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#781
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![]() Quote:
Sorry your necro doesn’t have claim to all camps because enchanters can solo too. | |||
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#782
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![]() Quote:
Also didn’t you used to be a mage, bitching with us about mage issues? The good old days. | |||
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#783
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![]() at one point you were allowed to hit the mob i believe, no one is saying the current end-game "meta" isn't effective it's just kind of anti-fun for the rest of the classes sitting in a pile doing nothing
it's more of a risk to even bring melees to a raid at this point my guild has said flat out in discord that more people that arent healers or pet classes in the raid are just more of a chance for things to go wrong and do their best to not even tell people when we kill giants or other stuff maybe just nerf ENCs as far as charm tanking raid encounters goes it's getting really redundant to play anything that isnt an ENC or CLR (or a second fiddle MAG/NEC) quickly | ||
Last edited by Bazia; 11-29-2019 at 06:55 PM..
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#784
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![]() Ahh holy shit now I remember, CD288 and DerpCake2 were mages that were rallying with me and others against the shitty pet changes after green launched. Obviously you two rerolled enchanter, and you’re not keen on seeing the class you rerolled to hit with the nerf bat in a repeat of history. I don’t blame you lol, that would sting.
Me myself, I just want to see the classes of the players that lol’d and trolled us mages suffer a bit as well. To each their own! | ||
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#785
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![]() Only Seal Team has actually raided on green or teal.
The first to raid on Teal is going to be Kingdom, and from what I understand the reason they are taking longer than Seal Team is they are leveling and gearing tanks to do it without enc cheese. | ||
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#786
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![]() Quote:
You don’t have to be like maining the class in question to think something is dumb. I still think the Mage changes were stupid since the whole reason they didn’t exist at launch was because the devs had messed up and quickly fixed it. However, I also think the mage changes are very different from saying Enchanters should be changed because the mage changes were at least based in reality of how things existed, rather than people whining because a lot of people are playing Enchanters because they have been OP since EQ launched in 1999 and wanting the staff to nerf them unclassicly just because. | |||
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#787
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![]() Quote:
Whle they figured out far more complex things like cannidancing, FD pulling, quad kiting, PBAE grouping etc. | |||
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#788
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![]() I just wanna see an ench + ench duel each other, charm the lava guardian and imp protector, have a bard and 3 clerics to heal and play resists, enchanters send in pets and since they are dueled just keep each other’s petrooted. Lava guardian keeps taunt on imp protector off and one group naggy, the 45pt dmg shield 6k hp tank and 120dmg quad hit imp rogue should make quick work of that pesky dragon, both are pretty much fire immune so cancel magic naggy casts will be resisted. It’ll atleast be a very impressive cheese, and once someone figures this out we will see how loot is divided.
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#789
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![]() Consolation prize 35 wizards casting frost storm and/or ice comet to get dragon fleeing in one cast each
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#790
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![]() Also interesting if we look at the early TLP servers, which were absolutely dominated by Mages.
We're seeing the same thing here with Chanters instead! | ||
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