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  #71  
Old 05-16-2014, 12:24 AM
Potus Potus is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
about charm, altho off topic.

on live kunark-velious i dont remember enchanters ever charming in groups. sadly we dont know if this was because charm was less reliable or players were just bad. for real tho chanter is so damn OP its ridiculous on p99.
Enchanters charmed a lot, I remember morons on Vallon Zek attacking their charmed pets by mistake. It was infuriating, you'd have to spam the group to tell them to lay off your froglok.
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  #72  
Old 05-16-2014, 02:08 AM
pasi pasi is offline
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http://www.graffe.com/forums/archive...p/t-5398.html?

Not sure if this was posted yet, but it's Graffe Circa 2001-2002. It's a thread about how wizards leveled 1-60. You'll note there are a lot of mentions of people killing in towns and guards outside of towns.

Personally, I remember casters kiting snared NPCs around the the arena in freeport. East Freeport was also used very often both in the mid-levels and even to 60. There was the instant spawn level 50 guard in the pit that was perma camped by necros. Additionally, Bucherblock Dwarves were a thing to 50 as were Feerott Bouncers (crude steins were coming from somewhere). Neriak was used a ton from 55-60, but it was mostly the 2 wizard and necro NPCs. There are accounts of people killing Neriak guards in the above link though.

As far as charm goes, the data we have to compare it to - Xornn's guide - suggests that charm durations are shorter than live even when we compare a charisma capped P99er to a mid-100s charisma Live-er. Obviously no one was doing what myself, svenn, loraen, or tecmos were doing back then, but that has more to do with knowledge of the game mechanics and the fact that close to no one was 60 in Kunark.
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  #73  
Old 05-16-2014, 03:02 AM
Nirgon Nirgon is offline
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They had VERY high magic resist INSIDE OF TOWNS. Period.

East commons is not a town.

West Commons is not a town.

Nektulos Forest is not a town.

Butcherblock Mountains is not a town.

Feerott is not a town.

Does the thread say they should be unkillable? No. It says they should have very high resists. A post with evidence linked shows a guy saying 75% of magic spells he casted on them were resisted.
Last edited by Nirgon; 05-16-2014 at 03:05 AM..
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  #74  
Old 05-16-2014, 03:50 AM
Zuranthium Zuranthium is offline
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Freeport is a town. Neriak is a town. Oggok is a town. Grobb is a town. Kaladim is a town. Felwithe is a town. Akanon is a town. Rivervale is a town. There are posts all over of casters in classic saying they were able to solo there without too much difficulty.

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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
A post with evidence linked shows a guy saying 75% of magic spells he casted on them were resisted.
On ONE specific guard. He explicitly says that ONE guard had higher magic resist than others. It does NOT mean every guard across all cities were like that. Furthermore, that post simply could have been someone who was level 36 or 37 and was normally killing guards in the low 30's, rather than level 35. Your reasoning is absolute trash.

The only other evidence you linked was a level 42 person trying to kill a level 40 paladin guard. Fail.
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  #75  
Old 05-16-2014, 04:14 AM
Zuranthium Zuranthium is offline
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Level 35 guard in West Freeport killed by a Druid who didn't have any trouble at all constantly rooting him during Velious era:

http://web.archive.org/web/200201241....shtml?id=1105
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  #76  
Old 05-16-2014, 04:21 AM
pasi pasi is offline
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That post does contain numerous mentions of hunting in cities in addition to the outdoor zones adjacent to cities.

Perhaps a better post to link would be the suggested solo spots from Graffe’s Library. These are color coded for difficulty. To your credit, one of the suggested guard spots is listed as a high difficulty, low reward spot. Why that is could be open to interpretation as this is a single person's guide written a few expansions later.

https://web.archive.org/web/20040429...rary.php?id=68

Anyhow, I'm not saying that city guards were not more resistant than equivalent NPCs of their level. What I am arguing is that guards in Oggok, Freeport, and Neriak were frequently hunted for experience by solo wizards. These wizards likely relied on landing root or snare seeing as these places have somewhat close quarters. The hunted NPCs may have been more resistant - but they were still reliably hunted as blue cons. Spells landed reliably enough that these spots were popular hunting spots. That's all.

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LVL 40-45 (these are all outdoor, but I'm including them for completeness sake).
Butcherblock -dorfs
Rathe Mountains - Horribly boring but you can can solo the two troll guards for wonderful xp.
Steamfront- solo gnome guards, watchman Halv

LVL 45-50
East Freeport - Solo/Duo Guards
Oggok- orge guards

LVL 58-60
Neriak- Solo doing Ogres/Trolls
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  #77  
Old 05-16-2014, 11:50 AM
Nirgon Nirgon is offline
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I don't think they should be "impossible" to kill like the buffed town front guards by any means.

They need to have their magic resists greatly improved. That's all I'm asking be done because they were like this on live.

I can barely think of 1 time a root was resisted when I xped on Freeport guards on red and the same on Soulfire runs on blue.

I've outlined how people killed these guards before with trying a snare until it stuck then killing them.

Botch (druid on RZ) would do 2 troll guards at a time and only used his druid dot. He told me at the time he'd go OOM trying to nuke them down. This was before the fear/charm changes in pvp and buff to town front guards.
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  #78  
Old 05-16-2014, 04:23 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
They need to have their magic resists greatly improved. That's all I'm asking be done because they were like this on live.
NO. THEY. WEREN'T. There is countless evidence against your idiotic claim.

There are many guards inside cities that are higher than the typical level (35) guard. The confusion you are having is because of that mostly likely.

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Botch (druid on RZ) would do 2 troll guards at a time and only used his druid dot. He told me at the time he'd go OOM trying to nuke them down.
NO SHIT a Druid a would go OOM trying to nuke down guards!! Of course a Druid is going to DoT instead. You continue to make hilariously irrelevant statements as if they mean anything at all.

Not to mention, how do you think the Druid was constantly DoTing? HE WAS ROOT ROTTING. BECAUSE ROOT WASN'T MEGA RESISTED AS YOU STUPIDLY CLAIM.
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  #79  
Old 05-16-2014, 04:27 PM
Nirgon Nirgon is offline
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No, he was snare kiting them not root rotting them. Root would just break constantly if you tried that and waste mana. My tests on the live guards in unchanged zones matched my claim. I'm sure Sundawg tested it a bit in Grobb on EQ Mac also.

I'm not saying they should be unkillable or be like the current patched town front guards at all. I'm just saying they should be a lot more resistant.

I can go in Freeport right now and keep one rooted very easily, basically full duration every time. That is why I made this thread.

Palemoon in another thread noticed their aggro and assist ranges are a bit too low also. I agree, that's a lot of mobs here but most notably these stand out.
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  #80  
Old 05-16-2014, 05:29 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
No, he was snare kiting them not root rotting them.
No he wasn't. DoT's did 33% less damage against kiting foes.

There is actual valid proof posted in this thread that people were camping guards for exp and using root without getting resisted much. You have no proof and furthermore you didn't even play (with any amount of awareness anyway) during original era EQ.
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