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#1
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Tunare.
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#2
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Isn't Tunare rooted where she pops outside her tree when aggroed?
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#3
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Quote:
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#4
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Quote:
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#5
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Quote:
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#6
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Quote:
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Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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#7
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Quote:
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#8
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Quote:
NOT ranting, NOT raving, just saying. [You must be logged in to view images. Log in or Register.] | |||
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#9
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Rampage and Foresaken should just come up with a schedule of who will be in what part of ToV/SkyShrine/Whatever and just avoid each other in those areas on those days. There is more than enough content for people to work it out like this and still have shit to do in the between time.
FTE isn't going to cut it in velious... | ||
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#10
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Further musings.
Typically you are not allowed to have more than 2 players past zone in when a mob spawns to contest it. This doesn't make as much sense for some of these. IE - A guild could be clearing WToV and Dozekar spawns in EToV. They should be able to contest him if they are in a different wing. Likewise if a guild is farming HoT, and a NToV dragon spawns they should be able to contest it. The wings separate themselves pretty well. Similarly a group could be in Arena and Tormax spawns, or a group could be farming Tormax mobs and Statue spawns. Especially in the beginning when guilds are factioning, farming armor and questing. They shouldn't be blocked from these zones when mobs are due to spawn because a group of them are hanging out in a different part of the zone. Velious won't be as simple as FTE I don't think.
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