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| View Poll Results: If Item Loot is Enabled, Will you still play T99? | |||
| Yes. |
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85 | 55.19% |
| No. |
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69 | 44.81% |
| Voters: 154. You may not vote on this poll | |||
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#71
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Can someone explain to me the purpose of looting food and water?
Is that really going to sweeten your kill to loot 20 loaves of bread? Or stacks of items in general? If it's random, people will just carry around 20 stacks of bat wings and delete them as needed. Maybe once in a blue moon you'll get lucky and loot a stack of peridots or something. I think half-assed item loot of that type is almost worse than normal item loot. It's just dumb and pointless. | ||
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#72
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FFA and item loot (actually and exp loss) are things that people always seem to think are good for pvp. But they actually lead to less pvp.
All you have to do is compare Rallos to Vallon/Tallon. There was way more pvp on VZ/TZ. Rallos was naked pk gankers and quick bagging no fight back gankees. Items in EQ are hard to get. Some things are quested items that may have taken weeks (or more) for someone to acquire. Just to lose to a ganker because you had to AFK and go get the door, or heaven forbid interact with another person outside the game (spouse, kid, someone at the door, etc.) The ONLY good aspect of item loot is the gankers are usually naked instead of some fungi twink so more killable. Does anyone remember Rallos? It was just a bunch of naked people running around who would put there stuff on if they were sure there were no 'pkers' around. It was fun to try to put together your best no drop outfit..but than that destroys the whole purpose of item loot actually. I kill the guy in my zone because he's on the enemy team and needs to die. I don't kill him to score his banded mail. I think for this server to thrive like any server it needs a good balance of hardcore people and casual people: For example, a casual player sometimes things come up where they have to afk for something without warning. On a pvp server there's a good chance they come back dead. They deal with it, sucks but comes with the territory of a pvp server. Now they have a CR or maybe log for the night a little pissed. Now if that same thing happens and they also took their totemic helm that they quested for a week or more to get, there's a good chance they throw up my hands and say screw this server I'm out. Someone might say well you should've bagged your stuff before you went afk...but unless EQ is your job, stuff happens around you that is more important than a video game. For the server to thrive you need those casual guys to want to play too. | ||
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Last edited by Velerin; 11-12-2013 at 08:08 PM..
Reason: added more
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#73
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Last edited by runlvlzero; 11-12-2013 at 08:06 PM..
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#74
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Item loot and broadcast plunders for the wow effect.
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#75
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It's pretty simple...
If you want a penalty/reward for PvP go play Teams. If you want no penalty/reward for PvP go play R99. If you don't want PvP, or can't handle it, go Blue99. Teams confirmed 100% more red than R99. | ||
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#77
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Everyone I've talked to about this has said about the same thing. Gonna be fun but server will be deader than red99. Item loot will grief more people off red than no guard assist. thats a fact jack.
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Current Games:
Naw | ||
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#78
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in the name of science reminds of me the Stanford prison experiment
http://en.wikipedia.org/wiki/Stanford_prison_experiment i hope it doesnt end that way but science can be evil sometimes.
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Current Games:
Naw | ||
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#79
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Quote:
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Oracle BAN
Warlord BAN Sorceress BAN Warlok Goatassin Luminary Polyester Master Cotten | |||
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