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  #71  
Old 06-06-2016, 05:02 PM
JackFlash JackFlash is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
even less people knew about/used item recharging during this era
  #72  
Old 06-06-2016, 05:07 PM
DMN DMN is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
You can blame or praise me for the no boxing rule. This same type of argument was prevalent before I released p99. At that time, I said if there was less than 50 people, I would consider allowing boxing. Else, it would detrimental to a real community forming. I believe I made the right choice.

Also.. Velious released in December 2000. Research the % of people at that time who had broadband connections. Take that same % and the % of people paying for Everquest accounts, and you will find a very small statistic.
But that would be a misleading if not completely irrelevant statistic. EQ players that got on that boat originally were/are not a randomly select group of people. They would be statistical outliers on numerous fronts. And why look at SoV release date instead of a more realistic date that this server is trying to emulate(2002).

In a general sense I like the no boxing rule, but I fail to see the issue on level 1 characters only. The fact you see such incredibly bizarre pushback on such a minor change on here is pretty clear evidence you have a lot of people gaming the system already(they already multi account) and they just want to remain special snowflakes. <--- thats a hell of a lot bigger problem than simply allowing level 1's to be boxed.
  #73  
Old 06-06-2016, 05:13 PM
DMN DMN is offline
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Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
You going to STFU now DMN?
Nope. We are going to have big boy conversation.
  #74  
Old 06-06-2016, 05:50 PM
Thulack Thulack is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
But that would be a misleading if not completely irrelevant statistic. EQ players that got on that boat originally were/are not a randomly select group of people. They would be statistical outliers on numerous fronts. And why look at SoV release date instead of a more realistic date that this server is trying to emulate(2002).

In a general sense I like the no boxing rule, but I fail to see the issue on level 1 characters only. The fact you see such incredibly bizarre pushback on such a minor change on here is pretty clear evidence you have a lot of people gaming the system already(they already multi account) and they just want to remain special snowflakes. <--- thats a hell of a lot bigger problem than simply allowing level 1's to be boxed.
And how would you suggest they monitor a level 1 boxing allowed rule?
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  #75  
Old 06-06-2016, 06:08 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
You can blame or praise me for the no boxing rule. This same type of argument was prevalent before I released p99. At that time, I said if there was less than 50 people, I would consider allowing boxing. Else, it would detrimental to a real community forming. I believe I made the right choice.

Sweet, so boxing is legal on Red.
  #76  
Old 06-07-2016, 07:04 AM
Ravager Ravager is offline
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Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
But that would be a misleading if not completely irrelevant statistic. EQ players that got on that boat originally were/are not a randomly select group of people. They would be statistical outliers on numerous fronts. And why look at SoV release date instead of a more realistic date that this server is trying to emulate(2002).
What evidence do you have of this beyond anecdote? Did you keep stats on this back then? Take a poll?
  #77  
Old 06-07-2016, 07:33 AM
Izmael Izmael is offline
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I quit Live EQ in 2002 and I can guarantee that very little boxing was going on. Probably under 5% of people would do it as their primary play style. I led a raiding guild back then so I suppose I have a solid view of what people did.

First, leveling up a second character to 65 (I think the limit was) wasn't taking a couple weeks like today, it took many months for the common folk. So only the most hardcore players would dedicate time to do it.

Second, additional account would cost additional subscription money. Also, adjusting for inflation, $15 in 2002 would be about $20 today.

Third, you needed a 2nd comp and comps were expensive back then.

TLDR: Boxing is evil.
  #78  
Old 06-07-2016, 07:35 AM
DMN DMN is offline
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Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
What evidence do you have of this beyond anecdote? Did you keep stats on this back then? Take a poll?
It's funny you mention that. The old uber guild I was in on Fenin at one point was going to make it a rule that you needed to have better than a dial up connection for new recruits. We ended up not adopting the rule after a poll in guild showed only 2 people in the guild still had dialups and even those two largely didn't play the game any more and just logged in to chat. This was before Fenin (and a few other of the first servers) was offered the chance to move characters off the server, too. Might have even been before SoV was even released.
  #79  
Old 06-07-2016, 07:42 AM
DMN DMN is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
I quit Live EQ in 2002 and I can guarantee that very little boxing was going on. Probably under 5% of people would do it as their primary play style. I led a raiding guild back then so I suppose I have a solid view of what people did.

First, leveling up a second character to 65 (I think the limit was) wasn't taking a couple weeks like today, it took many months for the common folk. So only the most hardcore players would dedicate time to do it.

Second, additional account would cost additional subscription money. Also, adjusting for inflation, $15 in 2002 would be about $20 today.

Third, you needed a 2nd comp and comps were expensive back then.

TLDR: Boxing is evil.
Bullshit flag is thrown. In 2002, it was probably closer to 15-20% people truly actively boxed with an additional character or more. However, if you added the amount of people with a "mule account" that they had an EC mule, power level mule, rez mule, port mule etc. the number goes far, far higher.

And your logic, if you want to call it that, makes absolutely no sense whatsoever. The longer it takes to level up, the more people will resolve to boxing because they don't want to get through all that bullshit again.
Last edited by DMN; 06-07-2016 at 07:56 AM..
  #80  
Old 06-07-2016, 07:45 AM
Ravager Ravager is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
It's funny you mention that. The old uber guild I was in on Fenin at one point was going to make it a rule that you needed to have better than a dial up connection for new recruits. We ended up not adopting the rule after a poll in guild showed only 2 people in the guild still had dialups and even those two largely didn't play the game any more and just logged in to chat. This was before Fenin (and a few other of the first servers) was offered the chance to move characters off the server, too. Might have even been before SoV was even released.
But that is only representative of a raiding guild, a group of people who arguably take their gaming more seriously and would be more likely to pay for a broadband connection simply for gaming. Raiders on EQ have always been the minority.
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