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Old 12-11-2013, 06:19 PM
Elements Elements is offline
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I'd be interested to know if the evasion disc applied to a warrior while stunned. Basically any non-ogre warrior opens themselves up to a larger degree of RNG splat.
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Old 12-11-2013, 08:35 PM
Efwan Efwan is offline
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In 14 years of playing a warrior main, I've never had a group "balk" at having to wait like 10 seconds to assist on a mob. I also said 90-95% depending on the mob (this also depends on the war dps, or unlucky misses).
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Old 12-11-2013, 08:54 PM
Splorf22 Splorf22 is offline
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In 14 years of playing a warrior main, I've never had a group "balk" at having to wait like 10 seconds to assist on a mob. I also said 90-95% depending on the mob (this also depends on the war dps, or unlucky misses).
IMO it depends on how the cleric's mana pool looks.
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Old 12-11-2013, 09:09 PM
Spitty Spitty is offline
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Who says there's a cleric?

Wait-to-assist is appropriate for hard targets where aggro is a major concern.

In my opinion and extensive, board-certified experience, waiting to engage on group mobs is silly and inefficient.

If your rogue or monk doesn't know how to manage their aggro properly, let their asses take a couple hits. They'll either figure it out, or you can take turns teabagging the corpse.

I habitually slow shit immediately, but I stand by the MT and make sure if/when I catch aggro, I'm not screwing things up. Couple rounds later I'm off top aggro and the mob's already at 60%. Efficiency.
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Old 12-12-2013, 01:52 AM
pharmakos pharmakos is offline
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Quote:
Originally Posted by Spitty [You must be logged in to view images. Log in or Register.]
If your rogue or monk doesn't know how to manage their aggro properly, let their asses take a couple hits. They'll either figure it out, or you can take turns teabagging the corpse.
sucks losing your rogue if there's no epic cleric around

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Who says there's a cleric?
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Old 12-12-2013, 12:08 AM
pasi pasi is offline
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At low levels, the difference in damage intake between warriors and other DPS isn't significant enough to hold DPS until aggro. Sure, casters should wait a bit, but melee DPS should go nuts. You do not have complete heal available, so HP/mana per heal is the same throughout the group. The only difference is mitigation which isn't significant yet.

At high levels (50+), slowing the mob ASAP is most important factor. The slower will likely be tanking over a warrior, so someone taking aggro off the shaman/enchanter isn't a huge deal. A clothie will take less damage on a fully slowed mob than a warrior would on a unslowed mob. In these scenarios (virtually all exp mobs), it doesn't matter who is tanking a slowed mob in an exp group.

Holding DPS until aggro is useful for situations where pulling aggro is certain death. These situations don't come up much in your standard exp group. The gain of healing/mana efficiency on plate is not worth the sacrifice of DPS in an exp group.
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Old 12-12-2013, 02:44 AM
Splorf22 Splorf22 is offline
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Somehow the entire A-Team is in this thread saying basically the most efficient path is usually not to have your entire group sitting there picking their noses while you gain some aggro.
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  #8  
Old 12-12-2013, 07:37 AM
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Good write-up. Some really useful stuff in there. Enjoyed reading.
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Old 12-12-2013, 07:49 AM
theaetatus theaetatus is offline
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Waiting 10 seconds to engage on anything but raid mobs is pointless.

The warrior's job is to get as much threat as he can but with a warrior tank the dps just need to realise that watching their own aggro is also their own job.
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  #10  
Old 12-12-2013, 02:43 PM
Spitty Spitty is offline
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Gentlemen, I think we're in agreement here.

NO TEN PERCENT! NO HALF-MEASURES!

SUCCESS IN 2014!

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