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#71
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The dangerous element is ameliorated by well-earned trust. Not only is half the loot council made of regular members, but its composition is dynamic. It's very bicameral. There's an established track record of reasonable decisions. Yes, there have been terrible calls, but the organization as a whole is still satisfied. Keep in mind a strong motivation for many in TMO is not so much the acquisition of individual gear, but the strengthening of the guild itself. A few months ago, I looked at a number of large loot calls and noted that if we were on a straight DKP system that many of our trackers could have purchased more gear than they've been awarded. It was my observation that this system succeeds, to a reasonable degree, at its goal of putting the organization somewhat first, or at least, or at least at keeping the overall needs as co-equal with the individual needs. That said, this is still a strictly an internal matter, and I do not see a good reason for third parties to have any say in this matter. The precedent set within TMO's loot council has no impact upon the internal management of other guilds or the server in general. Quote:
I agree that it would be bad form to kill things strictly for the cash, and if the items on that mob were minor upgrades at best the situation would be similar. However, these are VP dragons we're talking about and each one possess loot of an extremely desirable nature. Silverwing drops the PE hammer which many of our shamans lack still, Druushk drops the extremely coveted SoW sword, Hoshkar has the cleric stick and the haste boots, Nexona has the monk stick and the necro robe, Phara`Dar is self-explanatory, and Xygoz has the Druid Robe and the RSSS. None of these dragons are anywhere near close to being unneeded in any serious capacity. Quote:
I'm guessing that you're talking about the categorical domination of raid content. There's two issues at play here. First, yes it is silly to kill something every single time when you reach a certain point. Individually, most players will freely admit that "endangered dragon lists" and things are quite beneficial to the server. (Yes, I know some view the lists as elitist table scraps; I'm just using it as one example of collaborative play for server health). However, raiders on the high-end play to compete and it is a demonstrable fact that when you start "losing," even temporarily, that your attendance numbers take a hit. It's quite interesting from a social and managerial perspective, but this leads to an impetus to take as many kills as possible to "keep the fire going" if you will. Secondly, this server has a very entrenched way of doing things. This does not excuse any wrongful behavior, but it does mean that it is quite difficult to uproot certain practices. Additionally, some practices are in response to other issues, which were responses, and you have a cycle of recursion. I submit that much of what you see is a public relations issue and not an actual situation of culpable in-game conduct. TMO and it's leadership certainly have culpable skeletons in their closets (some quite large), but their degree and quantity is frequently misconstrued in the public discourse.
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Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||||
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#75
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RNF newbs [You must be logged in to view images. Log in or Register.]
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#76
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