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  #71  
Old 08-21-2013, 10:40 PM
Nads Nads is offline
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Originally Posted by Syft [You must be logged in to view images. Log in or Register.]
I'm always drunk!

Good, I was worried for a second.
  #72  
Old 08-21-2013, 10:43 PM
Syft Syft is offline
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Good, I was worried for a second.
plus Im out of weed
  #73  
Old 08-22-2013, 12:50 AM
Mingo Mingo is offline
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I think Trak teeth weren't an issue on live because Kunark was out 5 months before Trakanon was dying to any organized guild. Then it was another few months before Veeshan's Peak was even a target.

Also, on live these guilds were fielding twice the numbers required to kill these targets as are currently being used on P99. I dont think Trakanon was ever killed on Vallon Zek pre-Velious with 20 players. Farming 30 Trakanon teeth is very different than 60, not including the amount of teeth that were ignored/spent/lost/destroyed before the quest was even discovered.


The arguments are non-sensical and the concern for legitimate or classic is not the point. It's basically persiflage to argue that trak's teeth fit the timeline, the argument is clearly that trak teeth having a 1005 instant tap is gamebreaking to PVP and pretty stupid when it is completely controlled by the already dominant side.

I'm approaching TLDR but i'll hazard that the point of this summit, in general, is to try to figure out what's wrong with the server and how to foster a larger population and good competition. In that direction, these teeth are relevant issue. Nilbog has already said he would abandon the 'classic' requirement for PVP balance.

I'm retired 51+ until these teeth are nerfed/removed. I'm too valuable a killshot to be handing out to idiots with a broken click, sorry bros.
  #74  
Old 08-22-2013, 01:06 AM
Syft Syft is offline
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Originally Posted by Mingo [You must be logged in to view images. Log in or Register.]
I think Trak teeth weren't an issue on live because Kunark was out 5 months before Trakanon was dying to any organized guild. Then it was another few months before Veeshan's Peak was even a target.

Also, on live these guilds were fielding twice the numbers required to kill these targets as are currently being used on P99. I dont think Trakanon was ever killed on Vallon Zek pre-Velious with 20 players. Farming 30 Trakanon teeth is very different than 60, not including the amount of teeth that were ignored/spent/lost/destroyed before the quest was even discovered.


The arguments are non-sensical and the concern for legitimate or classic is not the point. It's basically persiflage to argue that trak's teeth fit the timeline, the argument is clearly that trak teeth having a 1005 instant tap is gamebreaking to PVP and pretty stupid when it is completely controlled by the already dominant side.

I'm approaching TLDR but i'll hazard that the point of this summit, in general, is to try to figure out what's wrong with the server and how to foster a larger population and good competition. In that direction, these teeth are relevant issue. Nilbog has already said he would abandon the 'classic' requirement for PVP balance.

I'm retired 51+ until these teeth are nerfed/removed. I'm too valuable a killshot to be handing out to idiots with a broken click, sorry bros.
thank you for so eloquently stating the problem at hand, nicely done sir!
Last edited by Syft; 08-22-2013 at 01:08 AM..
  #75  
Old 08-23-2013, 10:27 AM
Tradesonred Tradesonred is offline
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I kind of pride myself on speaking my mind, no matter which side of the fence im sitting, so here goes.

For the month i was in nihilum, i can honestly say its the less loot whoring environment ive been in. Was handed that dracolich 2h about 2 days in by a random officer. Maybe cuz they out of bank space and swimming in loot (lol) but still a long way from having guildies roll on a really good shaman piece they cant use (fungi), that i would use all the time to pvp for the guild, to put on their lowbie ranger or whatever, which happened to me in azrael, twice. The first time the guy who won and rolled against me was actually already wearing one.

Nihilum though does like that gear gap, doesnt appear to want healthy competition that keeps things interesting for everyone, so unfortunatly, most things ive seen posted here from them, especially dullah, is intended to make them keep that dominance, no matter the consequences on the servers population.

Nihilum should really take a good look at themselves and ask themselves if they really gonna have fun farming pixels on a dead server. I think unfortunatly again the answer is yes, cuz the pvp they seem to be addicted to is gear advantage + overwhelming numbers for cheesy wins. This would not have mattered if people were allowed to challenge Nihilum with lower numbers from the get-go, which because of xp loss in pvp, they were prevented from doing. People would have contested them daily and Nihilum would have had to work hard, daily, to get those drops. Not having a free for all, uncontested loot fest for a year straight. All of this would have provided daily, fun as fuck tugs of war camp contests, like on Rallos.

The fault doesnt really fall with Nihilum though. Its the devs who should have stepped in when players (especially persistently annoying people like me) who kept repeating, day in day out, week after week, months after months, that xp loss in pvp only advantages zergs, lets people farm raid zones uncontested, helps griefers bleed out potential new blood out of the server. Id say thats where 95% of where the fault lies. Nihillum and griefers were just using the tools the devs were handing out to them. I think we would have a totally different server if devs had reacted quickly to correct the situation instead of kneejerking ``this isnt cod``. Players didnt even have to actively think about this, the way the server was set up by the devs at launch, dramatically and by default tipped the balance in favor of guilds that have huge numbers. It was the same story with holocaust when server launched, nobody would go in Guk and challenge them for it. This was pointed out to them from the servers launch, repeatedly. There is no ``maybe you people should stop griefing`` excuse for it.

