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| View Poll Results: Is variance still needed? | |||
| Yes, it promotes "competition" |
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75 | 29.18% |
| No, its an unneccesary non-classic time sink |
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182 | 70.82% |
| Voters: 257. You may not vote on this poll | |||
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#1
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#2
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The 20 minute reclaim rule still applying was a given; I was saying that regardless of that, you'll still run into a lot of petitions because players will steal mobs anyways (whether intentionally or not).
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#3
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I don't believe the repopping applies to anything other than raid mobs.
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Kruall - Troll Shaman
Ferok - Dwarf Warrior | ||
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#4
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Kruall - Troll Shaman
Ferok - Dwarf Warrior | ||||
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#5
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a few people have expressed that they think it should be a full server repop, i was merely addressing those people. i guess thats what quotes are for lol
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#6
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Kruall - Troll Shaman
Ferok - Dwarf Warrior | |||
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#7
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Anything to address the denial of content is a good thing. Skeptical that this solution will make a dent in it. Some players simply have nothing better to do than gear alts or RMT. Doubling the amount of spawns means these players can do it twice as fast. Is implementing raid tokens (with lockout timers) THAT difficult?
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#8
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There seems to be little difference between raid tokens and instanced encounters imo and the vast majority of the server seems opposed to instances.
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#9
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#10
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So one random idea: every tick the server has a chance to respawn, and that chance proportional to the number of players online.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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