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| View Poll Results: Would you donate for a new "rotation" blue server? | |||
| Yes, I would absolutely donate money for this |
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256 | 62.75% |
| No, I'm quite happy with the way things are |
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87 | 21.32% |
| Don't care one way or another |
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65 | 15.93% |
| Voters: 408. You may not vote on this poll | |||
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#1
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Considering maybe donating, if it'll get people to shut up about new server this and that.
But really... no. Just no.
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||
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#2
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I would donate generously for the ability to view more than 10 posts per page on this forum.
I'm concerned that splitting the population would result in an empty server. If I were sure both servers would have healthy populations, I would absolutely donate for more servers. | ||
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#3
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#4
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P99 would most likely become the empty one - and the two Class C guilds would slowly collapse or merge as their recruitment base would disappear.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#5
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#6
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[52 Disciple] Downgrade (Human) <Azure Guard>
[31 Druid] Edarg (Halfling) | |||
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#7
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I don't think people comprehend the drawbacks of splitting blue's population.
It means it will be harder for people to find groups. This is going to prevent people who come on this server to try things out, from staying for any reasonable amount of time. I get that some class R guilds still aren't happy with their free pixels that they weren't even getting before, but that seems like an awful reason to split this server's population. If 'not getting enough mobs cuz TMO/IB gets most of them' is the primary motivation for a new server, wouldn't simply reducing all raid mob's spawn times in half be a better solution? Just a simple doubling of the total amount of raid content available. Seems like a far better solution to me that wouldn't involve turning both servers into servers not large enough to support lower level grouping at all levels. | ||
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#8
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Reducing respawn rate just means that the guilds that can mobilize instantly will kill the mobs more often. There's a reason why newer MMOs made zones instanced. It levels the playing field for the casual raiders and doesn't force the high end raiders to compete against one another. If there were a zone to instance in the current P1999 environment, it would be VP. You'd instance that zone, and the rest of the mobs, for better or worse, become FFA. Even then that's still not a solution. You can't get to VP without killing Trak. Guilds (C/R) would be fighting over Trak kills, not to mention all the other dragons. Since you can't instance every zone, there's no real solution. You either have FFA or a rotation or something, but getting all parties to agree upon a solution will be practically impossible. | |||
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#9
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Sure, they start a new rotation server, within a couple months they'll be bitching because there are too many guilds and want faster repops, and they'll want more rules or changes from the GM's, or they'll be bitching because the mobs on their rotation don't fit their time zone and they lose it after so many hours of not being killed and they have to wait another 3 months for another chance. I really don't know how the GM's/devs listen to this shit all day every day! Over and over the GM's say they want LESS workload and these people come up with every idea they can that creates more because they don't fully understand the consequences of their 'solutions'. Guess what a new server means....more staff or more responsibility on the current staff! Doesn't matter how you try to spin it. Splitting the pop with a new server is probably the worst idea out there. | |||
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#10
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