Protip for would be leaders and players: its just a fucking game. Rolling on a fungi with your chanter against a main shaman is retarded and doesnt build a community feeling where everyone feels theyre sticking up for each other.

I dont think ive ever seen this level of loot whoring in any other game before than here on p99 red, and im not talking about Nihilum. Not totally pissing on azrael, some cool people in it like jezibell.

-Ecoli
Last edited by Tradesonred; 08-23-2013 at 11:49 AM..
  #76  
Old 08-23-2013, 10:45 AM
Dullah Dullah is offline
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Most of the suggestions about how to fix the server are mostly ways you can make it bluer, remove pvp or attempt to wipe or in some way handicap nihilum.

By "nihilum doesn't want competition", you obviously mean nihilum likes to win. We have no control over what the competition does when they do not. I understand how that can be confusing to you.

ps. you forgot to talk about pvp exp loss. have you finally gotten over the trauma? Are your sessions going ok?
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  #77  
Old 08-23-2013, 11:16 AM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Most of the suggestions about how to fix the server are mostly ways you can make it bluer, remove pvp or attempt to wipe or in some way handicap nihilum.

By "nihilum doesn't want competition", you obviously mean nihilum likes to win. We have no control over what the competition does when they do not. I understand how that can be confusing to you.

ps. you forgot to talk about pvp exp loss. have you finally gotten over the trauma? Are your sessions going ok?
Something the devs wont ever be able to fix though, is that chunky part of the population thats acting like fucking idiots most of the times. Ill give em that.
  #78  
Old 08-23-2013, 11:17 AM
Syft Syft is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Most of the suggestions about how to fix the server are mostly ways you can make it bluer, remove pvp or attempt to wipe or in some way handicap nihilum.

By "nihilum doesn't want competition", you obviously mean nihilum likes to win. We have no control over what the competition does when they do not. I understand how that can be confusing to you.

ps. you forgot to talk about pvp exp loss. have you finally gotten over the trauma? Are your sessions going ok?
As usual your disillusioned, everyone likes winning that's why they call it winning.

But some people want to beat their opponent using strategy, to defeat someone in an even competition of skill.

No one wants to watch an MMA match where the one of the fighter's pulls out a gun and shoot's the other fighter in the face. Or a guy driving a corvette wins the new York marathon. And that's whats happening here.

Nizzar once challenged anyone to come into south ro and fight him and stated he would use golem wands, trak teeth, and i.hoop on anyone who did lol.

I've seen Vap conflag wand and trak tooth lvl 52's for insta kills.

One of the main reasons everyone wanted to play on a classic server that ended before Luclin was no manaburn no lifeburn nonsense. But someone being killed in.5 milliseconds is much worse than manaburn!

I don't care you guys have better gear I've beaten many nihilum in an advisor robe but watching pvp degrade into who has the most 1 click items turns the server more blue than anything else it literally makes the game into farmquest and not red eq pvp.
Last edited by Syft; 08-23-2013 at 11:28 AM..
  #79  
Old 08-23-2013, 11:32 AM
Elderan Elderan is offline
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Quote:
Originally Posted by Mingo [You must be logged in to view images. Log in or Register.]
I think Trak teeth weren't an issue on live because Kunark was out 5 months before Trakanon was dying to any organized guild. Then it was another few months before Veeshan's Peak was even a target.

Also, on live these guilds were fielding twice the numbers required to kill these targets as are currently being used on P99. I dont think Trakanon was ever killed on Vallon Zek pre-Velious with 20 players. Farming 30 Trakanon teeth is very different than 60, not including the amount of teeth that were ignored/spent/lost/destroyed before the quest was even discovered.


The arguments are non-sensical and the concern for legitimate or classic is not the point. It's basically persiflage to argue that trak's teeth fit the timeline, the argument is clearly that trak teeth having a 1005 instant tap is gamebreaking to PVP and pretty stupid when it is completely controlled by the already dominant side.

I'm approaching TLDR but i'll hazard that the point of this summit, in general, is to try to figure out what's wrong with the server and how to foster a larger population and good competition. In that direction, these teeth are relevant issue. Nilbog has already said he would abandon the 'classic' requirement for PVP balance.

I'm retired 51+ until these teeth are nerfed/removed. I'm too valuable a killshot to be handing out to idiots with a broken click, sorry bros.
There are at most 6-10 trak teeth introduced into the server every week.. However there are possibly up to 90 golem wands introduced.

One comes from a raid mob, one comes from a 35ish mob. They are equally as powerful..
  #80  
Old 08-23-2013, 11:38 AM
Slathar Slathar is offline
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Quote:
Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
There are at most 6-10 trak teeth introduced into the server every week.. However there are possibly up to 90 golem wands introduced.

One comes from a raid mob, one comes from a 35ish mob. They are equally as powerful..
just gona let this one sink in guys. they're equal!

LOL
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