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  #71  
Old 09-03-2014, 10:58 AM
heartbrand heartbrand is offline
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Originally Posted by ChronoTheCleric [You must be logged in to view images. Log in or Register.]
Nope. Boxing ruins EQ.
Great and convincing argument
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  #72  
Old 09-03-2014, 11:00 AM
Nirgon Nirgon is offline
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Boxing would obviously not make it into Velious.

Kunark pixels aren't the end of the world.

@Chewie: 150-210 pop is not classic either. We're looking for fixes to that 8]. AKA one guild having 50 people on a 400-500 pop server isn't really that big a deal anymore.
  #73  
Old 09-03-2014, 11:00 AM
Mac Drettj Mac Drettj is offline
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boxing ruins (blue) eq where high population and over camped dungeons exist
  #74  
Old 09-03-2014, 11:00 AM
ChronoTheCleric ChronoTheCleric is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Great and convincing argument
You already posted why. Ruthbader boxing camps at lvl 35. It actually detracts from forming groups (unless scaled group exp stays in).

If i can box a camp, why should I invite that LFG persob, just to get less exp and less chance of the item drop.
  #75  
Old 09-03-2014, 11:01 AM
heartbrand heartbrand is offline
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Quote:
Originally Posted by ChronoTheCleric [You must be logged in to view images. Log in or Register.]
You already posted why. Ruthbader boxing camps at lvl 35. It actually detracts from forming groups (unless scaled group exp stays in).

If i can box a camp, why should I invite that LFG persob, just to get less exp and less chance of the item drop.
because inviting people actually increases exp gained currently on red99, and rather significantly.
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  #76  
Old 09-03-2014, 11:02 AM
Kergan Kergan is offline
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Quote:
Originally Posted by no chewie dont [You must be logged in to view images. Log in or Register.]
the fuck you just say to me?
lol
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  #77  
Old 09-03-2014, 11:02 AM
heartbrand heartbrand is offline
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Quote:
Originally Posted by no chewie dont [You must be logged in to view images. Log in or Register.]
boxing removes the MULTIPLAYER aspect from this massive MULTIPLAYER online role playing game
I think the goal with boxing is to actually increase the amount of human beings playing on red99 by allowing people the ability to play and accomplish things even if they are missing Class X, rather than logging off in frustration
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  #78  
Old 09-03-2014, 11:02 AM
Nirgon Nirgon is offline
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Limit to 2 chars per player. I'll be multiplayer still with the large xp bonus bud. Even if someone is just going to afk, its worth inviting them atm. I'm not sure some people know how much more xp it is on red than blue. You can get 55-56 in 10 hours regular grouping.
  #79  
Old 09-03-2014, 11:05 AM
heartbrand heartbrand is offline
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Quote:
Originally Posted by no chewie dont [You must be logged in to view images. Log in or Register.]
really i woulda thought the goal with boxing would be to farm more items
look around u
Right, because if people can farm items they stay online and play. If people can't, they log off and don't play. Which scenario creates more PVP targets? not sherrif srs?
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  #80  
Old 09-03-2014, 11:06 AM
RoguePhantom RoguePhantom is offline
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Quote:
Originally Posted by no chewie dont [You must be logged in to view images. Log in or Register.]
really i woulda thought the goal with boxing would be to farm more items
look around u
din ding ding.

Boxing makes the game LESS social.
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