15-2017, 09:00 PM
Lhancelot Lhancelot is offline
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Originally Posted by Sancta [You must be logged in to view images. Log in or Register.]
These changes now make it harder for casual guilds to compete in my opinion. Feel like this gonna spawn even more complaint threads coming from casual players. The sneak memblur monk change hurts casual guilds way way more.
What are you talking about? Exactly what casual players and guilds compete with the neckbeards for top end raid mobs?

As for me personally, I participated enough in a raid guild to fully grasp the concept of how raiding works on this server. Long enough to know greed overrides any sense of decency within them. Pixels > all, period.

Basically a select core group of players run the raid guild with personal armies of alts/officers and they play one another's accounts if and when a certain class is needed.

This coterie group of neckbeards ensure they always have the best chance to rack up DKP by way of a system that rewards their neckbearding lifestyle.

This enables them to gear up their mains as well as their small personal army of alts.

In the typical P99 raid guild, fringe guild members ride the coattails of the hardcore neckbeards praying that eventually some of those pixels will trickle down to them.

It is possible if they kiss enough ass or ride the DKP train for multiple months or years that they too might just manage to get their main geared in said raid guild.

The raid scene here is abysmal and casuals already get railroaded... stop trying to pretend that casuals have ever had a chance to raid anything worthwhile on this server.

Any change to how the raid scene works here is good, and if changes are set in place that create a system where more communication and cooperation between guilds is necessary then that's even better.

Also any changes that make raiding more challenging is only one more plus. Raid mobs should not be pulled in exploitive fashion and easily killed, period.

The only thing hurting casuals chances to raid on this server is the greed of the neckbeard, nothing else.
  #77  
Old 02-15-2017, 09:16 PM
Pokesan Pokesan is offline
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casuals don't compete for Ntov anyway so the spin about it hurting them more is a pretty transparent attempt to use them to get the changes rolled back

work on ur posting beardy
  #78  
Old 02-15-2017, 09:16 PM
Maner Maner is offline
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Quote:
Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
What are you talking about? Exactly what casual players and guilds compete with the neckbeards for top end raid mobs?

As for me personally, I participated enough in a raid guild to fully grasp the concept of how raiding works on this server. Long enough to know greed overrides any sense of decency within them. Pixels > all, period.

Basically a select core group of players run the raid guild with personal armies of alts/officers and they play one another's accounts if and when a certain class is needed.

This coterie group of neckbeards ensure they always have the best chance to rack up DKP by way of a system that rewards their neckbearding lifestyle.

This enables them to gear up their mains as well as their small personal army of alts.

In the typical P99 raid guild, fringe guild members ride the coattails of the hardcore neckbeards praying that eventually some of those pixels will trickle down to them.

It is possible if they kiss enough ass or ride the DKP train for multiple months or years that they too might just manage to get their main geared in said raid guild.

The raid scene here is abysmal and casuals already get railroaded... stop trying to pretend that casuals have ever had a chance to raid anything worthwhile on this server.

Any change to how the raid scene works here is good, and if changes are set in place that create a system where more communication and cooperation between guilds is necessary then that's even better.

Also any changes that make raiding more challenging is only one more plus. Raid mobs should not be pulled in exploitive fashion and easily killed, period.

The only thing hurting casuals chances to raid on this server is the greed of the neckbeard, nothing else.
So you basically never raided? Speaking from the aftermath perspective at least, I don't know of any officer or leader who has an army of alts geared out. The way the bidding process is done, anyone can stop an alt from getting an item that they want by just bidding the minimum. Anything in Aftermath that goes to an alt goes to an alt because no one valued it enough to meet the minimum bid. If you are referring to 2nd mains, just about any raid entity either has 2nd mains or they random fro drops anyway, if not one of those two options then its a newer guild and players just haven't had the time to level up more toons. I personally have 3 lvl 60s I have leveled myself and one more that is almost there, and I started without knowing anyone on the server.

While there are "casuals" even in the top 2 guilds, they are there and welcomed because it takes both the hard core beards along with the baby faced casuals to kill a target. Albeit less so now with the 1 hour FTE. Every change to the raid rules makes it more challenging, at least until the scene adapts to them and then it becomes the same repetitive stuff until the next change or nerf happens. The problem is that the people who will adapt to these changes the fastest are the ones willing to put in the most time to do so. You make fun of them for the amount of time they put into the game but that is there choice just as its the choice of others not to put in the time. Saying that they don't deserve more in return for time invested is just stupid and obviously not how the server GMs see it.
  #79  
Old 02-15-2017, 09:37 PM
Sancta Sancta is offline
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Quote:
Originally Posted by Lhancelot [You must be logged in to view images. Log in or Register.]
What are you talking about? Exactly what casual players and guilds compete with the neckbeards for top end raid mobs?

As for me personally, I participated enough in a raid guild to fully grasp the concept of how raiding works on this server. Long enough to know greed overrides any sense of decency within them. Pixels > all, period.

Basically a select core group of players run the raid guild with personal armies of alts/officers and they play one another's accounts if and when a certain class is needed.

This coterie group of neckbeards ensure they always have the best chance to rack up DKP by way of a system that rewards their neckbearding lifestyle.

This enables them to gear up their mains as well as their small personal army of alts.

In the typical P99 raid guild, fringe guild members ride the coattails of the hardcore neckbeards praying that eventually some of those pixels will trickle down to them.

It is possible if they kiss enough ass or ride the DKP train for multiple months or years that they too might just manage to get their main geared in said raid guild.

The raid scene here is abysmal and casuals already get railroaded... stop trying to pretend that casuals have ever had a chance to raid anything worthwhile on this server.

Any change to how the raid scene works here is good, and if changes are set in place that create a system where more communication and cooperation between guilds is necessary then that's even better.

Also any changes that make raiding more challenging is only one more plus. Raid mobs should not be pulled in exploitive fashion and easily killed, period.

The only thing hurting casuals chances to raid on this server is the greed of the neckbeard, nothing else.
You clearly have never raided on this server, shouldn't post about things you know nothing about. Good luck with your future endeavors.



On Topic: The same mechanics/clickies/strats/tactics that all players use are employed by all players in all guilds, casual or not, they are not a secret. Making certain mechanics harder makes it harder for everyone. Casual/new guilds will have the hardest time adjusting and might not even have the capability to pull certain things now, where before it was easier for everyone to do so. Depending on how the rules are structured casuals can still get atleast some targets like before, but certain targets that were pullable/killable for them before might not be now. Think about even simple fights like Gorenaire, easy pull/kill before, now take extra coordination. A/A would have not have a shortage of people stepping up for the pull, casual guilds might, and that's not even talking about more complicated ToV pulls. You will need way more clickies than ever before as well, which includes recharges, furthering the skill gap between guilds.

I think people that think these changes will make it easier for casual guilds have never raided before or recently.
  #80  
Old 02-15-2017, 09:44 PM
Sancta Sancta is offline
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Quote:
Originally Posted by Pokesan [You must be logged in to view images. Log in or Register.]
casuals don't compete for Ntov anyway so the spin about it hurting them more is a pretty transparent attempt to use them to get the changes rolled back

work on ur posting beardy
Casual have competed in ToV, sat on the line, got FTEs, pulled the dragons and killed them.

How many people that post on these forums regularly actually play the game still? or even in the last year? Seems like only a handful, tops like 10?
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