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View Poll Results: How close should players have to be to the spore king?
On his spawn point or just behind the castle 79 42.93%
Zone out/brain rooms 23 12.50%
Tube/wherever the fuck you can pull him to 82 44.57%
Voters: 184. You may not vote on this poll

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  #1  
Old 10-07-2014, 11:12 AM
Daldaen Daldaen is offline
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Should the tube group sniping King/PH be able to prevent anyone else from camping jail/shrooms even though they are not touching any of those mobs?
This.

The answer to this is, no they should not. If they aren't clearing it, they have no room to complain if you do that.
  #2  
Old 10-07-2014, 04:07 PM
bigsykedaddy bigsykedaddy is offline
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Originally Posted by Korben [You must be logged in to view images. Log in or Register.]
Why the fuck do we always have to break the law book out? 3 people are constantly killing whatever they're after for hours on end, why should you feel like it's your right to move in and take shit from them just because you have 6 people and can sit closer? I seriously don't understand the sense of inherent entitlement people feel they have here.

Oh, hey folks, I see you guys have been consistently killing this mob and are using your knowledge of pull/game mechanics to your advantage, but if you don't mind would you kindly go fuck yourself because me and my 5 friends are going to brute force this trivial encounter. THAT will surely show everybody who is right.
well said
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  #3  
Old 10-07-2014, 05:34 PM
Clark Clark is offline
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Originally Posted by Korben [You must be logged in to view images. Log in or Register.]
Why the fuck do we always have to break the law book out? 3 people are constantly killing whatever they're after for hours on end, why should you feel like it's your right to move in and take shit from them just because you have 6 people and can sit closer? I seriously don't understand the sense of inherent entitlement people feel they have here.

Oh, hey folks, I see you guys have been consistently killing this mob and are using your knowledge of pull/game mechanics to your advantage, but if you don't mind would you kindly go fuck yourself because me and my 5 friends are going to brute force this trivial encounter. THAT will surely show everybody who is right.
  #4  
Old 10-07-2014, 11:18 AM
Ella`Ella Ella`Ella is offline
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An actual King 'group' of 6 people would kill everything in the jail, brain room, and pull shrooms. What does it matter if 3 people claim the camp and don't feel like killing the other mobs they're entitled to? It's their right to choose which mobs they kill and which they don't for whatever reason. Just because they aren't touching them doesn't mean that someone else is should be entitled to them.

What are you actually upset about here? If a full group of 6 people claiming king were only killing the king, would that be a problem? What if they camped out in the zone out room and only killed those 3 mobs + king. Would you care if they were killing all the mobs, yet still pulled to the tube room? What if it were 5 people? 4? Where do you draw the line over what is an acceptable amount players that can enjoy the same content for whatever purpose and which mobs you require them kill?
  #5  
Old 10-07-2014, 11:21 AM
texwilly texwilly is offline
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Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
An actual King 'group' of 6 people would kill everything in the jail, brain room, and pull shrooms. What does it matter if 3 people claim the camp and don't feel like killing the other mobs they're entitled to? It's their right to choose which mobs they kill and which they don't for whatever reason. Just because they aren't touching them doesn't mean that someone else is should be entitled to them.

What are you actually upset about here? If a full group of 6 people claiming king were only killing the king, would that be a problem? What if they camped out in the zone out room and only killed those 3 mobs + king. Would you care if they were killing all the mobs, yet still pulled to the tube room? What if it were 5 people? 4? Where do you draw the line over what is an acceptable amount players that can enjoy the same content for whatever purpose and which mobs you require them kill?
This is the logic that converted me. I completely agree. This is a "slippery slope"...
  #6  
Old 10-07-2014, 11:27 AM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
An actual King 'group' of 6 people would kill everything in the jail, brain room, and pull shrooms. What does it matter if 3 people claim the camp and don't feel like killing the other mobs they're entitled to? It's their right to choose which mobs they kill and which they don't for whatever reason. Just because they aren't touching them doesn't mean that someone else is should be entitled to them.

What are you actually upset about here? If a full group of 6 people claiming king were only killing the king, would that be a problem? What if they camped out in the zone out room and only killed those 3 mobs + king. Would you care if they were killing all the mobs, yet still pulled to the tube room? What if it were 5 people? 4? Where do you draw the line over what is an acceptable amount players that can enjoy the same content for whatever purpose and which mobs you require them kill?
The bolded is quite possibly the dumbest thing I've read all day. And I started off my day reading a statement from Ted Cruz's office...

If they are not being engaged or they have no intent in killing them, they are by definition uncamped. If they want people to not screw with their mobs, they are free to relocate, or kill them.

Just because you can solo pull a mob to a safe room doesn't mean you can lay claim to every mob inbetween you and your target if you are not killing them.

So could I kill the jail frogs and tell someone they aren't allowed to kill fungi king, even if I don't plan on killing it or any Myconids. No. Because that is abso-fucking-lutely retarded.
  #7  
Old 10-07-2014, 11:55 AM
Crom Crom is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
The bolded is quite possibly the dumbest thing I've read all day. And I started off my day reading a statement from Ted Cruz's office...

If they are not being engaged or they have no intent in killing them, they are by definition uncamped. If they want people to not screw with their mobs, they are free to relocate, or kill them.

Just because you can solo pull a mob to a safe room doesn't mean you can lay claim to every mob inbetween you and your target if you are not killing them.

So could I kill the jail frogs and tell someone they aren't allowed to kill fungi king, even if I don't plan on killing it or any Myconids. No. Because that is abso-fucking-lutely retarded.
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  #8  
Old 10-07-2014, 12:20 PM
Raev Raev is offline
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Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
Where do you draw the line over what is an acceptable amount players that can enjoy the same content for whatever purpose and which mobs you require them kill?
Quote:
Originally Posted by Raev
then AFK for 30 minutes . . . . than a bunch of dudes do their laundry while pushing the GIVEMEPIXELZPLZ button.
I don't care how many people you have; it's quite easy to 3-man the king from either the zone out or brain rooms and that doesn't bother me nearly as much. My philosophical problem is the AFK nature of the camp and people staying there for 12 hours at a time while they clean their apartments or do schoolwork or whatever.

And as it so happens, unlike the Tranix camp the AFKers have to sit quite a ways away. It's almost impossible to read "must maintain a presence at a camp" and think that a bunch of dudes 5 rooms over are doing this.

I like Mylez interpretation and Guk analogy the best, actually: that if a group of people are AFK in the tube room and another group comes in, they should have the chance to move to the spawn point and keep their camp. If they can't accomplish that reasonably quickly, the other group should be able to move in.
  #9  
Old 10-07-2014, 12:24 PM
Korben Korben is offline
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Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
My philosophical problem is the AFK nature of the camp and people staying there for 12 hours at a time.
It's not like he's going to randomly pop during his cycle, why should they be forced to sit attentive at their keys for 60 mins per hour, ready to engage all the nothing that will be coming their way for 55 of the 60 minutes, as long as they're pulling/killing him in a reasonable time after he spawns?
  #10  
Old 10-07-2014, 12:28 PM
Raev Raev is offline
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Quote:
Originally Posted by Korben [You must be logged in to view images. Log in or Register.]
It's not like he's going to randomly pop during his cycle, why should they be forced to sit attentive at their keys for 60 mins per hour, ready to engage all the nothing that will be coming their way for 55 of the 60 minutes, as long as they're pulling/killing him in a reasonable time after he spawns?
Well that depends: is your goal is to obtain pixels or play the game? Camping the king on his spawn point is a great deal of fun and by no means involves waiting around for 55/60 minutes.
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