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  #71  
Old 05-15-2016, 06:18 PM
Izmael Izmael is offline
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Green2016 please.

Could have people donate $10 per account for the server costs. Only the donators could play on green for the few first months.

Green2016
  #72  
Old 05-15-2016, 06:33 PM
Thulack Thulack is offline
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Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Green2016 please.

Could have people donate $10 per account for the server costs. Only the donators could play on green for the few first months.

Green2016
lol youre cute [You must be logged in to view images. Log in or Register.]
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  #73  
Old 05-15-2016, 11:07 PM
Raev Raev is offline
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I'm sure a new Blue server is coming. I mean Nilbog wouldn't be so concerned about making everything era appropriate (even in reverse) if they weren't planning on that.

The biggest thing a new server needs is PBAOE limited to ~20 targets (its classic; no one's PCs could handle the 150+ pulls we see in Chardok). Chardok probably generates **nearly 50% of all XP on the server**. When you think about it that way, it's just insane how much Chardok has fucked literally everything up. Raiding being this silly 'level 10 alts and park or else'. And then having to gear all those new cloned toons. I mean imagine how much less contested epics would have been without Chardok. I'll stop here but maybe Xoquil will add a few pages [You must be logged in to view images. Log in or Register.]
  #74  
Old 05-15-2016, 11:19 PM
Priceline Priceline is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
The biggest thing a new server needs is PBAOE limited to ~20 targets (its classic; no one's PCs could handle the 150+ pulls we see in Chardok).
Do this for bard aoe dots as well, they'll still try and our lands but it will take them longer.
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  #75  
Old 05-16-2016, 02:06 AM
Sadre Spinegnawer Sadre Spinegnawer is offline
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You cannot outlaw power leveling. Granted, Chardok is the extreme example of how low down bitches weasel their chars to 60, like I did when I skipped lvl 59.

But isn't this part of a much, much larger picture? The fact is "classic" eq needs some serious gm'ing to make things not lame or clusterfucked to death.

Just simply saying "no boxing!" is a well-done first step, to be sure. But there are like two dozen more steps.

My view is, p99 apparently is meant to be some "proof of concept" for game archiving. Notice to devs: point taken.

Given the content lock, unless the next step is to actual gm this thing, there is little point to play the server except for a nostalgia fix. But Chardok AE is just one thing on the list.

I'll admit I'm jaded, btw. Totally. And I had some fun times. But given the content lock, gm'ing this thing is the next logical step. I'm sticking to that position. That's the issue with p99.
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  #76  
Old 05-16-2016, 05:12 AM
Daywolf Daywolf is offline
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Originally Posted by schnickusaurus [You must be logged in to view images. Log in or Register.]
Why do people want to quit velious this early? Whats the point of all Devs work with velious if people wont even experience it in full?
There's no wipe coming to blue, never seen them talk about doing that. They talk about an entirely new progression server, not a wipe. Only peeps blurting out wipe/reset are the r99 players (what few there are) and the [certain] nubcakes just starting that think that'll put them on an even playing field of some sort, as if one person could conquer all of EQ and be deemed Ultimate Hero. Aint happenin'
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  #77  
Old 05-16-2016, 10:06 AM
Raev Raev is offline
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Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
You cannot outlaw power leveling. Granted, Chardok is the extreme example of how low down bitches weasel their chars to 60, like I did when I skipped lvl 59.
I didn't propose outlawing powerleveling; I proposed capping PBAOE spells at ~20 NPCs. These are not the same thing at all.

Monks, Necros, SKs, Druids, Shamans, Enchanters, Clerics, etc could all still powerlevel just fine. Even Bards if they were using Charm (Zanderr used to do this at low levels IIRC).

Meanwhile, aside from Chardok capping PABOE spells at ~20 has plenty of other beneficial effects: the Plane of Fear can no longer be nuked down in 10-15 minutes, Bards aren't constantly monopolizing outdoor zones, etc.

The reality is that no one could do these things anyway in classic due to hardware limitations. And considering how incredibly pernicious they are, I think the devs should be jumping on any excuse to nerf them.
  #78  
Old 05-16-2016, 10:14 AM
Triangle Triangle is offline
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Does anyone else recall that, in classic eq, only 5-6 mobs would engage (melee range) one person at one time? The rest would just run around a short distance away as if feared. That doesn't happen here, but it would be a classic way to add strife to Chardok aoe.
  #79  
Old 05-16-2016, 10:20 AM
Lojik Lojik is offline
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Originally Posted by Triangle [You must be logged in to view images. Log in or Register.]
Does anyone else recall that, in classic eq, only 5-6 mobs would engage (melee range) one person at one time? The rest would just run around a short distance away as if feared. That doesn't happen here, but it would be a classic way to add strife to Chardok aoe.
I remember that, but I have no evidence nor do I remember if this was velious or luclin timeline or whatever
  #80  
Old 05-17-2016, 11:56 AM
Vibe Vibe is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
I think people underestimate the Velious dungeons. DN, Sirens Grotto, and Velketor's are all well designed and challenging. The problem is they are miserably itemized in comparison to Sebilis, let alone NTOV. If Verant had been more aggressive there, and considering Kael and TOV East/West are also doable with pretty low numbers, I don't think Velious group content would lose to Kunark.

The difference is that there is way more (and better) raid content, and because that content is so much harder than the 32K HP boss fights of Kunark the massive gear upgrades actually kind of matter (or would if A/A didn't field 750 players on average). It's interesting to me that BDA toughed out all of Kunark and left within 8 months of Velious. Let's take Chest for example. In Kunark, he was 3 slots behind a VP geared monk. In Velious without any NTOV gear he gets crushed. He's 500-1000 HP and 300 AC and like 40 resist all behind a NTOV monk, not to mention doing 25% less damage. Granted Monk is one of the classes that gets the biggest upgrades from Velious; the difference isn't quite so extreme with casters or plate classes that get solid gear in HOT.

What is surprising me though is that the insane competition is continuing over Velious even though there is no new expansion on the horizon. I mean, to me the purpose of gear is to beat the next expansion. You don't need full BIS for Vulak (died opening night in Kunark gear) you need it for Aten Ha Ra or Emperor Ssraeshza. The biggest reason Rampage and TMO were going so hard in VP was that they wanted to gear up for Velious as much as possible. I'll be very curious to see how much longer this lasts. OTOH I heard through the grapevine that Getsome is back and forming a new guild, so who knows!

Personally I'm not that interested in Recycle 99 as I feel like I already beat classic EQ. Even on Project 1999 I think I've been able to do some cool things strategy wise; on Recycle 99 it would be purely whoever neckbearded out the most. What I'd love to see is Nilbog recruit 4-5 new devs to recreate Luclin/POP. Failing that I'd love to see the Project 1999 staff switch to a more nostalgic view of the server and institute some GM rotations and see if it's possible to do NTOV with 25 and AOW with 40. But since neither of those are happening I don't see myself doing much raiding at this point.

Hell no, don't listen to this guy and bring in luclin/pop .... Keep this shit classic. Velious is enough.
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