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  #71  
Old 12-28-2013, 05:37 PM
Clark Clark is offline
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Originally Posted by Daldolma [You must be logged in to view images. Log in or Register.]
Quellious GMs both mandated and enforced an NToV rotation in early Velious.
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  #72  
Old 12-28-2013, 06:19 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Originally Posted by Daldolma [You must be logged in to view images. Log in or Register.]
Quellious GMs both mandated and enforced an NToV rotation in early Velious.
That would have been between vis maior and lotus cult? There wasn't a third at that time, if I remember correctly. Wraith-Rev (guild I was in) was just reforming at that point.

Guilds used to self-destruct back then too. Players were far more reckless in their immaturity. Today, everyone is "smart dumb." Back then, you could count on the norm of just old-fashioned "dumb."
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  #73  
Old 12-29-2013, 01:53 AM
Nirgon Nirgon is offline
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Who can hit a ball harder or throw it faster? What a load of shit!
  #74  
Old 12-29-2013, 10:18 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by Bodeanicus [You must be logged in to view images. Log in or Register.]
Is there any reason you've got a hard on for social Darwinism on this server? People with no lives and too much time on their hands "deserve" to monopolize raid content? Why not just make the whole thing fucking red, then, so the rest of us can kill them and take their shit? That's the way the real world works, after all.
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  #75  
Old 12-29-2013, 10:28 AM
Barkingturtle Barkingturtle is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
The yankees and red sox are griefing baseball?
Really poor analogy for the point you're struggling to make.

A-Rod, Clemens, Manny, Petitte -- these teams elected to employ some of the worst cheaters ever. Are you saying those who cheat longest without being caught are deserving of rewards?

The Yankees are so destructive, they were forced to pay almost 30mil in luxury tax this season. That's like the P99 staff forcing top raid-guilds to tithe 10% of their raid proceeds to smaller market clubs like The A-Team or the Minnesota Twins.

Maybe stick to non-sports analogies.
  #76  
Old 12-29-2013, 10:34 AM
HeallunRumblebelly HeallunRumblebelly is offline
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Originally Posted by Barkingturtle [You must be logged in to view images. Log in or Register.]
Really poor analogy for the point you're struggling to make.

A-Rod, Clemens, Manny, Petitte -- these teams elected to employ some of the worst cheaters ever. Are you saying those who cheat longest without being caught are deserving of rewards?

The Yankees are so destructive, they were forced to pay almost 30mil in luxury tax this season. That's like the P99 staff forcing top raid-guilds to tithe 10% of their raid proceeds to smaller market clubs like The A-Team or the Minnesota Twins.

Maybe stick to non-sports analogies.
I'm confused, why are these guys cheaters? If it's the performance enhancing drugs...literally everyone in baseball takes performance enhancing drugs. Yankees just got the best docs. We've really got to move beyond the whole PED issue and realize that we're chemical beings o_O
  #77  
Old 12-29-2013, 10:37 AM
Barkingturtle Barkingturtle is offline
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Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
I'm confused, why are these guys cheaters? If it's the performance enhancing drugs...literally everyone in baseball takes performance enhancing drugs. Yankees just got the best docs. We've really got to move beyond the whole PED issue and realize that we're chemical beings o_O
Cheating is not justifiable merely because someone else is doing it. This is something we learn as we mature, in life and in Norrath.
  #78  
Old 12-29-2013, 11:52 AM
sedrie.bellamie sedrie.bellamie is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
1) supply a few more mobs for our top-heavy server and 2) give people a chance to compete without tracking and 3) spread guilds out to limit the trains and other douchebaggery and 4) ensure that 2nd and 3rd tier guilds can actually get a raid target every now and again.
1) there are plenty of raid targets
2) tracking is the byproduct of variance
3) release velious
4) how about those 2nd or 3rd tier guilds compete instead of asking for handouts

A-Team should just shout in EC auction to buy proxy spots to fight raid mobs.. oh wait they have done that already. You know, smaller guilds could merge and step up and compete. I think that is what some guilds called TMO and DA did to take down the first IB. So if Azure Guard and the A-team want to take down TMO, you know they might have to actually put in some work.

TL;DR do some work instead of asking for handouts
  #79  
Old 12-29-2013, 12:23 PM
Seltius Seltius is offline
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Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]

And that's where you're wrong, and exactly why I told TMO they need to come to an arrangement, because they aren't coming off raid suspension until they do.
When did this go from a 2 week raid suspension to an indefinite raid suspension based on all the raid guilds coming up with a working solution to a broken raid scene. The problem is everyone I have read comments from in the top few raid guilds wants it worked out to where they/we don't sacrifice competition for free handouts. The lower few raiding guilds(im sorry im not trying to offend anyone just don't know a better way to describe them) seem to want a rotation or timers to give them shots at the mobs. The lowest skyraiding guild wants the target to be handed to them and to be allowed to do them without any competition.

Your post says that until everyone agrees including TMO that TMO will be unable to raid. This is unacceptable since it basically means that a working arrangement has to be come up with first and then agreed on by all guilds including TMO. This isn't fair to any of the guilds as this really needs to be hammered out to help everyone not just the guilds that want to break into the endgame raid scene or that don't want to compete for mobs.(Edit-In rereading this I realized it may offend a few guilds I wasn't intentionally trying to offend. It is a little coarser than I intended it to be I have edited it to try and better clarify)

That being said.

