Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #71  
Old 03-14-2014, 04:57 PM
BigHurb BigHurb is offline
Banned


Join Date: Feb 2014
Posts: 673
Default

grow up people
  #72  
Old 03-14-2014, 05:03 PM
Andis Andis is offline
Banned


Join Date: Sep 2011
Posts: 2,586
Default

Quote:
Originally Posted by Thrilla [You must be logged in to view images. Log in or Register.]
ya a good solution for plugging would be pvp broadcasting it, should be simple enough to add...I'd broadcast like [PvP] "PLayer02" has disconnected while zoning after a "player01" spell/hit

at least it would be close to half the shame of a pvp kill not that it will stop people from doing it, but seriously how many crashes while zoning actually happen especially one where a player character had the last hit whether spell casted or melee'd on some1? never, would be a great addition

make it happen alecta
and how do you tell if it was 10 players vs 1 player?

broadcasting a plug from 10 v 1 is not shameful.

if theres a way for the system to tell oh wait, this was a 1v1, then yes.

more often than not, people plug from zerg pvp
Last edited by Andis; 03-14-2014 at 05:05 PM..
  #73  
Old 03-14-2014, 05:07 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,465
Default

Really wish Eldermoran would "opt out" if you catch my drift
  #74  
Old 03-14-2014, 05:08 PM
mostbitter mostbitter is offline
Planar Protector

mostbitter's Avatar

Join Date: Sep 2011
Posts: 1,463
Default

Quote:
Originally Posted by Andis [You must be logged in to view images. Log in or Register.]
in my eyes, it doesnt matter at all

everyone can plug, sometimes a person actually does crash, and this happens more often than not.

a person makes it to the zoneline, because the other player or players (gank squad) could not kill him in the respected time it took to make it to a zone

whether or not they plug doesnt matter, in the end, the kill was not obtained.

think of it as a playing field. you got this amount of time to kill a player, if he makes to a zoneline under any scenario, you have failed to killed to him, and you do not obtain a YT. this is the game.
translation: i love plugging cus i am a coward
__________________
  #75  
Old 03-14-2014, 05:11 PM
Andis Andis is offline
Banned


Join Date: Sep 2011
Posts: 2,586
Default

Quote:
Originally Posted by mostbitter [You must be logged in to view images. Log in or Register.]
translation: i love plugging cus i am a coward
translation

come see me
  #76  
Old 03-14-2014, 05:15 PM
Faerie Faerie is offline
Planar Protector

Faerie's Avatar

Join Date: May 2013
Posts: 1,178
Default

Quote:
Originally Posted by Andis [You must be logged in to view images. Log in or Register.]
and how do you tell if it was 10 players vs 1 player?

broadcasting a plug from 10 v 1 is not shameful.

if theres a way for the system to tell oh wait, this was a 1v1, then yes.

more often than not, people plug from zerg pvp
Plugging is always shameful. Why waste time coding in pseduo-YT when they could just make LD players show up on the other side?
__________________
"Pleasure writes fewer good songs..."

Red99
  #77  
Old 03-14-2014, 05:17 PM
krazyGlue krazyGlue is offline
Banned


Join Date: Aug 2013
Posts: 2,759
Default

I haven't seen it yet but thank you and your still a faggot
  #78  
Old 03-14-2014, 05:32 PM
Awwalike Awwalike is offline
Planar Protector


Join Date: Mar 2010
Posts: 1,009
Default

don't forget to delete deaths of guild mates who say they were lagging
  #79  
Old 03-14-2014, 05:57 PM
Fame Fame is offline
Planar Protector

Fame's Avatar

Join Date: Mar 2012
Location: Alaska
Posts: 2,936
Default

something about a 45 druid in solb
__________________
  #80  
Old 03-14-2014, 06:05 PM
SamwiseRed SamwiseRed is offline
Planar Protector

SamwiseRed's Avatar

Join Date: Dec 2011
Location: Tatooine
Posts: 10,187
Default

if people dont play here cuz of leaderboard, i wonder how they would handle eve which has every battle archived down to who was involved and what they were "wearing"
__________________
Current Games:
Naw
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:28 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.