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  #71  
Old 07-10-2014, 02:20 PM
TaZeR TaZeR is offline
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Quote:
Originally Posted by Thulack [You must be logged in to view images. Log in or Register.]
Gameplay skill is not just based on how long you have been playing the game. i'm /cringing just using this as a example but if your were playing on Red having quick reflexes and good eye hand coordination will give you a leg up over someone thats slow to respond.
What I am saying is MMO's arn't skill based games a genius and a down syndrome 12 year old kid have the same chance. The reflexes and hand eye coordination is mostly related to the player being used to the game, it's environment, the UI etc.. You get better by leveling up, collecting gear, familiarizing yourself with the mechanics. Its not really any kind of special skill you hone to get better over time, it's just getting to know the game mechanics, areas, mobs etc...
Last edited by TaZeR; 07-10-2014 at 02:23 PM..
  #72  
Old 07-10-2014, 02:30 PM
iruinedyourday iruinedyourday is offline
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ahh the age old skill vs MMO debate..

you know what a real skill is? Widdlin'

In my day it took a man years to learn to widdle, could make him self a pretty cool giant cigar smokn' indian if he kept at it. yep.

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  #73  
Old 07-10-2014, 02:47 PM
TaZeR TaZeR is offline
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Quote:
Originally Posted by iruinedyourday [You must be logged in to view images. Log in or Register.]
ahh the age old skill vs MMO debate..

you know what a real skill is? Widdlin'

In my day it took a man years to learn to widdle, could make him self a pretty cool giant cigar smokn' indian if he kept at it. yep.

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Well I know its true because I have no skill I suck at all games except MMO's or RPG's like Diablo, I'm really stupid in real life too lol.

I think its even an advantage to be stupid because you don't have any smart thoughts bothering you while you grind all day and night.
Last edited by TaZeR; 07-10-2014 at 02:51 PM..
  #74  
Old 07-10-2014, 03:19 PM
Brut Brut is offline
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Boxings fun on servers where the server/gameplay is built around it, ie. THF, EZserver, most every random prog solo server.

P99 only outcome is more reclusive farmers who with boxing have no need whatsoever to interact with other players.
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  #75  
Old 07-10-2014, 03:46 PM
tanknspank tanknspank is offline
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Yes to boxing, limited to 2-3/ip (so you can box OR play with a spouse/roomie, not both). This allows limited boxing, removes the need for an IP exemption process, can be enforced with the same IP filter and prevents the "I'll 6/12/18 box content on my own"

I don't think $15/mo was ever a limitation (back in 1999 it amounted to a couple lunches at the cafeteria, now it's about 4 cups of coffee or the gas a day's commute), but if people feel that made the difference would it be possible to charge for IP exemptions / IP exemption processing (not game access / accounts)?

Quote:
Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
The entire point of the whole genre was to bring like minded people together in one place to enjoy a specific form of entertainment.
Except people often aren't available in a suitable proportion. Being able to wildcard a spot in a group improved the experience for the other 5 that were brought together.

Quote:
Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
There is a reason why p99 has been successful. No boxing is a pretty big part of that. Don't buy it? Look at the population of the other emu servers.
Do any other emu servers provide a faithful replication of classic EQ capped to RoK/SoV? P99's success has more to do with the classic experience (box or no). SoE's official progression servers were pretty populated for the first 2-3 xpacs despite the very un-classic classic experience and the multiboxing. And look how many ask for a new progression / classic server on the official forums. It's not about boxing, it's about the classic gameplay (xp loss, non-instanced, no PoK, no guild hall)

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Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Boxing is a catch 22. In EQ live as computers got better and this game got older, it was a convenience to be able to box "X" class that was in high demand but low supply ... the rate limiter for grouping. Unfortunately, the impact of boxing on a server or population is a self-fulfilling prophecy of doom in my opinion. Even with 2 boxing, and for those classes that are needed ... you end up slowly killing the community. If everyone is 2 boxing, people will prefer to 2 box - especially those classes that have more downtime. Each "box" that exists takes up a spot for a real player.
I disagree. People who like to play solo (box or not) will like to play solo. There's plenty of ways to do that. People who like to group will like to group, whether they can box or not.

I was an avid boxer on live and started in classic, back when I was doing it with 2 computers running EQ in full screen with the default 1999 UI (hadn't heard of the alternate mode toggle yet). But for me the group gameplay was what made EQ fun and I always preferred to group with people than duo my boxes. Even when I eventually had 5 accounts I still preferred to get as many actual people in the group for chatter, company and better reaction times and only use the alt accounts to supplant what we couldn't fill.

Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
I've seen what boxing does to an eq server over and over again.
You've seen what boxing + all the other changes that happened do to a server. Boxing existed in actual classic and I would say the community was just great for the first couple years that correspond to P99 content.

Quote:
Originally Posted by azxten [You must be logged in to view images. Log in or Register.]
Allowing even 2 boxing would make it very difficult/time wasting for GMs to check people who might go beyond 2. It would also result in 9 people playing 18 characters and locking down a lot of raid content.
This isn't harder than finding who goes beyond 1. If anything it's easier because you automatically can discount the first box.

Also, the more you go beyond 1 character the harder it is to multibox them and the more obvious it is. You either need to introduce key duplication (extremely obvious), botting (If someone is risking a ban to bot, do you think they're afraid of a ban for boxing?) or you'll suffer very slow response times that makes it easier to spot/test for GMs.
  #76  
Old 07-10-2014, 04:28 PM
Destron Destron is offline
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No means no.
  #77  
Old 07-10-2014, 10:03 PM
Glenzig Glenzig is offline
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I have this weird feeling that someone is going to get banned tonight.
  #78  
Old 07-10-2014, 10:06 PM
iruinedyourday iruinedyourday is offline
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dude for the love of god can someone please get banned tonight.
  #79  
Old 07-10-2014, 11:54 PM
Messianic Messianic is offline
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18-boxing.... hmmm

I really think you have to have some kind of mental problem to actually be able to do that
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  #80  
Old 07-11-2014, 07:00 AM
myriverse myriverse is offline
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Quote:
Originally Posted by tanknspank [You must be logged in to view images. Log in or Register.]
You've seen what boxing + all the other changes that happened do to a server. Boxing existed in actual classic and I would say the community was just great for the first couple years that correspond to P99 content.
No. The reason the community remained "just great" is because only, maybe, 3-4 out of 1000 were doing it.
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