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  #71  
Old 08-04-2013, 09:54 PM
kylok kylok is offline
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Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Training is fine with me.

However, I think variance is sort of lame. I think the game would be a lot more fun if the raid targets all popped at the same time once a week. People would actually get to try to get mobs, and FTE would "hopefully" eliminate disputes. For sure there is no way that TMO or any power guild would get all the mobs. Only thing I can't figure out is whether or not it should be the same time each week that all mobs spawn or if the weekly time should be random. Regardless, this would decrease tracking with either situation, and people could actually play the game instead of just staring at the screen doing nothing. I did the tracking of Ragefire to get my blazing armor which wasn't fun, and I'm glad it's done.

Regardless, I don't have much interest in participating in raiding through tracking/batphoning, so my time on P99 is essentially done. I had my fun, still mess around on the forums, but I feel like I "won" EverQuest by getting to 60 and obtaining many Kunark best in slot pieces.
+1 probably best post in this thread
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In our darkest hour, a hero returns
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  #72  
Old 08-04-2013, 10:01 PM
Sarius Sarius is offline
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They would need to eliminate training in VP AND have simultaneous repops in order for more guilds to have a shot a raid mobs. Otherwise one or two trainers could keep VP raiders at bay while the remainder of their guild cleans up the other mobs
  #73  
Old 08-04-2013, 10:02 PM
Aaron Aaron is offline
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Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
Winning ? As for the rest of your red faced tirade.. No one wants something for nothing. What we want is a balanced playing field.
This isn't right either. I don't know how so many people are missing the point of the post. It's not about fair/unfair or balanced playing fields. The playing field is balanced. Everyone has an equal opportunity to go after raid mobs.

The issue is fun. Nobody 'likes' the end game. It consists of hitting a Tracking button over and over again and then sending out a mass text. That's not fun. It's just dumb.
  #74  
Old 08-04-2013, 10:05 PM
Aaron Aaron is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]

Regardless, I don't have much interest in participating in raiding through tracking/batphoning, so my time on P99 is essentially done. I had my fun, still mess around on the forums, but I feel like I "won" EverQuest by getting to 60 and obtaining many Kunark best in slot pieces.
Pretty much this.

Raiding is not fun on P99. It's boring.
  #75  
Old 08-04-2013, 10:05 PM
Vianna Vianna is offline
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Quote:
Originally Posted by Aaron [You must be logged in to view images. Log in or Register.]
This isn't right either. I don't know how so many people are missing the point of the post. It's not about fair/unfair or balanced playing fields. The playing field is balanced. Everyone has an equal opportunity to go after raid mobs.

The issue is fun. Nobody 'likes' the end game. It consists of hitting a Tracking button over and over again and then sending out a mass text. That's not fun. It's just dumb.
I have no problem hitting a tracking button. I have a problem training people intetionally over mobs.
  #76  
Old 08-04-2013, 10:06 PM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by zanderklocke [You must be logged in to view images. Log in or Register.]
Training is fine with me.

However, I think variance is sort of lame. I think the game would be a lot more fun if the raid targets all popped at the same time once a week. People would actually get to try to get mobs, and FTE would "hopefully" eliminate disputes. For sure there is no way that TMO or any power guild would get all the mobs. Only thing I can't figure out is whether or not it should be the same time each week that all mobs spawn or if the weekly time should be random. Regardless, this would decrease tracking with either situation, and people could actually play the game instead of just staring at the screen doing nothing. I did the tracking of Ragefire to get my blazing armor which wasn't fun, and I'm glad it's done.

Regardless, I don't have much interest in participating in raiding through tracking/batphoning, so my time on P99 is essentially done. I had my fun, still mess around on the forums, but I feel like I "won" EverQuest by getting to 60 and obtaining many Kunark best in slot pieces.
Not the worse idea I have ever heard but what about if you live in New Zealand?? You get to get up at say 3:00 am to kill big ugly Dragons every time?? Just silly in reality. Or are you going to tell your wife you are getting up at 3:00 am. Tell us how well that will work out plz.
  #77  
Old 08-04-2013, 10:10 PM
Sarius Sarius is offline
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Quote:
Originally Posted by Vianna [You must be logged in to view images. Log in or Register.]
I have no problem hitting a tracking button. I have a problem training people intetionally over mobs.
Think you're looking for the VP thread
  #78  
Old 08-04-2013, 10:16 PM
Vianna Vianna is offline
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Quote:
Originally Posted by Sarius [You must be logged in to view images. Log in or Register.]
Think you're looking for the VP thread
Nope in the right thread =p
  #79  
Old 08-04-2013, 10:18 PM
kylok kylok is offline
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Quote:
Originally Posted by Aaron [You must be logged in to view images. Log in or Register.]
Raiding is not fun on P99. It's boring.
Shit's Classic
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Quote:
Originally Posted by Sunderfury View Post
In our darkest hour, a hero returns
Songs are being sung from every bard,
His passion is back and the fire burns,
With fear and renown, Norrath whispers: Uthgaard
  #80  
Old 08-04-2013, 10:22 PM
falkun falkun is offline
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Training in VP allows the guild that controls VP to kill other targets and keep a small training force in VP to prevent others from killing precious VP mobs. If you could not train in VP, there are enough people keyed that the mobs would die immediately and trainers couldn't save them for later. Consider the effects of holing VP capable guilds up in VP on respawn days when they can't save the VP mobs for last...

To whomever said this server is a Classic experience, please tell me how 96+ hour Variance is classic.

As I've said in the Sirken interview thread, if CSR wants the playerbase to self-police, then give us the capability to self-police. Variance takes away capability to police: only when your guild can answer a batphone instead of planning ahead.

Webrunner, this is EQ, not real life, we're in their world now. I play real life when I take my dog to the park, cook dinner for/with my wife, and pay my bills. When paying bills becomes more satisfying than raiding, something's wrong with the game.

Lorean, that was a good OP, don't let the troll/spin-force get you down.
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