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Old 05-21-2013, 04:11 PM
JonathanHancock JonathanHancock is offline
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It's really good actually.

A good middle ground for new players and veterans of the old game.
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Old 05-21-2013, 08:45 PM
SamwiseRed SamwiseRed is offline
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xcom ufo defense (the one for ps1) was pretty hardcore and fun. i remember as soon as i landed i tried to get my guys the fuck away from the ship before one was taken over and allah akbar'd my whole team. sometimes i would go to missions with a shit ton of heavy explosive, i would then proceed to blow up the entire map. ahh i could go on and on, love that game.
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Old 05-22-2013, 05:08 AM
Nogdar Nogdar is offline
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Super Hexagon
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Old 05-22-2013, 05:12 AM
Kagatob Kagatob is offline
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Final Doom on nightmare difficulty is pretty tough (Tough enough that I gave up trying by lvl 11 or so). I don't know if games with difficulty settings would count though.
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Old 05-22-2013, 06:48 AM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
xcom ufo defense (the one for ps1) was pretty hardcore and fun. i remember as soon as i landed i tried to get my guys the fuck away from the ship before one was taken over and allah akbar'd my whole team. sometimes i would go to missions with a shit ton of heavy explosive, i would then proceed to blow up the entire map. ahh i could go on and on, love that game.
This.

Once you get that blaster launcher, you don't even need to leave your fucking launch zones except with some sacrificial soldier to line of sight to fire the rockets.

Fuck. Gonna go fire it up and play it while I camp something easy.
  #6  
Old 05-22-2013, 04:54 PM
JonathanHancock JonathanHancock is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
xcom ufo defense (the one for ps1) was pretty hardcore and fun. i remember as soon as i landed i tried to get my guys the fuck away from the ship before one was taken over and allah akbar'd my whole team. sometimes i would go to missions with a shit ton of heavy explosive, i would then proceed to blow up the entire map. ahh i could go on and on, love that game.
Then you'll be happy to hear that everything you mentioned is back!!!
  #7  
Old 05-22-2013, 12:56 PM
Nirgon Nirgon is offline
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Super Ghouls and Ghosts.

Try it, get back to me.
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Old 05-22-2013, 02:13 PM
Klendathu Klendathu is offline
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TMNT for NES was waaay more difficult than most. Same for G&G, fucking game was merciless.

Some of the Wizardry ports to SNES could be rough too, early on anyway.

I always wanted to try Xcom UFO Defense, but never did.
  #9  
Old 05-16-2013, 07:59 PM
Reiker000 Reiker000 is offline
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Quote:
Originally Posted by Shamladin [You must be logged in to view images. Log in or Register.]
its funny how reikers description more accurately represents dungeons than raiding

you know, the things designed just for leveling and getting starting gear at 90.
That's because the game has been the same fucking thing for years. Dungeons, high end raids, same "don't stand in the glowing circle of death" bullshit. They have to keep the game dumbed down with flashing arrows telling you where to run so they don't alienate their down syndrome playerbase.

Although I haven't played WoW in a long time so maybe it got better somehow. I just assumed not since everyone yells about how classic WoW was the best. Apparently classic WoW was the best period, yet current raids are the best. Which is completely nonsensical but it's not surprising considering the average IQ of WoW fanboys.
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  #10  
Old 05-17-2013, 04:55 PM
Obwin Obwin is offline
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Illidan was pretty tough for tanks to learn + resist gear requirements.

Sunwell was just OMG hard pre-nerf, max consumables all the time. Obvi had to have good tank / healer but one slack dps and you had no chance on most bossss. One tank mishap or healer missing was death. Honestly I give wow a lot of shit and can't stand it now but cutting edge bc raiding was a lot of fun / challenging.

Vanilla AQ and naxx pretty tough too but never did that when it mattered. Time investment in vanilla/bc wow was less but actual difficulty was harder IMO.

*edit: archimonde good for some good guild drama/luls when someone died and screwed raid with a crater. Haha
Last edited by Obwin; 05-17-2013 at 05:00 PM..
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