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#1
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No problem! Also please note in the avoidance section (parry/dodge/riposte/miss/hit) those are percents of the total hits, meaning "Hit for: 43.21993" means that mobs actually hit my guy 43% of the time or so.
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#2
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Quote:
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
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#3
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There is a lvl 20 froglok (rogue?) spawn that can be triggered in misty thicket. Since his level/class is always the same this mob might be useful for testing AC effectiveness.
It would be interesting to see a parse of him against high/low ac against characters of various levels at both high and low AC set ups. | ||
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#4
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It might be, what con was the mob you fought?
I'd be interseted in seeing how your data parses out with the parser I put together for my own analysis. Can you send me your logs, or parse with the script I put together for this (requires *nix or cygwin on windows, as it is a bash script)? https://github.com/ahungry/p99-patch...mage-parser.sh Edit: Maybe tonight I'll try out some other parses, such as the effect of AC when tanking many greens (although this would be easier if I had a bard to do it with). If anyone at all wants to send me logs for comparison, feel free to PM me them and I'll post the parse results.
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#5
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So I am curious, what ever happened out of all of this? Is there a new updated thread on Armor Class explaining how effective it is/is not? Was there ever any "fix', or conclusion to this dilemma?
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#6
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Any AC over 800'ish, doesn't seem to have any effect at all. Especially against raid targets.
AC seems to only work well against green con mobs. I'll parse it today and report back so people stop thinking AC is working as intended. | ||
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#7
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Quote:
As you can see between 600ac and 800ac there is a noticeable improvement in mitigation. However, after 800ac it's a marginal difference. When tanking raid targets, there is little to no difference between 800ac and 1,000ac. Also consider the random number generator factor. | |||
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Last edited by Trax; 02-10-2014 at 05:49 PM..
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#8
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this is INCREDIBLY important that it be fixed for velious
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#9
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We actually need to be able to resist AE's other than MR based spells, before Velious is launched.
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#10
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Will be doing more test trials later.
Plan is same ac values, 5minute fights. 5 sets of each. | ||
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