The real solution to this would be to release Velious and then the guilds would all spread out to new raid targets. There would be a lot more to kill and no one would get bored. There would still be complaining as that is the nature of society and humanity is some people are never happy. You cant make everyone happy when you have this many different people together in one place.

Now that being said I put this to you who have been promising Velious for years now from what I've been told. I haven't been playing long enough to have been told it was coming out soon. Though I have heard Velious was coming out by the end of the year. And even it was coming out in the next few months. Which is easier to do get 600+ people to all agree to a set of rules that may or may not benefit them. In the process basically holding a guild hostage on their agreement to whatever rules are set forth by their peers. Or to finish an expansion and release it to be beta tested and correct the bugs as it goes? Hell when SoV was originally released there were more than a few encounters that didn't have itemization and didn't work correctly. There were more than a few bugs and some things did work for months to years afterwards. This is the last expansion from the live game that you will be releasing. Release it and spend the next 4 years polishing it. Then add new content you make or release a new server with all the bugs worked out.

This really seems like the easier option since it will also allow you to see the bugs first hand instead of just looking at code trying to figure out if its correct or not. You have a few very skilled people programming the code now when you could have 1k maybe/maybe not so skilled but experienced gamers testing it finding the bugs and making you aware of them. With a beta test also you wouldn't have to worry about people getting upset if you rolled back after finding a major bug or removed anything that was achieved through exploitation. It alleviates some of the issues and gives you a chance also to see who and what might exploit or be exploited later.

In the end its up to you this is your server you will do what you want or have to do. But I don't think the responses here and in other threads have helped this server or your image. If I didn't know a little of what was going on in game and see what you and others are referring to I would find another game to play before going to one where the mob mentality is the way it is here. I swear I thought about opening a pitchfork and torches store in East Commonlands forum.

TL;DR then this post wasn't directed at you anyway. Hopefully the powers that be in this game will read it and understand its not against or about them. Its about the players that they are trying to help.
Last edited by Seltius; 12-29-2013 at 12:27 PM..
  #80  
Old 12-29-2013, 01:47 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by Seltius [You must be logged in to view images. Log in or Register.]
When did this go from a 2 week raid suspension to an indefinite raid suspension based on all the raid guilds coming up with a working solution to a broken raid scene. The problem is everyone I have read comments from in the top few raid guilds wants it worked out to where they/we don't sacrifice competition for free handouts. The lower few raiding guilds(im sorry im not trying to offend anyone just don't know a better way to describe them) seem to want a rotation or timers to give them shots at the mobs. The lowest skyraiding guild wants the target to be handed to them and to be allowed to do them without any competition.

Your post says that until everyone agrees including TMO that TMO will be unable to raid. This is unacceptable since it basically means that a working arrangement has to be come up with first and then agreed on by all guilds including TMO. This isn't fair to any of the guilds as this really needs to be hammered out to help everyone not just the guilds that want to break into the endgame raid scene or that don't want to compete for mobs.(Edit-In rereading this I realized it may offend a few guilds I wasn't intentionally trying to offend. It is a little coarser than I intended it to be I have edited it to try and better clarify)

That being said.

The real solution to this would be to release Velious and then the guilds would all spread out to new raid targets. There would be a lot more to kill and no one would get bored. There would still be complaining as that is the nature of society and humanity is some people are never happy. You cant make everyone happy when you have this many different people together in one place.

Now that being said I put this to you who have been promising Velious for years now from what I've been told. I haven't been playing long enough to have been told it was coming out soon. Though I have heard Velious was coming out by the end of the year. And even it was coming out in the next few months. Which is easier to do get 600+ people to all agree to a set of rules that may or may not benefit them. In the process basically holding a guild hostage on their agreement to whatever rules are set forth by their peers. Or to finish an expansion and release it to be beta tested and correct the bugs as it goes? Hell when SoV was originally released there were more than a few encounters that didn't have itemization and didn't work correctly. There were more than a few bugs and some things did work for months to years afterwards. This is the last expansion from the live game that you will be releasing. Release it and spend the next 4 years polishing it. Then add new content you make or release a new server with all the bugs worked out.

This really seems like the easier option since it will also allow you to see the bugs first hand instead of just looking at code trying to figure out if its correct or not. You have a few very skilled people programming the code now when you could have 1k maybe/maybe not so skilled but experienced gamers testing it finding the bugs and making you aware of them. With a beta test also you wouldn't have to worry about people getting upset if you rolled back after finding a major bug or removed anything that was achieved through exploitation. It alleviates some of the issues and gives you a chance also to see who and what might exploit or be exploited later.

In the end its up to you this is your server you will do what you want or have to do. But I don't think the responses here and in other threads have helped this server or your image. If I didn't know a little of what was going on in game and see what you and others are referring to I would find another game to play before going to one where the mob mentality is the way it is here. I swear I thought about opening a pitchfork and torches store in East Commonlands forum.

TL;DR then this post wasn't directed at you anyway. Hopefully the powers that be in this game will read it and understand its not against or about them. Its about the players that they are trying to help.
We'd have the same issue with ST key mobs. I think people aren't looking for a repeat of the vp key situation so many on this server have--everything but the trak tooth. I'd imagine they'd ask for rotations on mobs with keys like that so they are also able to rotate st bosses, but who knows [You must be logged in to view images. Log in or Register.]
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