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  #71  
Old 12-10-2013, 10:48 AM
Itap Itap is offline
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Quote:
Originally Posted by karanastorm [You must be logged in to view images. Log in or Register.]
What is the sense of this if you can't download it? Waiting 20sec stays there forever. If you are doing this to make some revenue from then you might as well forget it because I do not think players can get paid for things like this. If you are doing it for the sake of the community then props to you.
Read this you faggot

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Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
Sorry guys the forums have a max attachment size of 100kb so I had to use something else and I tried that site after searching for some host. Apparently it's a junk site so I'll have to do multiple attachments on forums again. I'll fix it as soon as I get home. And no I don't make money that is how the site is free I guess. All my hours worked are to benefit the community to help recreate a classic experience.
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  #72  
Old 12-10-2013, 11:45 AM
diplo diplo is offline
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my summoning spell sound ends with an armor spell sound once the spell is complete. is this classic?
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  #73  
Old 12-10-2013, 12:39 PM
Telin Telin is offline
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Summoning spells ended with the soft wind sound like the cast sound of shields. I tested it on eqmac before changing it. Also u can hear the classic sounds still if u only use spells.eff so I can double check later today.

I know some spells that share the same visual effect may not share the same sound effect. For example self-only teleport spells share the gate and invisibility visual effect but should sound different at the end. The teleport should sound like a portal while the other spells do not. I have that specific fix in for later because it requires editing the spells_us file for them to reference the same effects with the new sounds.
  #74  
Old 12-10-2013, 12:42 PM
Telin Telin is offline
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Btw 8 people only downloaded half the update. You need both parts for you to see a change. If you only download the particles you won't notice a change and if you only download the spell files then those particles won't exist for the game to use and they'll be invisible.
  #75  
Old 12-10-2013, 01:59 PM
happyhappy happyhappy is offline
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Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
I'm able to manipulate quite a bit. It's probably doable. Do the majority of players want it removed?
I thought the point of the classic spell particles was to make it classic? The level up effect weren't implemented until post-luclin.

That being said, got these running yesterday, pretty awesome, keep up the good work!
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Fixed, pending update.
  #76  
Old 12-10-2013, 02:16 PM
tristantio tristantio is offline
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Mirror up at:

http://ahungry.com/p99-classic-spells.7z

It contains both directories.
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  #77  
Old 12-10-2013, 02:25 PM
karanastorm karanastorm is offline
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Quote:
Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
Read this you faggot
No sir, sorry you fail. He posted that after my comments. You lose faggot. Did your boyfriend not give you any before he left for work or what.
  #78  
Old 12-10-2013, 02:38 PM
CodyF86 CodyF86 is offline
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Quote:
Originally Posted by karanastorm [You must be logged in to view images. Log in or Register.]
No sir, sorry you fail. He posted that after my comments. You lose faggot. Did your boyfriend not give you any before he left for work or what.
Really really mad. lol....Really really really really mad. [You must be logged in to view images. Log in or Register.]

On a happier note here is another place to post files that I use, it's called dev-host.

p.s. I love these particle effects. [You must be logged in to view images. Log in or Register.]

http://d-h.st/

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Last edited by CodyF86; 12-10-2013 at 02:41 PM..
  #79  
Old 12-11-2013, 02:14 PM
Telin Telin is offline
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Thanks for the site.

Next on my list will be more class specific spells with necro/sk, enc, and bard songs. Bard songs are particularly a mess with the stat songs not even showing up at low levels and animations of casting instead of instrument only animations. If anyone knows of a class specific spell that I could miss let me know.
  #80  
Old 12-12-2013, 11:19 AM
Rhun Rhun is offline
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A huge thank you from me too. This really is awesome! [You must be logged in to view images. Log in or Register.]

Can you do something about the mage and wizard bolt spells? The bolt is only very tiny and barely visible, while the original was pretty big.
Also the bolt graphic is moving quicker than the actual time until it hits.
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