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#71
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Quote:
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#72
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If sit aggro was this bad in live, I would never ever of made a monk to FD train people. /thread
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#73
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Anyone have any idea how long it takes for stuff like this to get fixed?
__________________
My Live Stream - http://twitch.tv/DarthKraze
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#74
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Quote:
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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#75
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Definitely not classic
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#76
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Quote:
__________________
My Live Stream - http://twitch.tv/DarthKraze
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#77
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It sounds to me like they are trying to tweak aggro to approximate raid encounters for velious (heard about this coming soon anyone? hmm).
Aggro on p1999 is 100% exploitable compared to how it worked on live...the only good thing I can say about it right now is that devs are working on it and the devs here are really good. It might be bumpy, but they will fix the problems. | ||
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#78
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Whether anyone wants to admit it, this whole thing is classic.
The devs would make this patch with changes that nobody really thought were necessary and then when it screwed everything up, nilbog, I mean Abashi would come back and say "it's working as intended, so you're just going to have to get used to it." Yeah, it's classic. | ||
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#79
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#80
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Ya, this is fucked. This is not how its supposed to be. If someone pulls with a high agro spell they should be able to pull past sitting people.
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