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  #1  
Old 09-03-2013, 10:24 PM
Splorf22 Splorf22 is offline
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Also Tristiano my advice would be some outlier removal algorithm first. As has been pointed out, anyone can auction any price for anything.
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  #2  
Old 09-05-2013, 09:50 AM
Ele Ele is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
I'm going to sneak into Elethia's home and take pictures of his television, car, cell phone, computer, and internet connection and then demand he 'go classic' and buy a horse and buggy.
lol, Titanium client of horse and buggies

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I'm not even arguing against the auction tracker, I like it personally (just wish it was more accurate), just people's perception of the "correct" price.
  #3  
Old 09-03-2013, 07:16 PM
Econ Econ is offline
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I love how you guys compare a fucking data mining price tracker to Allakhazam's inaccurate comprehensive price list. Fucking hilarious how stupid you are.
Every counter argument is the same.. I hate to break it to you, Allakhazam did not have an accurate price list. Comparing guild message boards to the auction tracker is also laughable. If you cannot see how these differ then I feel sorry for you.
Last edited by Econ; 09-03-2013 at 07:19 PM..
  #4  
Old 09-03-2013, 07:19 PM
SCB SCB is offline
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Quote:
Originally Posted by Econ [You must be logged in to view images. Log in or Register.]
I love how you guys compare a fucking data mining price tracker to Allakhazam's inaccurate comprehensive price list. Fucking hilarious how stupid you are.
You're a fucking idiot, and I'm glad you demonstrated it the first time I read your post, so I don't have to read any more.
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  #5  
Old 09-03-2013, 07:34 PM
NegaStoat NegaStoat is offline
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Quote:
Originally Posted by SCB [You must be logged in to view images. Log in or Register.]
You're a fucking idiot, and I'm glad you demonstrated it the first time I read your post, so I don't have to read any more.
Yup.

As stated above, the Wiki price tracker was a player-adjusted feature. GM's & Admins had no interaction with it. It took the place as a cleaner, easier to use price tracking source as opposed to a server specific forum board thread listing.

But hey, continue with the F bombs and name calling. It will add credibility to your view somehow.
  #6  
Old 09-03-2013, 07:49 PM
Weekapaug Weekapaug is offline
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And what you fail to realize is that the wiki isn't the only tracker. When the wiki was down last week, people were using a different one that someone has up. And people were broadcasting the url in /ooc and /auction.

All you have to do is park a toon in EC, parse the log, and put the info on a website.

Jumping up and down crying about the wiki having an auction tracker is ridiculous, regardless of your argument against it. All removing the tracker will do is make people keep an extra tab up on their browser for the other one.
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Old 09-03-2013, 08:33 PM
loramin loramin is offline
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Can I just state a few points?

1) EC traders are just people playing a game, like the rest of us. They are not any more or less evil than the rest of us (although I'm pretty sure Econ is going to hell for that Jew comment [You must be logged in to view images. Log in or Register.])

2) Buyers and sellers in ANY market whatsoever benefit from having more information than their "opponent".

3) The people who spend the most time in EC will have better information than people who don't.

4) People who sell, by virtue of having to do that selling for extended periods of time in EC, spend more time there. Because of this and point #2, this means they will get better prices.

5) Any sort of price reference (ie. the wiki) has a mitigating effect on point #4, because it reduces the information disparity between people who spend different amounts of time in EC.

When you add all the above together there's one obvious conclusion to be made:

The wiki negates the advantage of people who spend time in EC.

Now you can totally argue:

A) That's a good thing, because Everquest is about using gear to adventure, so anything that makes it easier for people to get gear to adventure with is good

B) That's a bad thing, because Everquest is about whatever you want it to be, and for some people that's trading, so anything that makes spending more time in EC worthless is bad (how would you like it if someone could reduce the experience you get for spending X hours in EQ? well the wiki reduces the plat they can make from spending X hours).

It just comes down to whether you think an "EC sub-game" is a key part of Everquest. If you do then you probably want it to work like the rest of EQ (more time spent = you do better), and if you don't then you want everyone to get equal prices no matter how much time they spend.

There's nothing wrong with either opinion, so enough with the profanity and name-calling; no one is wrong, evil, or scamming anyone, we just have different ways of playing the same game.
  #8  
Old 09-03-2013, 08:41 PM
Glasken Glasken is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Can I just state a few points?

The wiki mitigates the advantage of people who spend time in EC.


Fixed.

This assumes the wiki is the only source for prices. It is not. Not by a long shot.
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  #9  
Old 09-03-2013, 08:50 PM
Ravhin Ravhin is offline
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Holy arguments. The auctiontracker is only down due to technical issues, and I hope to put it back up as soon as I can get them resolved.

In the meantime, as has been pointed out by many, another great resource is: http://ahungry.com/eqauctions/

Quote:
Originally Posted by Econ [You must be logged in to view images. Log in or Register.]
While we are at it can we please implement a mob tracker, that tells us the last time every single mob was spawned?
Interesting..
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  #10  
Old 09-03-2013, 08:56 PM
Glasken Glasken is offline
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Quote:
Originally Posted by Ravhin [You must be logged in to view images. Log in or Register.]

Originally Posted by Econ
While we are at it can we please implement a mob tracker, that tells us the last time every single mob was spawned?

Interesting..

Shouldn't be too hard to write a site for this. Open to the community and have all the spawn locs being clickable with two options: currently spawned, and killed. Once the killed selection goes through, a timer starts. Lets make it with pretty colors too, lots of reds and greens. Yellows for currently engaged targets. Hell, lets get the names of the people loaded in there too. We can dynamically have bots in every zone /telling people for their locs every three seconds.


Or, you know. Just let the wiki argument die the death it was meant to have.
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