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  #71  
Old 11-19-2014, 01:54 PM
Malevz Malevz is offline
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Every class would benefit from AC working in pvp by mitigating some of the damage they take. Right now cloth classes melt and even tanks seem to take max damage despite their AC.
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  #72  
Old 11-19-2014, 01:59 PM
Burgerking Burgerking is offline
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Quote:
Originally Posted by Malevz [You must be logged in to view images. Log in or Register.]
Every class would benefit from AC working in pvp by mitigating some of the damage they take. Right now cloth classes melt and even tanks seem to take max damage despite their AC.
On live during velious, there was nothing I feared more than a Shadowknights unholy aura harmtouch. Here I feel like every melee is harmtouching me over and over again.
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  #73  
Old 11-19-2014, 02:03 PM
Malevz Malevz is offline
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Played 3 rogues on live. Feared damage shields, and warriors. Damage shields is obvious for rogues.

Warriors I feared because I could beat on a warrior for 5 minutes, and their AC/HP meant it took forever to kill them, all my hits would be small. They'd put their back in the corner, put on a 2 hander, and there was no way to win.
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  #74  
Old 11-19-2014, 02:25 PM
Burgerking Burgerking is offline
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Quote:
Originally Posted by Malevz [You must be logged in to view images. Log in or Register.]
Played 3 rogues on live. Feared damage shields, and warriors. Damage shields is obvious for rogues.

Warriors I feared because I could beat on a warrior for 5 minutes, and their AC/HP meant it took forever to kill them, all my hits would be small. They'd put their back in the corner, put on a 2 hander, and there was no way to win.
You're 100% on the money, here I can turn and face a rogue everytime and they backstab me from the side as well as getting off backstabs while I'm directly backed up to a wall. Harder than I've ever been backstabbed on live and they mow through my life before my kiva's dmg shield can even dent them.
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  #75  
Old 11-19-2014, 02:48 PM
Malevz Malevz is offline
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This probably won't help but I remember finding a troll shaman in sirens during velious. I must have smacked him around for 10 minutes, including backstabs, and I was very well geared. Couldn't outdamage torpor or if I did not for long, and couldn't run him oom. Finally after about 8-10 minutes he drank a damage shield pot and I was screwed.

At no point did he put his back against the wall. Just decent geared/self buffed/torpor. And of course AC worked.
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  #76  
Old 11-19-2014, 02:55 PM
Malevz Malevz is offline
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I'd like to add torpor shaman we're a legit pain in the ass. But thinking back backstabs missed a lot more on live too.
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  #77  
Old 11-19-2014, 04:23 PM
Buhbuh Buhbuh is offline
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Ya that's one thing missing here. Those long fights. Mass PvP takes 5 minutes here, rather than 2 hours
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  #78  
Old 11-19-2014, 05:14 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Malevz [You must be logged in to view images. Log in or Register.]
Played 3 rogues on live. Feared damage shields, and warriors. Damage shields is obvious for rogues.

Warriors I feared because I could beat on a warrior for 5 minutes, and their AC/HP meant it took forever to kill them, all my hits would be small. They'd put their back in the corner, put on a 2 hander, and there was no way to win.
There are AC changes for pvp on Beta. Test it if you have time. I can bump it higher if dps is still too high. Feedback really would help.

H
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  #79  
Old 11-19-2014, 05:16 PM
Malevz Malevz is offline
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HMMM, very excited, will take a look.
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  #80  
Old 12-02-2014, 12:48 AM
Colgate Colgate is offline
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seems like crippling blows are still stunning consistently and for several seconds on the beta server, as if no change was made
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