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#71
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It is puzzling as this 'private server' claims to want to be 'classic' but variance has no place in the equation. Also, classic had heavy GM involvement to ensure play nice was adhered to for raids. I remember this first hand on the Nameless. This community isn't that big. It should be rather simple to ensure that things are run fair and one small group isn't hoarding all the food North Korea style. | |||
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#72
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Casuals and casual guilds asking for variance removal, will not work.
Because Variance has nothing to do with casuals, or casual guilds. Variance is fucked, and retarded. Nobody in the high end likes it or wants it, and every well thought out solution is ignored by GMs. As a side note, no, no casual puts as much effort in to this game as the top end guys. You have no concept of what it takes for certain people to be at the top end if you think you're doing it now. | ||
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#73
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There have been discussions on rotations, also in the past, they never go anywhere because GMs won't enforce them on people who don't want them. The only time rotations happen is because the guilds who raid want them and set them up. It's happened a few times, but nothing on a grand scale to give everyone easy access to P99 raiding. If you have been around and active like you seem to suggest in your post, you'd know this, but you don't... so again, WELCOME TO P99! Quote:
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Last edited by Autotune; 11-24-2013 at 01:03 AM..
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#74
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I think we do agree that there's just too many guilds with too many high end players for a rotation to work now at this point. In the beginning there were 2 dragons, one god, one demi-god and phinny to rotate between 2 guilds that were 30-40 people each. If there were a rotation put in today the server would go stale, there would be no progression, each guild would get like, 1-2 kills a month. It would be painfully boring.
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dun dun dun daaaaa Bitch Pudding
Glitterati Irons - Wood Elf Druid. | ||
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#76
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#77
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#78
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They didn't need them because of the speed of expansions and the bugs and issues with Trak. However, there still was strict GM intervention to ensure guilds played nice and respected each other, even with the most cutthroat of competition.
The two things that puzzle me most are why there isn't a similar policy here, and also why only one <blue> server and one empty <red> with plans for another red? P99 screams for more blue, which makes me wonder the reasoning for not adding at least a second, if not third. It's what people want to play. | ||
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#79
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Yes, let's remove variance and turn every pop into a race to see who can fit 300 people on the spawn and spam target attack macros the fastest.
Sounds like fun. Might as well just /random every FTE on every mob. | ||
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#80
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