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  #71  
Old 07-23-2010, 07:29 PM
Uaellaen Uaellaen is offline
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Originally Posted by Evorix [You must be logged in to view images. Log in or Register.]
perhaps you dont kill raid bosses and have no experience in the matter... yes the thread says that and i have even asked a gm about it. but the point is ever since ive been raiding no mob has been outside the 24hr and 48hr windows. is this intended? no idea
perhaps i dont want to camp for days in the same zone? and how comes i see you guys sitting in zones for up to 4 days then? oh right yeah, getting there in "advance" ... bull...
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  #72  
Old 07-23-2010, 07:29 PM
Supreme Supreme is offline
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Originally Posted by Evorix [You must be logged in to view images. Log in or Register.]
perhaps you dont kill raid bosses and have no experience in the matter.
This coming from the guy that posted the misinformation in the first place? I was actually killing these bosses a long time ago. And, as unlikely as you hope it will be, i will be doing it again.

So just shut up until you can offer something constructive.
Last edited by Supreme; 07-23-2010 at 07:32 PM..
  #73  
Old 07-23-2010, 07:30 PM
Skope Skope is offline
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Originally Posted by astarothel [You must be logged in to view images. Log in or Register.]
Effort reflected by time involved in a straight rotation = 0
Effort reflected by time involved in poopsock camping > 0
I'm not vouching for a straight rotation, instead it would certainly be nice if guilds did that whole "tracking" and "mobilization" thing that was so popular before. Hell, even pseudo-rotation combined with tracking, movement and engagement would require more "effort" than what we have now. This whole "Time = Effort" argument you're trying to put forth just doesn't hold water. Leaving your PC on unattended isn't effort, it's a huge flaw in what you seem to perceive as your impervious rule. The fact that you're not conceding that you're wrong is absolutely mind-boggling. You're so obstinate-minded that you seem completely delusional. The only possible reasoning behind your thinking is that perhaps you're gaining from this and would like it to continue or you have no idea what the hell is going on... Either way you're wrong. Find another thread to troll or go back to RnF
  #74  
Old 07-23-2010, 07:31 PM
Evorix Evorix is offline
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Originally Posted by Supreme [You must be logged in to view images. Log in or Register.]
This statement leads me to believe it actually is a 5-9 day spawn and not a 6-8 day spawn.

From this i would really like to see it be a 5-7 day spawn to be more in line with live. It will not stop perma camping but it will offer more content.
I do believe the GMs intended this, but is either not working correctly OR just have an extremely small % to spawn during the very early and extremely late windows. I, along with DA have never seen a boss spawn outside the windows that I stated.
  #75  
Old 07-23-2010, 07:32 PM
Uaellaen Uaellaen is offline
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I, along with DA have never seen a boss spawn outside the windows that I stated.
its alright mister bush, yes the iraq does definatly have weapons of mass destruction and it is crucial to invade that country
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  #76  
Old 07-23-2010, 07:33 PM
Evorix Evorix is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
I'm not vouching for a straight rotation, instead it would certainly be nice if guilds did that whole "tracking" and "mobilization" thing that was so popular before. Hell, even pseudo-rotation combined with tracking, movement and engagement would require more "effort" than what we have now. This whole "Time = Effort" argument you're trying to put forth just doesn't hold water. Leaving your PC on unattended isn't effort, it's a huge flaw in what you seem to perceive as your impervious rule. The fact that you're not conceding that you're wrong is absolutely mind-boggling. You're so obstinate-minded that you seem completely delusional. The only possible reasoning behind your thinking is that perhaps you're gaining from this and would like it to continue or you have no idea what the hell is going on... Either way you're wrong. Find another thread to troll or go back to RnF
The tracking + mobilizing is when IB had everything locked down. With 3+ guilds wanting to have the advantage of killing a boss, this will never work. Unless something is enforced, every guild wants to take advantage of getting a raid force in the zone before the boss spawns.
  #77  
Old 07-23-2010, 07:35 PM
Supreme Supreme is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
I'm not vouching for a straight rotation, instead it would certainly be nice if guilds did that whole "tracking" and "mobilization" thing that was so popular before. Hell, even pseudo-rotation combined with tracking, movement and engagement would require more "effort" than what we have now. This whole "Time = Effort" argument you're trying to put forth just doesn't hold water. Leaving your PC on unattended isn't effort, it's a huge flaw in what you seem to perceive as your impervious rule. The fact that you're not conceding that you're wrong is absolutely mind-boggling. You're so obstinate-minded that you seem completely delusional. The only possible reasoning behind your thinking is that perhaps you're gaining from this and would like it to continue or you have no idea what the hell is going on... Either way you're wrong. Find another thread to troll or go back to RnF
I would love to see a 2 hour window of opportunity boss raid for guilds. It would add a whole new dimension to the server. Make it so people would know within a time frame of 6-8 days the boss would spawn. Guilds are given a 2 hour window to kill the spawned boss after those 2 hours the mob is FFA.

/shrug.
  #78  
Old 07-23-2010, 07:39 PM
Skope Skope is offline
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The difference is that IB was, at least then, by far better than anybody else. Regardless, there are still better solutions than a FTE, which will get VERY messy and cause a LOT of GM intervention. But sitting here and and complaining about the rules won't get us anywhere, not unless people start fruitful discussion instead of those who are milking this situation for all it's worth are ready to cave in and agree it's screwed up. Right now, Evorix, that hasn't yet happened.

Supreme, something like that was introduced and eventually swamped by idiots and trolls. It is a good idea, the only things that would require tweaking on a system like that would be the timers.
  #79  
Old 07-23-2010, 07:45 PM
Supreme Supreme is offline
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Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
The difference is that IB was, at least then, by far better than anybody else. Regardless, there are still better solutions than a FTE, which will get VERY messy and cause a LOT of GM intervention. But sitting here and and complaining about the rules won't get us anywhere, not unless people start fruitful discussion instead of those who are milking this situation for all it's worth are ready to cave in and agree it's screwed up. Right now, Evorix, that hasn't yet happened.

Supreme, something like that was introduced and eventually swamped by idiots and trolls. It is a good idea, the only things that would require tweaking on a system like that would be the timers.
Or we could go in the OPPOSITE extreme.

Increase the variance to be +/- 240 hours. So it could spawn anytime within a 20 day period.

That should effectively kill poopsocking (and raiding).
  #80  
Old 07-23-2010, 07:49 PM
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actually lets do it more reasonable. Put the spawn timer to be +/-168 hours so it spawns on a 14 day cycle.

That means anything could really spawn at any time. Right now it is too easy to Camp CT for 4 days then move to Innoruuk without the timers overlapping.

That is how you kill POOPSOCKING.
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