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  #71  
Old 05-13-2011, 02:28 PM
Extunarian Extunarian is offline
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Quote:
Originally Posted by Delik [You must be logged in to view images. Log in or Register.]
http://web.archive.org/2000061500000.../eqtraders.com

Click on May 12th then go to "recipes" then click tailoring.

On that page you will see at the top where "NEW" is listed along with Halfling and Wood elf cultural is listed. Now if you look about a 1/3rd way down you can see links for fine steel and cultural armor. Click those links and you can see even more stuff regarding those two issues.

As far as max blacksmithing prior to these additions, it was 188 with Banded Chest, 177 with Banded Leggings and 168 with Banded Cloak.
Be careful about the wayback machine. You entered the main eqtraders.org site with the may 12, 2000 snapshot. When you click recipes it jumps to June 2000, and when you click tailoring it is January, 2001 - which is after velious.

I can say with utmost certainty that the first cultural items were added in September, 2000.
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  #72  
Old 07-18-2011, 03:39 PM
shdwdrake8 shdwdrake8 is offline
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I want cultural armor. Money sinks good. Pretty color armor for twinks good. Usefulness of tradeskills good.

Mmmhmmm.

Not sure why but I'm really excited for this to be added. I think its been established it's going to be fairly subjective as to when all this happens and stuff... can it be relatively soon? =)
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  #73  
Old 07-19-2011, 10:17 AM
Extunarian Extunarian is offline
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I'm thinking The Hole and VP and Epics are probably priority over this stuff, though I would expect it sometime before Velious. More time to farm gems and other odd bits before everyone else!
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  #74  
Old 09-07-2011, 04:22 PM
Samoht Samoht is offline
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Quote:
Originally Posted by Extunarian [You must be logged in to view images. Log in or Register.]
Dwarves:
Chain
Dwarven Chain (Non-Enchanted, Non-Imbued)
Imbued Dwarven Chain (Enchanted, Imbued Ruby - Brell Serilis)
Imbued Dwarven Chain (Enchanted, Imbued Peridot - Bristlebane)
Plate
Dwarven Plate (Non-Enchanted, Non-Imbued)
Enchanted Dwarven Plate (Enchanted, Non-Imbued)
Imbued Dwarven Plate (Non-Enchanted, Imbued Ruby - Brell Serilis)
Dwarven Plate (Enchanted, Imbued Ruby - Brell Serilis)
I r want.
  #75  
Old 11-28-2011, 11:10 AM
Palemoon Palemoon is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Also, I almost hate to say it (put's on shin guards) but gnome cultural was the last to be implemented if I recall correctly.

Gnome (blue diamond) cultral was added in so late (post the release of PoP) both it and even minotaur blood used to make it dosent exist on Al'kabor server (I petitioned a GM for this and he could not even create the mino blood). Made me very sad.

MY opinion (since I am a big fan of diety choice as a way to differenciate characters from other characters) is to add in all cultural eventually. It was "intended" that all dieties/races got their cultural , just the work load had it spread out so far across expansions. Its still all the same strength (we talking old cutural, not the LoY and later stuff) and would be bad that some races/religions got theirs and others are shut out from theirs forever. (like gnomes on al'kabor...)

Or was all blue diamond cultural after velious? Anyways, blue diamond or the earlier weaker non blue diamond combines, in the name of character diversity let all races/dieties get their "special" armor. IMHO.
  #76  
Old 11-28-2011, 11:29 AM
Samoht Samoht is offline
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Here's a list of the gnome cultural armour you should expect to see on P99 when it is implemented.
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  #77  
Old 11-28-2011, 08:33 PM
vinx vinx is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Vials of Purified Mana are in game now. Enchanter spell.

You mean the leatherfoot backpack? No clue about that one...

Though it is worth noting that the tradeskill caps was increased to 250 in Kunark so having a trivial of 236, it could have been at least intended as a Kunark era item.
leatherfoot backpack and the leatherfoot haversack backpack seem to have the same recipes
and each requires platinum thread aka CE's
which is velious (the tuft of dire wolf fur req to make these is also velious)

CE's were also used in other smithing recipes during velious (i played elfs lol)
* Full mithril armor
* blessed full mithril armor
and
* royal velium armor

This type of armor and cultural armor came in with CE's/velious and revamp
and some had required level restrictions, much like the kunark class restrictions

----------

The old cultural you guys are working on should be in mid kunark imo
(per devs plan, but some classes spilled into early velious due to time constraints)

And we havent seen dyes yet, Fine plate dyes were in before/during kunark and used classic only drops
there was some other infos listed at velious+ for dropped components
(evergreen leaf for example, also found in: wakening/Garu'Kar mesa)

even tho those components were also available in later expansions, we know that dyes were ingame before or during kunark
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Last edited by vinx; 11-28-2011 at 08:53 PM..
  #78  
Old 02-11-2012, 07:44 PM
Ravhin Ravhin is offline
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I am working on updating Blacksmithing on the wiki: http://wiki.project1999.org/index.php/Blacksmithing

Figured I would necro this thread and see if there were any more recent updates on Cultural Armor?
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  #79  
Old 02-12-2012, 05:38 AM
webrunner5 webrunner5 is offline
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[Gnomes:
I don't know anything about tinkering but if these items are in game it shouldn't be a far stretch to think the Tinkered armors were "classic cultural era"
Cogs, Gnomish Bolts, Grease, Holgresh Fur, Mana Battery - Class Five, Metal Fastening, Metal Rod, Metal Twine, Sprockets[/QUOTE]

That stuff came out in the zone of Plane of Innovation. PoP expansion.
  #80  
Old 02-23-2012, 01:42 PM
Larhleolynx84 Larhleolynx84 is offline
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Hey there, since we're slowly advancing towards the time for velious release content, I just wanted to add I strongly believe that celestial solvent was added sometime during velious, as I remember group mates of that time doing Celestial Essence combines during groups, because there was only I think 1 spot you could purchase the solvent in all of norrath, so they'd grab their solvent and spell research components and mix away during groups.

Also if you check on EQtraders, a good majority of the velious era tradeskills require celestial solvent in some part of it. Check Coldain Velium Temper, its used for the velium weapons, and velium boning/rings/studs.

As for the Leatherfoot Haversacks, I think they didn't go live with Velious at launch, but I do believe they went in close to the same time that Erudite Steelsilk did. I remember you could forage the dire wolf furs but nothing could be done with them for the first little bit of Velious.
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