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  #1  
Old 05-07-2013, 01:11 PM
Uggme Uggme is offline
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Default Not even sure why the Devs put up with all this

If even half the things in this forum are true, then I truly don't know what the deal is!

Perhaps they care less now, or they're too busy getting Velious ready... but from the stuff I've read here (specifically the things indicating what kind of "character" TMO's Guildleader is, Zeelot) things seem to really be in a bad spot. Why would the devs let one man and one guild run an entire server?!

I've only been playing on the server for the past 3 weeks (having a lot of fun, I might add) but what I see on here is worrysome. specifically the following:

1. I don't care if you've been in a guild from day one - your ALT doesn't get gear before a main does. I don't care if you spend hours or even days tracking. Your alt comes second after mains. This has been completely abandoned by TMO and for some reason everyone in guild is ok with it?? This sets a horrible precedent for sure.

2. Treating a raid zone like your own personal sales forum is particurally deplorable. It makes those working their way up, or even those already up but on the outside think you're in this for reasons other than having fun. which brings me to point #3

3. Reputation of most raiding guilds seem to be in the shitter. Especially TMO's. If they have even 1/3 the wealth they claim to have, then it wouldn't take a PR Genius to turn things around. nor would it even make a dent in thier, apparently, vast and deep pockets. If such incredible control is already exerted by TMO over high end content they could just as easily facilitate pleasant and fun relations with other guilds instead of heartlessly dominating anyone "not on the inside".

In the end, I think some heavy handedness by our lovely team that built this place could fix it. But, why aren't they? I don't think I've been playing on here long enough to figure it out.
  #2  
Old 05-07-2013, 01:18 PM
nilbog nilbog is offline
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Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums.
  #3  
Old 05-07-2013, 01:27 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #4  
Old 05-07-2013, 01:29 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums from certain people.
  #5  
Old 05-07-2013, 01:35 PM
Hasbinbad Hasbinbad is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums.
Variance specifically favors the zerg.
  #6  
Old 05-07-2013, 02:18 PM
Uggme Uggme is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere...
Shouldn't need to - This I understand. But I do recall during my classic experience that the Devs DID interfere when necessary.

I frankly find it disturbingly petty and childish for a group of people to dominate a freely run project. I seriously envision a group of children in the sandbox hogging all of the toy trucks and neat action figures. Instead of sharing and having fun with everyone, they ask the other kids for a piece of candy in return for a broken hotwheel.

It might not be as bad as it looks while reading RnF, but if a person or guild is mucking up the place, don't you feel it would be for the betterment of your own project to intervene?

Just a thought [You must be logged in to view images. Log in or Register.] oh and dude - seriously do love this place thus far. You and your team have gone above and beyond for this project. /clap
  #7  
Old 05-07-2013, 02:24 PM
Skope Skope is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums.
nilbog, but extending the variance has only worsened some of this.

Simulated patch days are great as it's the only semblance of the true EQ raiding spirit this server has (once every few months...), but that's only one problem here.

The variance, from the beginning, was set to deter the exact behavior that's happening now with the notion that nobody would would partake in poopsocks & whatever else, yet that's exactly what's been happening since the Spring of 2010. Surely three years of a failed experiment (coincidentally, some of the people pushing for that variance ended up getting nicked for SEQ) is enough to conclude that it's failed.

Instead of twisting the classic raid scene to benefit a tiny portion of the idiotic population - that happens to cause you the majority of the problems - it might be a good idea to actually implement classic rules. Just sayin'
  #8  
Old 05-07-2013, 02:33 PM
Daldolma Daldolma is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums.
p99 variance = non-classic mechanic that greatly favors the zerg and in fact incentivizes zerging over competing

let's be real, tmo is the squeaky wheel. actually fixing endgame to match classic would cause too many headaches when they nerdrage
  #9  
Old 05-07-2013, 02:37 PM
Godefroi Godefroi is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
we set rules inspired by classic eq
With all due respect, kunark didn't last 2 years, with guilds training each other to keep them from unlocking content. Worst, no guild were retarded enough to "sell" content for platinium like TMO does.

I'm all in for "dethroning" by uniting, it's what makes EQ great, but saying you don't want to involve yourself to respect classic EQ rules is totally biaised, since progression on classic was high, and it isn't at all on p99, that where the binds between classic EQ and P99 stops.

Thank god ST is a CSR zone.
  #10  
Old 05-07-2013, 10:32 PM
vulzol vulzol is offline
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Quote:
Originally Posted by Godefroi [You must be logged in to view images. Log in or Register.]
With all due respect, kunark didn't last 2 years, with guilds training each other to keep them from unlocking content. Worst, no guild were retarded enough to "sell" content for platinium like TMO does.

I'm all in for "dethroning" by uniting, it's what makes EQ great, but saying you don't want to involve yourself to respect classic EQ rules is totally biaised, since progression on classic was high, and it isn't at all on p99, that where the binds between classic EQ and P99 stops.

Thank god ST is a CSR zone.
So you've noticed all the TMO selling epics in EC? They're basically doing all the content and expecting everybody else to pay them for it. Where does all this plat go?
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