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  #71  
Old 01-20-2014, 07:52 PM
Troubled Troubled is offline
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There's ways to do it that don't make you trample over the common west wall camp. Also, not classic.
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  #72  
Old 01-20-2014, 07:55 PM
Derubael Derubael is offline
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  #73  
Old 01-20-2014, 07:56 PM
Derubael Derubael is offline
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Originally Posted by Troubled [You must be logged in to view images. Log in or Register.]
Also, not classic.
happened all the time on live in classic. Is one way 'more classic' if they both happened in classic but one happened more ?
  #74  
Old 01-20-2014, 07:57 PM
Daldaen Daldaen is offline
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I appreciate what you did for me, making a whole other map in MSPaint. But... no.

Yellow is EXACTLY the "West Wall" camp that is colloquially understood by most raiders on this server. I say "West Wall" in PoFear, people think that yellow circle. They don't think the Blue oval, regardless of the fact that it is indeed West and it is indeed near a wall.

Suggesting it is akin to KC isn't that great because you have 2 options in KC. Most people know right when you enter, right when you train to leave. Hell, I have a post on this debate! If PoFear had another zone in for the South East corner of the zone, you may have a point. But the fact that zoning in to your fear break, could land you right in the middle of some huge train which would almost always cause you aggro regardless of any precautions you can take.

When you break into fear you enter in the South West. You can either go North / East which is out in the open and leads to even more social aggro. Or West / South. And South tends to have more pathers than West I think. Which makes West the clear choice.

So yea. Learn2Clear Trash again. Kiting should be banned. Ron Paul 2012.
  #75  
Old 01-20-2014, 08:00 PM
Derubael Derubael is offline
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I am just having fun at this point btw. Any chance to draw something in MS paint should be acted upon immediately.

I understand what you guys are saying, and yes, a-team definitely got trained in fear.

But it's a bad, bad place to be especially when CT is up. If you got trained at the zone in to KC on the right hand side, would you petition a GM, or move to the left hand side so you don't get trained next time?

EVERYBODY should be more careful and more aware of what's going on when CT is up. Not just the kiters. Everyone.
  #76  
Old 01-20-2014, 08:01 PM
CodyF86 CodyF86 is offline
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You're right, and all Yibz had to say when he zoned in was, hey guys im going to start a kite, where are you at.

Also a guide trying to show with a crappy map, why it's ok to kite the entire zone...

Quote:
8. You may not disrupt the normal playability of a zone or area.

Zone/Area Disruption is defined as any activity designed to harm or inconvenience a number of groups rather than a specific player or group of players. This includes, but is not limited to::

-Monopolizing most or all of the kills in an area.
I don't need mspaint, here ya go:

Pythagorean theorem: A^2 + B^2 = C^2
  #77  
Old 01-20-2014, 08:01 PM
Daldaen Daldaen is offline
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Oh and yes.

When I said "More Classic", clearing trash to do CT is far more prevalent than kiting it.

I'm *guessing* (and feel free to prove me wrong) that most guides from the era regarding PoFear, suggest clearing entire zone before engaging CT. Not many will suggest kiting... though there may be an exception.
  #78  
Old 01-20-2014, 08:03 PM
Nirgon Nirgon is offline
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I remember always clearing the zone in Kunark.

However I can't say I ever saw the zone kited, CT killed, and a GM issuing warnings etc.
  #79  
Old 01-20-2014, 08:05 PM
Heebee Heebee is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
I remember always clearing the zone in Kunark.

However I can't say I ever saw the zone kited, CT killed, and a GM issuing warnings etc.
Same in Classic/Kunark and even Velious (post fear revamp) on my server. Guilds cleared the zone prior to CT, there were no kites. Guilds might compete to clear the zone at the same time (as they USED to do on P99 even), but there were no mass kites and engages of CT with 12872398472143 mobs up.
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  #80  
Old 01-20-2014, 08:05 PM
Derubael Derubael is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
I appreciate what you did for me, making a whole other map in MSPaint.
<3

Quote:
Originally Posted by Daldaen
But... no.
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</3

Quote:
Originally Posted by Daldaen
If PoFear had another zone in for the South East corner of the zone, you may have a point. But the fact that zoning in to your fear break, could land you right in the middle of some huge train which would almost always cause you aggro regardless of any precautions you can take.
The kite generally doesn't hit the fear portal until a guild is ready to engage CT. I have no idea why TMO had their kite so close to the portal when they weren't even in the zone.
Quote:
Originally Posted by Daldaen
When you break into fear you enter in the South West. You can either go North / East which is out in the open and leads to even more social aggro. Or West / South. And South tends to have more pathers than West I think. Which makes West the clear choice.
Unless CT is up and 80% of the zone is being run around in a massive train kite of clusterfuckery, in which case you should be fine moving clockwise around the zone to get to a more safe spot.

Quote:
Originally Posted by Daldaen
So yea. Learn2bawareofthesituation. Kiting should be done with more caution. Ron Paul 2016.
ftfy
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