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#1
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nice job arguing a point that you yourself made up though | |||
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#3
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#5
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Why can't people understand that what is fun to one isn't to another and vice versa?
I mean look at the people who got their jollies off DDOS'ing the server or training EC or people who port people to the wrong place and /q out. tl;dr thanks mom I'll do what I want in my free time | ||
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#6
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__________________
Redleaf -- Level 19 Druid of Bregan D'Aerth
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#7
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IB just put in a system that works, they have been using this same system for many many months. You can take out most of the players and replace them with whoever and it still works. I'm not saying it's the right way to do things. But EQ is about mobilization and they usually win. It helps to have a ton of guild members too. If you want to know how to beat them, just beat them at their own game.
And maybe training their tracker helps!? IMA KIDDING! | ||
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#8
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EQ mobilization was about having various targets up and diplomacy and racing between guilds who would go after certain targets (think server goes up, leader PMs leader and each states their intentions and both guilds go on their merrily way or one says F you and /ignore). Signing on when the thing spawns and SEQing the spawn time (as per DA) isn't classic. Wake the fuck up | |||
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#9
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I've been saying it for 10 months, but we need simulated patch days. No variance + simulated patch days would be just like it was on live. I still don't see how this is so difficult.
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#10
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Now i am not trying to defend IB in anyway,nor am i mad (bro) i just think some people posting here are clueless and do not know how to manage time.
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<< Nester the Molester - 60 Rogue >> << Hassel the Hoff - Druid of the 55th Grind >> << Kassel the Koff - Monk of the 52st Train >> | ||||
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