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#71
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Lootenant Dan <Hierophant>
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#72
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![]() my summoning spell sound ends with an armor spell sound once the spell is complete. is this classic?
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#73
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![]() Summoning spells ended with the soft wind sound like the cast sound of shields. I tested it on eqmac before changing it. Also u can hear the classic sounds still if u only use spells.eff so I can double check later today.
I know some spells that share the same visual effect may not share the same sound effect. For example self-only teleport spells share the gate and invisibility visual effect but should sound different at the end. The teleport should sound like a portal while the other spells do not. I have that specific fix in for later because it requires editing the spells_us file for them to reference the same effects with the new sounds. | ||
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#74
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![]() Btw 8 people only downloaded half the update. You need both parts for you to see a change. If you only download the particles you won't notice a change and if you only download the spell files then those particles won't exist for the game to use and they'll be invisible.
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#75
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That being said, got these running yesterday, pretty awesome, keep up the good work! | |||
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#76
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__________________
Realtime auction logger: http://ahungry.com/eqauctions/
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#78
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On a happier note here is another place to post files that I use, it's called dev-host. p.s. I love these particle effects. [You must be logged in to view images. Log in or Register.] http://d-h.st/ Aaradin The A-Team | |||
Last edited by CodyF86; 12-10-2013 at 02:41 PM..
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#79
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![]() Thanks for the site.
Next on my list will be more class specific spells with necro/sk, enc, and bard songs. Bard songs are particularly a mess with the stat songs not even showing up at low levels and animations of casting instead of instrument only animations. If anyone knows of a class specific spell that I could miss let me know. | ||
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#80
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![]() A huge thank you from me too. This really is awesome! [You must be logged in to view images. Log in or Register.]
Can you do something about the mage and wizard bolt spells? The bolt is only very tiny and barely visible, while the original was pretty big. Also the bolt graphic is moving quicker than the actual time until it hits. | ||
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