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#71
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I can say with utmost certainty that the first cultural items were added in September, 2000.
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Jorg Shaman
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#72
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![]() I want cultural armor. Money sinks good. Pretty color armor for twinks good. Usefulness of tradeskills good.
Mmmhmmm. Not sure why but I'm really excited for this to be added. I think its been established it's going to be fairly subjective as to when all this happens and stuff... can it be relatively soon? =)
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[60 Oracle] Psilocybin (Bear) <Taken>
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#73
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![]() I'm thinking The Hole and VP and Epics are probably priority over this stuff, though I would expect it sometime before Velious. More time to farm gems and other odd bits before everyone else!
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Jorg Shaman
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#74
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#75
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Gnome (blue diamond) cultral was added in so late (post the release of PoP) both it and even minotaur blood used to make it dosent exist on Al'kabor server (I petitioned a GM for this and he could not even create the mino blood). Made me very sad. MY opinion (since I am a big fan of diety choice as a way to differenciate characters from other characters) is to add in all cultural eventually. It was "intended" that all dieties/races got their cultural , just the work load had it spread out so far across expansions. Its still all the same strength (we talking old cutural, not the LoY and later stuff) and would be bad that some races/religions got theirs and others are shut out from theirs forever. (like gnomes on al'kabor...) Or was all blue diamond cultural after velious? Anyways, blue diamond or the earlier weaker non blue diamond combines, in the name of character diversity let all races/dieties get their "special" armor. IMHO. | |||
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#76
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#77
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and each requires platinum thread aka CE's which is velious (the tuft of dire wolf fur req to make these is also velious) CE's were also used in other smithing recipes during velious (i played elfs lol) * Full mithril armor * blessed full mithril armor and * royal velium armor This type of armor and cultural armor came in with CE's/velious and revamp and some had required level restrictions, much like the kunark class restrictions ---------- The old cultural you guys are working on should be in mid kunark imo (per devs plan, but some classes spilled into early velious due to time constraints) And we havent seen dyes yet, Fine plate dyes were in before/during kunark and used classic only drops there was some other infos listed at velious+ for dropped components (evergreen leaf for example, also found in: wakening/Garu'Kar mesa) even tho those components were also available in later expansions, we know that dyes were ingame before or during kunark
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Vinx : Vexx
<Vesica Dei> | |||
Last edited by vinx; 11-28-2011 at 08:53 PM..
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#78
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![]() I am working on updating Blacksmithing on the wiki: http://wiki.project1999.org/index.php/Blacksmithing
Figured I would necro this thread and see if there were any more recent updates on Cultural Armor?
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Ravhin - 56 Gnome Necro (Project 1999, Retired) <Divinity>
Contributor: Project 1999 Wiki Ravhin incedo'Marduk - 60 Human Paladin (Live on E'ci, 1999-2001) <Destinati Conquerers> | ||
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#79
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![]() [Gnomes:
I don't know anything about tinkering but if these items are in game it shouldn't be a far stretch to think the Tinkered armors were "classic cultural era" Cogs, Gnomish Bolts, Grease, Holgresh Fur, Mana Battery - Class Five, Metal Fastening, Metal Rod, Metal Twine, Sprockets[/QUOTE] That stuff came out in the zone of Plane of Innovation. PoP expansion. | ||
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#80
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![]() Hey there, since we're slowly advancing towards the time for velious release content, I just wanted to add I strongly believe that celestial solvent was added sometime during velious, as I remember group mates of that time doing Celestial Essence combines during groups, because there was only I think 1 spot you could purchase the solvent in all of norrath, so they'd grab their solvent and spell research components and mix away during groups.
Also if you check on EQtraders, a good majority of the velious era tradeskills require celestial solvent in some part of it. Check Coldain Velium Temper, its used for the velium weapons, and velium boning/rings/studs. As for the Leatherfoot Haversacks, I think they didn't go live with Velious at launch, but I do believe they went in close to the same time that Erudite Steelsilk did. I remember you could forage the dire wolf furs but nothing could be done with them for the first little bit of Velious. | ||
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