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  #1  
Old 01-30-2014, 05:18 PM
Vetiver Vetiver is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Give me a one-sentence explanation of why you think we need this, anyway. Your original post just vaguely hints at inflation and RMT somehow making life hard for noobies or something without ever really explaining the how or the why. Only a few classes need gear in order to level to 50+, so even if the economy is so ridiculous that new players cannot afford to buy a single thing in EC, they still could just level to 50+ wearing cloth and random tidbits they find along the way, and then win items at decent camps in a small group and sell the item for a boatload of PP and THEN buy gear.
I'm so happy you cleared up how the game works. I was totally confused for a minute. :[You must be logged in to view images. Log in or Register.]
  #2  
Old 01-30-2014, 06:50 PM
Spitty Spitty is offline
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Originally Posted by rixardion [You must be logged in to view images. Log in or Register.]
Despite some valid points, you can't argue that this would not be good for the server overall.

As someone posted earlier, try to remember that everything is relative in price. The only thing that will not change is the base wage (item vendoring).

The fact is, something like this is inevitable, and I for one would rather not see the community split between multiple servers.
You clearly haven't thought this through beyond your initial 'eureka' moment. It is not a good idea, it is not inevitable and you sorely need to develop the ability to see beyond your own thought bubble and objectively assess your proposal.

It has already been illustrated in this thread that there's an immediate workaround - gems. So, any advanced warning of such a purge would result in a massive stockpiling of vendor-friendly gems, reagents, tradeskill components and the like. Those that know the trade-in values well enough to pick the best buy/sell ratio would have an advantage, and those that either couldn't prepare for the purge or were unaware it was happening would be at a severe economic disadvantage through no fault of their own.

So, the only way to implement this is to make it random. This would only work the first time, since after the first purge I can guarantee most people would get into the habit of converting saved coins into stackable gems and holding them on as many alts as necessary; preparations for the next purge. Again, a very unfair advantage/disadvantage situation is artificially introduced into the economy.

Now, lets assess that first purge. You seem to be under the impression that it would effect everyone equally - this is absolutely not the case. Those with existing stockpiles of gems and tradeskill components instantly have massive leverage over the economy as they become the initial currency injection points and can arbitrarily determine item value based on their whims. This is incredibly destabilizing, and is a far, far worse situation than our current one.

Items that currently are low value and high supply would instantly become worthless except for their vendor value. A person handing out tranquil canes for free would likely rethink that and get the ~150pp value from a vendor instead, which directly negates the point that this kind of purge would be beneficial to the "poor" on this server. It won't, and thus you have another group that is disproportionately affected by this purge.

Finally, those with low platinum reserves but have high-value items would (a) hardly be affected by this, and (b) would directly control the economy in an even more powerful capacity than they do now. Want a fungi from me? Fine, it's 100k still. Who says I need to sell it to you for 20k just because now people have to farm plat 24/7 to kickstart the economy again? Oh, you don't have 100k? Well, go farm Seafuries for the next two months because all of the mid-level gear you would have sold to make up the difference is now completely worthless.

I could go on, but I think I've said enough. It's a horrifically poor idea that's completely unfounded, based on shill economics and I think your best bet is to concede and bow out at this point. It. Won't. Happen.
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  #3  
Old 01-30-2014, 05:34 PM
Lord_Snow Lord_Snow is offline
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I thought this was a group oriented game where your group helps you get loot and visa versa. Is it a lack of research on where items drop? This is a more socially demanding game, are you not making friends to help you get groups faster? These are some things you should look at. EQ is not a user friendly game. I'm not trying to be mean, I have helped my fair share and continue to, but those I've helped are honestly gettin theirs on their own. You can't be uber in a month as a newb to the server..wel you can if you know what you're doin. Its not your current run of the mill mmo this game takes actual dedication and time.
  #4  
Old 01-30-2014, 05:51 PM
Marglar Marglar is offline
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I made ~3100pp by the time I was 27 on my warrior. this has allowed me to buy a lamentation, an hp ring (someone gave me another hp ring), bronze from vendors etc. someone else hooked me up with a handful of other pieces, too (cobalt gloves/boots, jarsath trident, staff of battle, jagged war sword!). between friendly, helpful players and putting my nose to the grind stone in areas that produce good platinum for lower levels, I'm doing pretty well despite the economy.

the economy is a little intimidating price wise, but like the aforementioned said.. group in places that drop things, win loot, sell loot, buy loot. it will work itself out eventually. sorry it might take a little longer than it took on live to acquire things, but it is by no means broken or undoable.

this will also motivate you to figure out quests and drops you can do on your own without using EC as the way to gear yourself! I'm able to do some of the crafted quests here shortly, I've camped the bracer of erollisi, I'm not too far away from being able to do the hero bracer quest. the tough part is getting to 35+ when a lot of doors start opening up, just gotta stick with it.
  #5  
Old 01-30-2014, 06:34 PM
NextGenesis88 NextGenesis88 is offline
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Every time I make a new character I get hooked up when I am not even trying... just play the game and things work out just fine. You can get good money mid teens or so in HH with shralok packs, idols, scalps or can even farm a runed bone fork and sell for 400-600pp in uguk. There are ways once you get over it and level a bit. I can't see how they could punish the people who legitimately got their money because of the people who have gotten involved in RMT.

Everyone else gets money and makes it in this game, why can't newbies? They also started out that way and made it up there. I think people feel like they need to constantly shop for their stuff too often. It is possible to get things the normal way along with leveling and questing.
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Last edited by NextGenesis88; 01-30-2014 at 06:37 PM..
  #6  
Old 01-30-2014, 06:47 PM
Ajkuhuun Ajkuhuun is offline
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I'm a fairly new player, my main is only level 22 due to my own time restraints, but I have no problem farming bone chips...silks...etc and hoofing my scaley ass over to ec from Kunark to sell because that's how I remember the low levels in EQ being back when I started. Honestly the high prices don't bother me because it's the norm. I came from a server where RMT was plain horrible, and yeah inflation happened but that's sort of parallel to the real eq experience. If I wanted the easy route, I'd go back to wow or let's face it...even EQ live [You must be logged in to view images. Log in or Register.]
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  #7  
Old 01-30-2014, 08:00 PM
Tecmos Deception Tecmos Deception is offline
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Have my babies, spitty!
  #8  
Old 01-30-2014, 08:15 PM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Have my babies, spitty!
According to Spitty it would probably be Insurmountable Inconceivable to conceive on your part. [You must be logged in to view images. Log in or Register.]
  #9  
Old 01-31-2014, 10:46 AM
LethalLogic LethalLogic is offline
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Dumb post.
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  #10  
Old 01-31-2014, 10:54 AM
webrunner5 webrunner5 is offline
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I have been playing on here for almost 4 years now and I have NEVER seen a group that did even ask what gear a person had to be invited. And I have 24 alts so I have not lived in a bubble at level 60. Hell I even have a Ranger and not had too many problems getting a group. But he is low level wise so that helps. Saving him for Velious.
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